Player Matchup

Kukulkan
Kukulkan
Addidee
Kukulkan
Level 49
God Stats
67W - 64L
1,558 SR
Queue Stats
142W - 151L
1,545 Elo+
Solo
Horus
Horus
AzooTeUz
Horus
Level 101
God Stats
2W - 4L
1,506 SR
Queue Stats
52W - 47L
1,524 Elo+
Party 1
Anhur
Anhur
Lincerastas
Anhur
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 82L
1,554 Elo+
Party 1
Terra
Terra
Sïthis
Terra
Level 121
God Stats
2W - 2L
1,738 SR
Queue Stats
78W - 76L
1,540 Elo+
Party 1
Lancelot
Lancelot
samaele123456
Lancelot
Level 109
God Stats
3W - 2L
1,724 SR
Queue Stats
331W - 354L
1,450 Elo+
Solo
Team Averages
Level 105
1,605 SR
1,523 Elo+

VS

Team Averages
Level 124
1,487 SR
1,487 Elo+
Bacchus
Bacchus
D4NNYYC00L3R
Bacchus
Level 108
God Stats
10W - 14L
1,520 SR
Queue Stats
65W - 69L
1,452 Elo+
Solo
Ix Chel
Ix Chel
El_Diablo_IT
Ix Chel
Level 156
God Stats
3W - 2L
1,517 SR
Queue Stats
133W - 134L
1,500 Elo+
Party 2
Mulan
Mulan
Flameador95
Mulan
Level 69
God Stats
1W - 2L
1,255 SR
Queue Stats
16W - 25L
1,421 Elo+
Solo
Anhur
Anhur
MIKUBESTNAKANO
Anhur
Level 156
God Stats
1W - 2L
1,267 SR
Queue Stats
109W - 115L
1,512 Elo+
Party 2
Serqet
Serqet
talloinzHD
Serqet
Level 129
God Stats
4W - 0L
1,879 SR
Queue Stats
31W - 34L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Addidee
Kukulkan
11
0 / 1 / 0
6,032
603
1,270
4,634
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
AzooTeUz
Horus
11
0 / 2 / 0
5,602
560
4,254
12,167
6,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

9
0 / 2 / 2
5,119
512
4,599
8,218
2,563
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Terra
Sïthis
Terra
8
2 / 3 / 0
5,434
543
3,614
9,350
4,416
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Lancelot
samaele123456
Lancelot
10
0 / 3 / 1
5,182
518
2,667
9,179
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
D4NNYYC00L3R
Bacchus
10
2 / 0 / 4
6,234
623
5,066
6,758
5,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
El_Diablo_IT
Ix Chel
11
0 / 0 / 2
6,377
638
3,199
3,331
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

12
2 / 1 / 1
6,782
678
7,401
8,705
6,957
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

11
1 / 2 / 4
6,107
611
6,273
6,771
1,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Serqet
talloinzHD
Serqet
12
6 / 0 / 4
6,505
651
7,015
7,437
3,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
11
11
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Addidee
Kukulkan
0
1
0
0
L
Horus
AzooTeUz
Horus
0
2
0
0
W
Bacchus
D4NNYYC00L3R
Bacchus
2
0
4
4
W
Ix Chel
El_Diablo_IT
Ix Chel
0
0
2
1
W
2
1
1
2.5
L
0
2
2
0.5
W
1
2
4
1.5
L
Terra
Sïthis
Terra
2
3
0
0.67
L
Lancelot
samaele123456
Lancelot
0
3
1
0.17
W
Serqet
talloinzHD
Serqet
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,404
Damage
28,954
43,548
Taken
33,002
19,909
Mitigated
19,255
15,635
Healing
14,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Addidee
Kukulkan
1,270
60
0
1,018
4,634
1,807
0
2,404
2,068
40,349
529
L
Horus
AzooTeUz
Horus
4,254
2,090
0
4,022
12,167
6,997
0
831
10,327
94
40,263
W
Bacchus
D4NNYYC00L3R
Bacchus
5,066
826
209
3,298
6,758
5,768
0
1,890
4,832
21,707
2,762
W
Ix Chel
El_Diablo_IT
Ix Chel
3,199
140
476
1,505
3,331
1,347
0
649
2,640
42,955
1,121
W
7,401
1,143
0
3,639
8,705
6,957
0
94
8,175
8,230
43,920
L
4,599
2,826
0
2,308
8,218
2,563
0
2,171
6,007
0
36,443
W
6,273
4,048
0
3,173
6,771
1,832
0
1,522
5,249
0
48,238
L
Terra
Sïthis
Terra
3,614
483
1,310
2,354
9,350
4,416
0
2,168
7,182
16,560
345
L
Lancelot
samaele123456
Lancelot
2,667
825
0
4,623
9,179
4,126
0
787
8,229
0
44,018
W
Serqet
talloinzHD
Serqet
7,015
2,158
0
2,055
7,437
3,351
0
458
6,904
0
39,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,369
Gold Earned
32,005
329
Minions Killed
350
0
Camps Cleared
0
1,032,427
Distance Traveled
1,095,623
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,032
603
91
9
0
202,006
0
L
Horus
5,602
560
69
7
0
182,252
0
W
Bacchus
6,234
623
34
3
0
229,945
0
W
Ix Chel
6,377
638
98
10
0
206,682
2
W
Mulan
6,782
678
87
9
0
193,626
0
L
Anhur
5,119
512
58
6
0
210,421
0
W
Anhur
6,107
611
77
8
0
192,246
2
L
Terra
5,434
543
28
3
0
205,752
0
L
Lancelot
5,182
518
83
8
0
231,996
0
W
Serqet
6,505
651
54
5
0
273,124
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role