Player Matchup

Fenrir
Fenrir
Carlinhos2906
Fenrir
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 42L
1,477 Elo+
Solo
Skadi
Skadi
MadWorldMike750
Skadi
Level 135
God Stats
5W - 3L
1,623 SR
Queue Stats
184W - 165L
1,472 Elo+
Solo
Janus
Janus
NINJA_KID_RULEZ
Janus
Level 49
God Stats
1W - 5L
1,264 SR
Queue Stats
265W - 283L
1,471 Elo+
Solo
Tyr
Tyr
SmiteTyson
Tyr
Level 146
God Stats
2W - 6L
1,413 SR
Queue Stats
174W - 205L
1,477 Elo+
Solo
Mulan
Mulan
jago11
Mulan
Level 66
God Stats
1W - 2L
1,534 SR
Queue Stats
33W - 20L
1,576 Elo+
Solo
Team Averages
Level 97
1,467 SR
1,495 Elo+

VS

Team Averages
Level 87
1,571 SR
1,508 Elo+
He Bo
He Bo
HAWK1975
He Bo
Level 159
God Stats
1W - 3L
1,269 SR
Queue Stats
444W - 461L
1,530 Elo+
Solo
Khepri
Khepri
Lucif3rium1
Khepri
Level 85
God Stats
3W - 1L
1,609 SR
Queue Stats
200W - 197L
1,543 Elo+
Solo
Sun Wukong
Sun Wukong
MayorFunk
Sun Wukong
Level 127
God Stats
1W - 0L
1,700 SR
Queue Stats
61W - 54L
1,547 Elo+
Party 1
Erlang Shen
Erlang Shen
RiChew
Erlang Shen
Level 34
God Stats
2W - 0L
1,777 SR
Queue Stats
15W - 20L
1,438 Elo+
Party 1
Freya
Freya
lunar_regime
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,073
759
5,088
12,528
9,412
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 1 / 1
6,064
758
4,759
2,692
1,123
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 3 / 2
7,053
882
11,268
5,699
2,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 1 / 4
6,575
822
3,240
11,371
8,977
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mulan
jago11
Mulan
12
1 / 4 / 3
6,316
790
6,026
9,522
7,390
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
HAWK1975
He Bo
11
0 / 2 / 8
6,500
813
5,358
6,378
3,209
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
13
1 / 1 / 8
7,403
925
6,073
7,595
7,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
MayorFunk
Sun Wukong
14
5 / 0 / 7
7,519
940
12,057
7,736
9,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
RiChew
Erlang Shen
13
6 / 1 / 6
7,809
976
10,149
9,508
9,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
0 / 1 / 7
6,473
809
4,046
6,464
3,624
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
5
Kills
12
12
Deaths
5
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
He Bo
HAWK1975
He Bo
0
2
8
2
W
Khepri
1
1
8
5
L
0
1
1
0.5
W
Sun Wukong
MayorFunk
Sun Wukong
5
0
7
8.5
L
2
3
2
1
W
Erlang Shen
RiChew
Erlang Shen
6
1
6
9
L
1
1
4
3
L
Mulan
jago11
Mulan
1
4
3
0.63
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,381
Damage
37,683
41,812
Taken
37,681
29,345
Mitigated
32,952
14,435
Healing
13,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,088
1,204
387
4,300
12,528
9,412
0
4,798
7,589
0
7,544
W
He Bo
HAWK1975
He Bo
5,358
552
2,191
735
6,378
3,209
253
1,502
4,756
15,760
0
W
Khepri
6,073
677
535
1,382
7,595
7,999
184
1,973
5,488
7,970
3,702
L
4,759
1,300
165
136
2,692
1,123
0
486
2,116
0
14,967
W
Sun Wukong
MayorFunk
Sun Wukong
12,057
1,427
1,323
1,760
7,736
9,084
237
1,875
5,733
0
22,660
L
11,268
749
272
934
5,699
2,443
0
1,437
4,164
22,517
0
W
Erlang Shen
RiChew
Erlang Shen
10,149
5,913
412
3,264
9,508
9,036
142
3,499
5,777
0
11,405
L
3,240
668
376
6,147
11,371
8,977
0
4,133
6,930
0
6,554
L
Mulan
jago11
Mulan
6,026
1,112
631
1,087
9,522
7,390
0
2,671
6,683
0
11,547
W
4,046
1,310
264
1,167
6,464
3,624
378
1,733
4,659
12,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,081
Gold Earned
35,704
85
Minions Killed
80
0
Camps Cleared
0
728,687
Distance Traveled
843,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,073
759
4
1
0
157,179
0
W
He Bo
6,500
813
25
3
0
149,861
0
W
Khepri
7,403
925
19
2
0
157,035
0
L
Skadi
6,064
758
21
3
0
111,671
0
W
Sun Wukong
7,519
940
10
1
0
185,428
0
L
Janus
7,053
882
28
4
0
138,541
0
W
Erlang Shen
7,809
976
6
1
0
185,072
0
L
Tyr
6,575
822
8
1
0
172,409
0
L
Mulan
6,316
790
24
3
0
148,887
0
W
Freya
6,473
809
20
3
0
166,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role