Player Matchup

Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Cerisier
Arachne
Level 159
God Stats
8W - 2L
1,697 SR
Queue Stats
212W - 220L
1,531 Elo+
Party 1
Charybdis
Charybdis
Petard0man
Charybdis
Level 106
God Stats
8W - 8L
1,905 SR
Queue Stats
286W - 312L
1,526 Elo+
Solo
Xing Tian
Xing Tian
ShigoBr
Xing Tian
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 31L
1,632 Elo+
Solo
Janus
Janus
Worsnop97
Janus
Level 141
God Stats
4W - 4L
1,827 SR
Queue Stats
177W - 199L
1,405 Elo+
Solo
Team Averages
Level 138
1,686 SR
1,519 Elo+

VS

Team Averages
Level 78
1,587 SR
1,504 Elo+
Izanami
Izanami
 
Izanami
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AstoBaragata
Morgan Le Fay
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,477 Elo+
Solo
Vulcan
Vulcan
PlayerJonathan
Vulcan
Level 72
God Stats
2W - 2L
1,728 SR
Queue Stats
131W - 151L
1,504 Elo+
Solo
Nu Wa
Nu Wa
PowerHiiT
Nu Wa
Level 67
God Stats
2W - 2L
1,708 SR
Queue Stats
160W - 170L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
4 / 5 / 12
9,999
909
8,226
10,006
3,872
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Arachne
Cerisier
Arachne
16
4 / 1 / 11
9,759
887
5,499
6,970
6,007
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Petard0man
Charybdis
17
4 / 3 / 12
10,354
941
8,623
9,184
3,858
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xing Tian
ShigoBr
Xing Tian
17
3 / 2 / 14
9,654
878
6,272
17,353
22,485
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
Worsnop97
Janus
15
4 / 1 / 12
9,578
871
10,858
5,011
2,101
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 3 / 6
8,800
800
8,647
8,862
4,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
 
Da Ji
5
0 / 0 / 0
5,808
528
0
0
0
Morgan Le Fay
AstoBaragata
Morgan Le Fay
16
4 / 6 / 2
8,799
800
10,490
12,898
5,810
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 4 / 2
8,594
781
7,023
9,051
4,454
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nu Wa
PowerHiiT
Nu Wa
14
3 / 6 / 6
8,334
758
8,884
9,954
3,831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
28
19
Kills
12
12
Deaths
19
61
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
5
12
2
L
Izanami
 
Izanami
3
3
6
2
L
Da Ji
 
Da Ji
0
0
0
0
L
Morgan Le Fay
AstoBaragata
Morgan Le Fay
4
6
2
0.83
W
Arachne
Cerisier
Arachne
4
1
11
9.5
W
Charybdis
Petard0man
Charybdis
4
3
12
3.33
L
2
4
2
0.75
L
Nu Wa
PowerHiiT
Nu Wa
3
6
6
1
W
Xing Tian
ShigoBr
Xing Tian
3
2
14
5
W
Janus
Worsnop97
Janus
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,478
Damage
35,044
48,524
Taken
40,765
38,323
Mitigated
18,342
14,379
Healing
8,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,226
3,409
421
663
10,006
3,872
2,362
5,782
4,224
0
23,108
L
Izanami
 
Izanami
8,647
5,576
1,153
1,625
8,862
4,247
0
4,468
4,346
0
34,178
L
Da Ji
 
Da Ji
0
0
0
0
0
0
0
0
0
0
0
L
Morgan Le Fay
AstoBaragata
Morgan Le Fay
10,490
585
0
2,744
12,898
5,810
0
4,919
7,935
24,170
0
W
Arachne
Cerisier
Arachne
5,499
3,908
0
2,002
6,970
6,007
1,543
3,757
3,213
0
16,665
W
Charybdis
Petard0man
Charybdis
8,623
3,464
0
1,879
9,184
3,858
1,342
5,474
3,710
0
39,793
L
7,023
2,285
420
1,514
9,051
4,454
0
4,183
4,763
22,557
43
L
Nu Wa
PowerHiiT
Nu Wa
8,884
2,352
777
662
9,954
3,831
0
3,560
6,249
18,765
0
W
Xing Tian
ShigoBr
Xing Tian
6,272
500
2,793
5,291
17,353
22,485
839
7,891
9,462
17,162
0
W
Janus
Worsnop97
Janus
10,858
0
878
452
5,011
2,101
1,716
3,487
1,524
24,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,344
Gold Earned
40,335
163
Minions Killed
149
0
Camps Cleared
0
992,583
Distance Traveled
733,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,999
909
41
4
0
183,283
0
L
Izanami
8,800
800
67
6
0
170,706
0
L
Da Ji
5,808
528
0
0
0
0
0
L
Morgan Le Fay
8,799
800
31
3
0
181,837
0
W
Arachne
9,759
887
21
2
0
217,799
0
W
Charybdis
10,354
941
64
6
0
176,584
0
L
Vulcan
8,594
781
41
4
0
227,989
0
L
Nu Wa
8,334
758
10
1
0
152,775
0
W
Xing Tian
9,654
878
8
1
0
199,630
0
W
Janus
9,578
871
29
3
0
215,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role