Player Matchup

Danzaburou
Danzaburou
DrOwens
Danzaburou
Level 138
God Stats
2W - 4L
1,516 SR
Queue Stats
45W - 57L
1,410 Elo+
Party 1
Horus
Horus
Fundinator
Horus
Level 176
God Stats
1W - 0L
1,559 SR
Queue Stats
40W - 61L
1,379 Elo+
Party 1
Geb
Geb
IceyBadger
Geb
Level 157
God Stats
2W - 1L
1,519 SR
Queue Stats
57W - 84L
1,384 Elo+
Party 1
Maui
Maui
Shauneh
Maui
Level 82
God Stats
12W - 7L
1,491 SR
Queue Stats
20W - 30L
1,402 Elo+
Party 1
Freya
Freya
Ypnos666
Freya
Level 28
God Stats
2W - 2L
1,627 SR
Queue Stats
2W - 5L
1,313 Elo+
Party 1
Team Averages
Level 116
1,542 SR
1,378 Elo+

VS

Team Averages
Level 114
1,546 SR
1,479 Elo+
Bellona
Bellona
 
Bellona
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Daivol7
Cerberus
Level 91
God Stats
6W - 5L
1,564 SR
Queue Stats
83W - 96L
1,528 Elo+
Solo
Ra
Ra
IronMan666
Ra
Level 148
God Stats
15W - 19L
1,500 SR
Queue Stats
347W - 396L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Parvaus133
Hun Batz
Level 99
God Stats
1W - 4L
1,323 SR
Queue Stats
29W - 32L
1,426 Elo+
Solo
Cupid
Cupid
Popoful83
Cupid
Level 109
God Stats
0W - 1L
1,841 SR
Queue Stats
67W - 69L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DrOwens
Danzaburou
17
9 / 0 / 2
9,999
1,000
12,131
8,128
4,216
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Horus
14
0 / 1 / 12
7,758
776
7,956
10,486
8,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 0 / 10
8,611
861
8,569
6,616
3,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
Shauneh
Maui
15
3 / 0 / 7
8,748
875
5,903
9,278
8,678
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Ypnos666
Freya
13
0 / 0 / 7
7,405
741
5,701
5,136
1,760
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 5 / 0
7,125
713
5,730
12,844
9,787
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
Daivol7
Cerberus
13
0 / 3 / 1
7,321
732
7,553
15,038
10,239
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 2 / 0
7,868
787
5,265
6,386
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Parvaus133
Hun Batz
12
0 / 2 / 1
6,852
685
3,553
4,964
2,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cupid
Popoful83
Cupid
14
0 / 3 / 1
7,510
751
2,150
7,061
3,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
15
Kills
1
1
Deaths
15
38
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
5
0
0.2
L
Cerberus
Daivol7
Cerberus
0
3
1
0.17
W
Danzaburou
DrOwens
Danzaburou
9
0
2
10
W
Horus
0
1
12
6
W
3
0
10
8
L
0
2
0
0
L
Hun Batz
Parvaus133
Hun Batz
0
2
1
0.25
L
Cupid
Popoful83
Cupid
0
3
1
0.17
W
Maui
Shauneh
Maui
3
0
7
6.5
W
Freya
Ypnos666
Freya
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,260
Damage
24,251
39,644
Taken
46,293
26,746
Mitigated
28,038
11,866
Healing
8,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
5,730
2,056
0
160
12,844
9,787
0
4,915
7,643
0
15,979
L
Cerberus
Daivol7
Cerberus
7,553
138
721
2,704
15,038
10,239
0
6,069
8,749
14,550
0
W
Danzaburou
DrOwens
Danzaburou
12,131
7,549
0
4,025
8,128
4,216
1,777
2,475
5,411
0
52,827
W
Horus
7,956
3,023
436
2,455
10,486
8,460
62
2,426
7,780
0
17,302
W
8,569
586
0
1,300
6,616
3,632
50
1,712
4,778
24,860
940
L
5,265
0
1,719
1,117
6,386
2,466
0
3,426
2,804
26,406
600
L
Hun Batz
Parvaus133
Hun Batz
3,553
133
0
145
4,964
2,459
0
1,661
3,213
0
12,732
L
Cupid
Popoful83
Cupid
2,150
1,105
167
1,316
7,061
3,087
184
2,695
4,205
0
17,654
W
Maui
Shauneh
Maui
5,903
955
0
2,348
9,278
8,678
678
3,032
6,024
15,260
771
W
Freya
Ypnos666
Freya
5,701
1,822
0
1,302
5,136
1,760
947
2,149
2,903
15,719
772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,521
Gold Earned
36,676
221
Minions Killed
169
0
Camps Cleared
0
1,067,602
Distance Traveled
850,260
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,125
713
17
2
0
158,363
2
L
Cerberus
7,321
732
20
2
0
198,514
0
W
Danzaburou
9,999
1,000
88
9
0
195,679
0
W
Horus
7,758
776
24
2
0
223,640
0
W
Geb
8,611
861
50
5
0
245,530
0
L
Ra
7,868
787
65
7
0
212,678
0
L
Hun Batz
6,852
685
27
3
0
114,856
0
L
Cupid
7,510
751
40
4
0
165,849
3
W
Maui
8,748
875
35
4
0
207,801
4
W
Freya
7,405
741
24
2
0
194,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role