Player Matchup

Izanami
Izanami
KickRockz187
Izanami
Level 68
God Stats
2W - 2L
1,524 SR
Queue Stats
4W - 7L
1,325 Elo+
Solo
Cerberus
Cerberus
Senshi-iteza
Cerberus
Level 124
God Stats
6W - 6L
1,633 SR
Queue Stats
324W - 334L
1,453 Elo+
Solo
Discordia
Discordia
Vxtmartinxtenta1
Discordia
Level 61
God Stats
1W - 0L
1,493 SR
Queue Stats
21W - 12L
1,612 Elo+
Solo
Vamana
Vamana
jnro32
Vamana
Level 144
God Stats
6W - 1L
1,678 SR
Queue Stats
187W - 180L
1,557 Elo+
Solo
Ravana
Ravana
midnghtsyd
Ravana
Level 115
God Stats
22W - 14L
1,317 SR
Queue Stats
241W - 243L
1,428 Elo+
Solo
Team Averages
Level 102
1,529 SR
1,475 Elo+

VS

Team Averages
Level 106
1,594 SR
1,511 Elo+
Charon
Charon
Eliiioth07
Charon
Level 128
God Stats
11W - 9L
1,595 SR
Queue Stats
54W - 51L
1,474 Elo+
Solo
Nemesis
Nemesis
Landottle
Nemesis
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 86L
1,524 Elo+
Solo
Chaac
Chaac
NYM-RATU
Chaac
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 57L
1,470 Elo+
Solo
Neith
Neith
Poseidon0801
Neith
Level 69
God Stats
8W - 2L
1,497 SR
Queue Stats
36W - 24L
1,563 Elo+
Solo
Aphrodite
Aphrodite
Raul_Da_Vinci
Aphrodite
Level 129
God Stats
4W - 2L
1,878 SR
Queue Stats
255W - 249L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KickRockz187
Izanami
11
2 / 3 / 1
6,693
558
3,740
7,669
2,475
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
Senshi-iteza
Cerberus
10
1 / 0 / 5
6,631
553
4,260
7,466
5,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
13
5 / 0 / 2
8,085
674
8,198
5,791
2,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Vamana
jnro32
Vamana
14
3 / 1 / 1
8,326
694
8,190
10,897
9,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
midnghtsyd
Ravana
12
2 / 0 / 3
6,892
574
3,210
5,837
2,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Eliiioth07
Charon
10
0 / 3 / 2
5,954
496
3,255
9,355
6,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nemesis
Landottle
Nemesis
8
0 / 1 / 1
5,096
425
2,011
6,373
2,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
NYM-RATU
Chaac
11
1 / 4 / 0
6,281
523
5,391
13,230
9,420
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
3 / 2 / 0
6,327
527
6,417
8,048
2,786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Raul_Da_Vinci
Aphrodite
11
0 / 3 / 0
5,848
487
4,521
9,916
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
13
Kills
4
4
Deaths
13
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Charon
Eliiioth07
Charon
0
3
2
0.33
W
Izanami
KickRockz187
Izanami
2
3
1
0.83
L
Nemesis
Landottle
Nemesis
0
1
1
0.5
L
Chaac
NYM-RATU
Chaac
1
4
0
0.25
L
3
2
0
1.5
L
Aphrodite
Raul_Da_Vinci
Aphrodite
0
3
0
0
W
Cerberus
Senshi-iteza
Cerberus
1
0
5
3.5
W
Discordia
5
0
2
6
W
Vamana
jnro32
Vamana
3
1
1
3.5
W
Ravana
midnghtsyd
Ravana
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,598
Damage
21,595
37,660
Taken
46,922
22,205
Mitigated
25,277
9,792
Healing
11,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
Eliiioth07
Charon
3,255
626
0
1,584
9,355
6,717
0
4,073
5,282
21,035
1,021
W
Izanami
KickRockz187
Izanami
3,740
2,492
0
1,054
7,669
2,475
405
641
7,028
0
41,546
L
Nemesis
Landottle
Nemesis
2,011
1,044
0
837
6,373
2,471
0
370
6,003
0
31,618
L
Chaac
NYM-RATU
Chaac
5,391
1,644
0
2,335
13,230
9,420
0
388
12,842
0
47,351
L
6,417
2,234
0
1,801
8,048
2,786
312
2,436
5,612
0
49,011
L
Aphrodite
Raul_Da_Vinci
Aphrodite
4,521
1,025
213
4,422
9,916
3,883
105
4,906
5,010
37,051
1,516
W
Cerberus
Senshi-iteza
Cerberus
4,260
263
414
3,075
7,466
5,078
102
2,192
5,234
24,770
587
W
Discordia
8,198
1,035
0
782
5,791
2,052
124
2,612
2,863
59,843
2,517
W
Vamana
jnro32
Vamana
8,190
4,752
0
3,473
10,897
9,862
759
1,011
9,798
0
69,624
W
Ravana
midnghtsyd
Ravana
3,210
683
0
994
5,837
2,738
915
741
5,056
0
44,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,627
Gold Earned
29,506
402
Minions Killed
320
0
Camps Cleared
0
1,178,528
Distance Traveled
1,040,597
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,954
496
20
2
0
225,655
1
W
Izanami
6,693
558
68
6
0
222,681
2
L
Nemesis
5,096
425
57
5
0
166,110
0
L
Chaac
6,281
523
77
6
0
240,992
1
L
Neith
6,327
527
91
8
0
204,559
0
L
Aphrodite
5,848
487
75
6
0
203,281
0
W
Cerberus
6,631
553
50
4
0
220,780
4
W
Discordia
8,085
674
112
9
0
235,225
2
W
Vamana
8,326
694
113
9
0
237,955
0
W
Ravana
6,892
574
59
5
0
261,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role