Player Matchup

Ra
Ra
 
Ra
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
BlackRockMiku
Medusa
Level 149
God Stats
5W - 1L
1,831 SR
Queue Stats
177W - 166L
1,486 Elo+
Solo
Ganesha
Ganesha
FatalityGRX
Ganesha
Level 200
God Stats
3W - 0L
1,813 SR
Queue Stats
203W - 207L
1,514 Elo+
Party 1
Charon
Charon
TheCrateDude
Charon
Level 109
God Stats
5W - 1L
1,651 SR
Queue Stats
149W - 149L
1,548 Elo+
Party 3
Poseidon
Poseidon
TheTrueDeltaBoss
Poseidon
Level 169
God Stats
4W - 7L
1,322 SR
Queue Stats
358W - 382L
1,604 Elo+
Party 3
Team Averages
Level 174
1,623 SR
1,530 Elo+

VS

Team Averages
Level 132
1,550 SR
1,539 Elo+
Terra
Terra
Clap_Duwuchan_07
Terra
Level 108
God Stats
0W - 3L
1,500 SR
Queue Stats
102W - 92L
1,524 Elo+
Solo
Ares
Ares
Gudgin
Ares
Level 122
God Stats
7W - 6L
1,521 SR
Queue Stats
263W - 257L
1,529 Elo+
Solo
Thoth
Thoth
Nettalos
Thoth
Level 141
God Stats
1W - 1L
1,598 SR
Queue Stats
51W - 64L
1,563 Elo+
Party 2
Neith
Neith
kagegutshi
Neith
Level 155
God Stats
3W - 5L
1,558 SR
Queue Stats
124W - 147L
1,524 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
trumpet1
Ah Muzen Cab
Level 134
God Stats
11W - 9L
1,570 SR
Queue Stats
349W - 374L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 1 / 4
6,433
1,072
2,911
5,296
2,253
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
1 / 1 / 2
6,426
1,071
4,526
6,175
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ganesha
FatalityGRX
Ganesha
11
0 / 1 / 6
6,138
1,023
4,276
6,751
6,467
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon
11
1 / 1 / 5
6,443
1,074
4,192
5,307
4,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

12
3 / 1 / 4
6,921
1,154
8,550
4,331
1,562
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 3
5,720
953
2,467
7,478
6,897
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ares
Gudgin
Ares
6
0 / 0 / 0
4,730
788
369
966
938
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Thoth
Nettalos
Thoth
12
1 / 2 / 1
5,990
998
4,607
5,771
2,427
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
10
2 / 2 / 2
5,897
983
5,636
5,533
2,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
trumpet1
Ah Muzen Cab
12
2 / 2 / 3
6,171
1,029
5,345
6,404
2,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
7
Kills
5
5
Deaths
7
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
4
4
W
1
1
2
2
L
0
1
3
1.5
W
Ganesha
FatalityGRX
Ganesha
0
1
6
3
L
Ares
Gudgin
Ares
0
0
0
0
L
Thoth
Nettalos
Thoth
1
2
1
0.75
W
Charon
1
1
5
3.5
W
3
1
4
5
L
Neith
2
2
2
1.5
L
Ah Muzen Cab
trumpet1
Ah Muzen Cab
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,455
Damage
18,424
27,860
Taken
26,152
17,042
Mitigated
14,807
15,581
Healing
9,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
2,911
181
6,790
2,816
5,296
2,253
26
522
4,774
8,112
392
W
4,526
1,945
356
1,220
6,175
2,447
590
2,292
3,883
0
13,785
L
2,467
109
2,882
1,963
7,478
6,897
0
4,368
3,022
4,131
0
W
Ganesha
FatalityGRX
Ganesha
4,276
13
1,226
1,295
6,751
6,467
0
2,216
4,535
8,452
1,032
L
Ares
Gudgin
Ares
369
0
0
246
966
938
0
532
434
369
0
L
Thoth
Nettalos
Thoth
4,607
54
0
1,053
5,771
2,427
0
4,368
1,403
16,401
0
W
Charon
4,192
370
0
1,037
5,307
4,313
192
1,551
3,756
8,620
0
W
8,550
1,179
610
231
4,331
1,562
725
862
3,469
17,998
560
L
Neith
5,636
629
227
725
5,533
2,026
0
4,521
900
0
9,416
L
Ah Muzen Cab
trumpet1
Ah Muzen Cab
5,345
1,368
947
1,051
6,404
2,519
0
5,082
1,322
0
16,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,361
Gold Earned
28,508
96
Minions Killed
59
0
Camps Cleared
0
608,978
Distance Traveled
518,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,433
1,072
14
2
0
126,548
0
W
Medusa
6,426
1,071
31
5
0
131,389
0
L
Terra
5,720
953
8
1
0
116,820
0
W
Ganesha
6,138
1,023
1
0
0
127,749
0
L
Ares
4,730
788
0
0
0
31,318
0
L
Thoth
5,990
998
24
4
0
116,285
0
W
Charon
6,443
1,074
16
3
0
121,515
0
W
Poseidon
6,921
1,154
34
6
0
101,777
0
L
Neith
5,897
983
7
1
0
130,252
0
L
Ah Muzen Cab
6,171
1,029
20
3
0
123,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role