Player Matchup

Awilix
Awilix
AndrewEvans6993
Awilix
Level 123
God Stats
1W - 6L
1,046 SR
Queue Stats
137W - 134L
1,491 Elo+
Solo
Xing Tian
Xing Tian
Super_Raptor2001
Xing Tian
Level 126
God Stats
13W - 13L
1,490 SR
Queue Stats
117W - 111L
1,417 Elo+
Solo
Hou Yi
Hou Yi
Yarik-Kratos
Hou Yi
Level 169
God Stats
20W - 21L
1,452 SR
Queue Stats
199W - 197L
1,483 Elo+
Solo
Chang'e
Chang'e
Zak-b2510
Chang'e
Level 136
God Stats
19W - 20L
1,443 SR
Queue Stats
105W - 86L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
spiritwarlus
Baron Samedi
Level 153
God Stats
2W - 1L
1,314 SR
Queue Stats
58W - 53L
1,526 Elo+
Solo
Team Averages
Level 141
1,349 SR
1,488 Elo+

VS

Team Averages
Level 67
1,473 SR
1,382 Elo+
Xbalanque
Xbalanque
Kazehk
Xbalanque
Level 68
God Stats
3W - 2L
1,599 SR
Queue Stats
72W - 70L
1,418 Elo+
Party 1
Nox
Nox
Norseboss
Nox
Level 60
God Stats
0W - 3L
1,267 SR
Queue Stats
57W - 66L
1,385 Elo+
Party 1
Nemesis
Nemesis
SolidPlupp
Nemesis
Level 46
God Stats
2W - 4L
1,500 SR
Queue Stats
66W - 67L
1,426 Elo+
Party 1
Maui
Maui
herrendrarhem
Maui
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,268 Elo+
Party 1
Anubis
Anubis
stepan_zenit
Anubis
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
322W - 325L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 9
11,423
601
8,498
13,641
7,197
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
13
1 / 2 / 7
8,815
464
6,384
16,365
13,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hou Yi
15
0 / 0 / 0
9,223
485
5,648
10,576
4,588
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chang'e
Zak-b2510
Chang'e
18
6 / 2 / 5
11,507
606
16,996
13,370
5,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Baron Samedi
spiritwarlus
Baron Samedi
16
5 / 1 / 6
10,371
546
7,691
14,413
9,836
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Kazehk
Xbalanque
13
2 / 3 / 0
7,823
412
13,124
13,048
5,164
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 5 / 0
7,787
410
5,320
14,122
5,723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
SolidPlupp
Nemesis
15
0 / 6 / 0
7,948
418
8,008
18,022
9,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 2 / 2
8,109
427
5,287
13,624
14,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
6
0 / 1 / 1
5,912
311
534
3,466
1,450
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
7
17
Kills
4
5
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
9
9.5
L
Xbalanque
Kazehk
Xbalanque
2
3
0
0.67
L
2
5
0
0.4
L
Nemesis
SolidPlupp
Nemesis
0
6
0
0
W
Xing Tian
1
2
7
2.25
W
Hou Yi
0
0
0
0
W
Chang'e
Zak-b2510
Chang'e
6
2
5
4.25
L
0
2
2
0.5
W
Baron Samedi
spiritwarlus
Baron Samedi
5
1
6
8
L
Anubis
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,217
Damage
32,273
68,365
Taken
62,282
41,120
Mitigated
35,985
29,841
Healing
17,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,498
3,574
0
4,748
13,641
7,197
1,109
1,379
12,262
0
117,949
L
Xbalanque
Kazehk
Xbalanque
13,124
7,972
0
3,947
13,048
5,164
0
7,217
5,831
0
72,167
L
5,320
1,379
0
3,188
14,122
5,723
0
10,371
3,751
39,935
2,899
L
Nemesis
SolidPlupp
Nemesis
8,008
1,879
0
4,478
18,022
9,538
0
6,320
11,702
0
61,619
W
Xing Tian
6,384
376
0
3,485
16,365
13,658
574
3,092
13,273
23,421
469
W
Hou Yi
5,648
2,033
0
5,724
10,576
4,588
1,284
1,656
8,920
0
75,773
W
Chang'e
Zak-b2510
Chang'e
16,996
1,004
2,499
7,736
13,370
5,841
1,883
4,375
8,995
95,828
1,594
L
5,287
1,277
0
3,922
13,624
14,110
0
5,213
8,411
22,308
3,534
W
Baron Samedi
spiritwarlus
Baron Samedi
7,691
624
1,173
4,476
14,413
9,836
307
1,577
12,836
55,943
0
L
Anubis
534
0
0
1,626
3,466
1,450
0
1,765
1,701
13,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,339
Gold Earned
37,579
526
Minions Killed
320
0
Camps Cleared
0
1,831,861
Distance Traveled
1,663,107
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,423
601
158
8
0
404,894
0
L
Xbalanque
7,823
412
96
5
0
289,919
0
L
Nox
7,787
410
68
4
0
320,152
0
L
Nemesis
7,948
418
93
5
0
371,747
0
W
Xing Tian
8,815
464
21
1
0
362,305
8
W
Hou Yi
9,223
485
127
7
0
344,097
0
W
Chang'e
11,507
606
147
8
0
380,647
0
L
Maui
8,109
427
45
2
0
361,618
0
W
Baron Samedi
10,371
546
73
4
0
339,918
5
L
Anubis
5,912
311
18
1
0
319,671
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role