Player Matchup

Nemesis
Nemesis
Gold III
Jehovah13
Nemesis
Gold III
Level 126
God Stats
4W - 0L
1,739 SR
Queue Stats
607W - 602L
1,417 MMR
Solo
Agni
Agni
Bronze III
Sr_LuisTS
Agni
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,452 MMR
Party 1
Ares
Ares
Gold IV
VascularTip
Ares
Gold IV
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,436 MMR
Solo
Charybdis
Charybdis
Bronze III
bitman0706
Charybdis
Bronze III
Level 69
God Stats
1W - 1L
1,376 SR
Queue Stats
1W - 3L
1,452 MMR
Party 1
Erlang Shen
Erlang Shen
Gold III
funsieca22
Erlang Shen
Gold III
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
103W - 94L
1,395 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,523 SR
1,431 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,567 SR
1,431 MMR
Sylvanus
Sylvanus
Gold V
DETO1199
Sylvanus
Gold V
Level 150
God Stats
110W - 86L
1,604 SR
Queue Stats
166W - 170L
1,418 MMR
Solo
Tyr
Tyr
Gold III
HECTOR17261
Tyr
Gold III
Level 148
God Stats
9W - 6L
1,652 SR
Queue Stats
83W - 80L
1,476 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Tetrevus
Nu Wa
Gold IV
Level 206
God Stats
60W - 58L
1,663 SR
Queue Stats
203W - 214L
1,386 MMR
Solo
Skadi
Skadi
Gold V
thummass
Skadi
Gold V
Level 115
God Stats
23W - 28L
1,348 SR
Queue Stats
210W - 225L
1,435 MMR
Solo
Bakasura
Bakasura
Gold V
waltonwolfgamin
Bakasura
Gold V
Level 121
God Stats
7W - 8L
1,570 SR
Queue Stats
252W - 264L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Jehovah13
Nemesis
17
8 / 1 / 8
9,984
555
14,526
15,173
6,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Agni
16
3 / 1 / 6
9,844
547
14,877
10,261
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
7 / 0 / 11
10,176
565
15,429
18,798
18,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Charybdis
bitman0706
Charybdis
17
1 / 2 / 4
9,937
552
5,692
12,162
4,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
funsieca22
Erlang Shen
17
2 / 1 / 3
10,220
568
11,669
24,410
21,866
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Bans
SurtrAwilixThanatosRavana

VS

Bans
ThothThorAthenaKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DETO1199
Sylvanus
12
0 / 4 / 0
8,291
461
6,967
21,927
22,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
1 / 2 / 1
10,463
581
15,379
20,776
22,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nu Wa
Tetrevus
Nu Wa
14
0 / 4 / 2
8,593
477
13,646
9,666
4,220
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Skadi
thummass
Skadi
16
2 / 6 / 1
10,033
557
7,781
11,677
4,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bakasura
16
2 / 5 / 1
8,905
495
8,254
19,633
10,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
10
21
Kills
5
5
Deaths
21
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
DETO1199
Sylvanus
0
4
0
0
L
1
2
1
0.75
W
Nemesis
Jehovah13
Nemesis
8
1
8
12
W
Agni
3
1
6
6
L
Nu Wa
Tetrevus
Nu Wa
0
4
2
0.25
W
7
0
11
12.5
W
Charybdis
bitman0706
Charybdis
1
2
4
1.5
W
Erlang Shen
funsieca22
Erlang Shen
2
1
3
3.5
L
Skadi
thummass
Skadi
2
6
1
0.42
L
Bakasura
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,193
Damage
52,027
80,804
Taken
83,679
55,766
Mitigated
63,778
29,982
Healing
17,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
DETO1199
Sylvanus
6,967
859
1,026
5,395
21,927
22,701
0
13,183
8,744
22,989
2,009
L
15,379
2,219
0
6,466
20,776
22,166
0
5,133
15,643
1,167
83,877
W
Nemesis
Jehovah13
Nemesis
14,526
8,091
0
6,227
15,173
6,989
0
2,463
12,491
0
87,305
W
Agni
14,877
1,330
0
500
10,261
3,407
0
6,592
3,140
107,958
900
L
Nu Wa
Tetrevus
Nu Wa
13,646
3,210
0
280
9,666
4,220
171
5,243
4,423
73,577
2,197
W
15,429
1,987
0
3,180
18,798
18,934
0
6,128
11,491
29,815
675
W
Charybdis
bitman0706
Charybdis
5,692
2,660
0
5,918
12,162
4,570
877
1,422
10,274
0
93,893
W
Erlang Shen
funsieca22
Erlang Shen
11,669
5,635
0
14,157
24,410
21,866
0
1,770
22,129
0
87,407
L
Skadi
thummass
Skadi
7,781
2,775
0
450
11,677
4,608
1,650
2,327
9,350
0
82,546
L
Bakasura
8,254
4,362
0
3,386
19,633
10,083
92
4,240
15,393
0
63,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,161
Gold Earned
46,285
650
Minions Killed
568
0
Camps Cleared
0
1,910,496
Distance Traveled
1,821,052
9
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,291
461
34
2
0
330,693
4
L
Tyr
10,463
581
147
8
0
394,083
5
W
Nemesis
9,984
555
113
6
0
437,269
0
W
Agni
9,844
547
197
11
0
383,922
6
L
Nu Wa
8,593
477
133
7
0
337,877
0
W
Ares
10,176
565
25
1
0
397,276
3
W
Charybdis
9,937
552
168
9
0
337,174
0
W
Erlang Shen
10,220
568
147
8
0
354,855
0
L
Skadi
10,033
557
139
8
0
338,281
7
L
Bakasura
8,905
495
115
6
0
420,118
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role