Player Matchup

Tsukuyomi
Tsukuyomi
MUTz TURTLE
Tsukuyomi
Level 36
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 61L
1,420 Elo+
Solo
Janus
Janus
RockyGamerMX
Janus
Level 65
God Stats
21W - 23L
1,511 SR
Queue Stats
309W - 286L
1,494 Elo+
Solo
Cupid
Cupid
Shotgunbeast715
Cupid
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 190L
1,248 Elo+
Solo
Ares
Ares
bullterrier_tito
Ares
Level 138
God Stats
54W - 54L
1,550 SR
Queue Stats
59W - 65L
1,507 Elo+
Solo
Sun Wukong
Sun Wukong
vl RioT lv
Sun Wukong
Level 134
God Stats
7W - 9L
1,342 SR
Queue Stats
344W - 342L
1,455 Elo+
Solo
Team Averages
Level 83
1,481 SR
1,425 Elo+

VS

Team Averages
Level 82
1,439 SR
1,430 Elo+
Izanami
Izanami
 
Izanami
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Domicilios
Bacchus
Level 21
God Stats
7W - 8L
1,440 SR
Queue Stats
21W - 39L
1,298 Elo+
Party 1
Merlin
Merlin
Falcon5264
Merlin
Level 64
God Stats
6W - 7L
1,361 SR
Queue Stats
20W - 20L
1,495 Elo+
Solo
Nemesis
Nemesis
LuisUchiha67
Nemesis
Level 95
God Stats
9W - 12L
1,368 SR
Queue Stats
129W - 124L
1,434 Elo+
Party 1
Susano
Susano
a3zz1
Susano
Level 141
God Stats
10W - 9L
1,528 SR
Queue Stats
140W - 150L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MUTz TURTLE
Tsukuyomi
10
1 / 2 / 2
5,913
538
3,069
9,505
3,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 1 / 0
6,752
614
5,999
6,732
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 2
5,073
461
1,872
6,636
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

8
0 / 6 / 0
5,109
464
3,233
13,766
8,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
vl RioT lv
Sun Wukong
12
0 / 1 / 1
6,800
618
4,400
9,684
6,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
6 / 2 / 1
6,926
630
7,070
5,649
2,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
Domicilios
Bacchus
10
2 / 0 / 8
6,446
586
6,499
7,283
6,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Falcon5264
Merlin
11
1 / 2 / 0
6,096
554
4,238
4,677
1,563
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
LuisUchiha67
Nemesis
12
1 / 1 / 0
6,212
565
6,740
9,125
7,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Susano
a3zz1
Susano
9
2 / 1 / 3
5,612
510
5,273
8,539
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
24
6
Kills
12
12
Deaths
6
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
6
2
1
3.25
W
Bacchus
Domicilios
Bacchus
2
0
8
6
W
Merlin
Falcon5264
Merlin
1
2
0
0.5
W
Nemesis
LuisUchiha67
Nemesis
1
1
0
1
L
Tsukuyomi
MUTz TURTLE
Tsukuyomi
1
2
2
1
L
5
1
0
5
L
0
2
2
0.5
W
Susano
a3zz1
Susano
2
1
3
3.5
L
0
6
0
0
L
Sun Wukong
vl RioT lv
Sun Wukong
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,573
Damage
29,820
46,323
Taken
35,273
23,178
Mitigated
21,197
13,155
Healing
11,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,070
5,692
0
1,632
5,649
2,189
1,303
1,943
3,666
0
58,842
W
Bacchus
Domicilios
Bacchus
6,499
1,578
0
1,552
7,283
6,651
0
2,665
4,411
12,532
0
W
Merlin
Falcon5264
Merlin
4,238
51
0
1,564
4,677
1,563
0
2,328
2,030
41,813
1,333
W
Nemesis
LuisUchiha67
Nemesis
6,740
1,925
0
2,202
9,125
7,574
0
138
8,987
0
47,615
L
Tsukuyomi
MUTz TURTLE
Tsukuyomi
3,069
337
0
4,771
9,505
3,501
0
1,644
7,861
0
38,158
L
5,999
82
0
1,616
6,732
2,312
0
3,770
2,962
36,293
0
L
1,872
749
132
2,205
6,636
2,148
26
1,444
5,192
0
22,228
W
Susano
a3zz1
Susano
5,273
1,437
0
4,954
8,539
3,220
0
1,041
7,420
0
35,658
L
3,233
241
0
1,485
13,766
8,936
0
3,656
10,110
18,615
840
L
Sun Wukong
vl RioT lv
Sun Wukong
4,400
1,461
0
2,946
9,684
6,281
0
0
8,817
0
56,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,647
Gold Earned
31,292
283
Minions Killed
293
0
Camps Cleared
0
1,157,874
Distance Traveled
1,028,845
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
6,926
630
93
8
0
172,760
0
W
Bacchus
6,446
586
7
1
0
200,759
0
W
Merlin
6,096
554
64
6
0
196,582
0
W
Nemesis
6,212
565
83
8
0
216,401
0
L
Tsukuyomi
5,913
538
69
6
0
263,964
2
L
Janus
6,752
614
59
5
0
232,702
0
L
Cupid
5,073
461
41
4
0
213,941
0
W
Susano
5,612
510
46
4
0
242,343
0
L
Ares
5,109
464
13
1
0
218,730
4
L
Sun Wukong
6,800
618
101
9
0
228,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role