Player Matchup

Hades
Hades
DaffodilFern901
Hades
Level 142
God Stats
2W - 2L
1,572 SR
Queue Stats
200W - 219L
1,567 Elo+
Party 1
Ares
Ares
MrPunisher2u
Ares
Level 212
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 78L
1,567 Elo+
Solo
Martichoras
Martichoras
OrphanCr1ppler
Martichoras
Level 152
God Stats
1W - 3L
1,517 SR
Queue Stats
65W - 63L
1,557 Elo+
Party 1
Chronos
Chronos
S_Y_K_24
Chronos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 43L
1,230 Elo+
Solo
Yemoja
Yemoja
temp-971836427
Yemoja
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,691 Elo+
Solo
Team Averages
Level 139
1,518 SR
1,522 Elo+

VS

Team Averages
Level 147
1,583 SR
1,496 Elo+
Yemoja
Yemoja
 
Yemoja
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Alocs
Surtr
Level 237
God Stats
8W - 6L
1,499 SR
Queue Stats
268W - 271L
1,544 Elo+
Party 2
Charon
Charon
Dino_Lui
Charon
Level 158
God Stats
1W - 0L
1,526 SR
Queue Stats
33W - 26L
1,510 Elo+
Solo
Chaac
Chaac
Suratery
Chaac
Level 68
God Stats
4W - 0L
1,905 SR
Queue Stats
108W - 107L
1,459 Elo+
Party 2
Anhur
Anhur
VelionPlays
Anhur
Level 148
God Stats
3W - 3L
1,484 SR
Queue Stats
85W - 92L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 2
5,261
1,052
5,514
6,539
3,855
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Mystical Earring

Mystical Earring

+15
Mp 5

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
1 / 2 / 2
5,999
1,200
4,089
6,411
4,891
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
OrphanCr1ppler
Martichoras
12
2 / 1 / 1
6,129
1,226
8,608
4,683
2,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
S_Y_K_24
Chronos
5
0 / 1 / 0
4,531
906
0
1,129
304
12
3 / 1 / 2
6,382
1,276
5,827
6,039
4,695
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 1 / 5
5,580
1,116
3,353
5,757
4,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Surtr
Alocs
Surtr
10
1 / 1 / 5
5,493
1,099
3,204
9,689
6,608
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Charon
Dino_Lui
Charon
10
1 / 1 / 6
6,069
1,214
5,869
5,249
3,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Suratery
Chaac
10
4 / 1 / 4
5,909
1,182
4,575
7,562
4,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
2 / 2 / 4
5,710
1,142
4,709
4,372
1,738
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
6
Kills
8
8
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
0
1
5
2.5
W
Surtr
Alocs
Surtr
1
1
5
3.5
L
0
3
2
0.33
W
Charon
Dino_Lui
Charon
1
1
6
4
L
1
2
2
1
L
Martichoras
OrphanCr1ppler
Martichoras
2
1
1
2.5
L
Chronos
S_Y_K_24
Chronos
0
1
0
0
W
Chaac
Suratery
Chaac
4
1
4
6
W
2
2
4
2
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,038
Damage
21,710
24,801
Taken
32,629
15,951
Mitigated
21,306
7,488
Healing
14,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,353
445
1,951
1,341
5,757
4,343
216
3,762
1,995
5,113
0
W
Surtr
Alocs
Surtr
3,204
770
1,460
3,926
9,689
6,608
459
3,440
6,249
352
10,960
L
5,514
604
616
1,490
6,539
3,855
0
3,000
3,515
12,586
0
W
Charon
Dino_Lui
Charon
5,869
495
318
1,042
5,249
3,792
425
3,664
1,585
10,697
0
L
4,089
107
844
1,082
6,411
4,891
0
2,222
4,031
5,649
1,960
L
Martichoras
OrphanCr1ppler
Martichoras
8,608
2,078
571
1,079
4,683
2,206
0
2,058
2,538
0
20,967
L
Chronos
S_Y_K_24
Chronos
0
0
0
0
1,129
304
0
36
979
45
0
W
Chaac
Suratery
Chaac
4,575
230
506
3,097
7,562
4,825
80
2,044
5,518
0
7,232
W
4,709
1,937
0
379
4,372
1,738
145
2,006
2,366
0
14,583
L
5,827
706
1,397
409
6,039
4,695
20
2,019
3,975
11,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,302
Gold Earned
28,761
68
Minions Killed
54
0
Camps Cleared
0
423,332
Distance Traveled
522,781
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
5,580
1,116
6
1
0
97,548
0
W
Surtr
5,493
1,099
16
3
0
112,023
0
L
Hades
5,261
1,052
18
4
0
98,195
0
W
Charon
6,069
1,214
11
2
0
109,563
0
L
Ares
5,999
1,200
10
2
0
92,825
0
L
Martichoras
6,129
1,226
28
6
0
104,580
0
L
Chronos
4,531
906
0
0
0
25,785
0
W
Chaac
5,909
1,182
2
0
0
102,063
0
W
Anhur
5,710
1,142
19
4
0
101,584
0
L
Yemoja
6,382
1,276
12
2
0
101,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role