Player Matchup

Sol
Sol
Dance4Hatch
Sol
Level 119
God Stats
1W - 0L
1,696 SR
Queue Stats
83W - 84L
1,437 Elo+
Party 1
Odin
Odin
MCPpesquise
Odin
Level 58
God Stats
3W - 2L
1,482 SR
Queue Stats
116W - 118L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
Zakrota
Gilgamesh
Level 119
God Stats
1W - 1L
1,393 SR
Queue Stats
65W - 69L
1,430 Elo+
Party 1
Bellona
Bellona
jhondeluxee
Bellona
Level 106
God Stats
5W - 7L
1,673 SR
Queue Stats
43W - 35L
1,694 Elo+
Solo
Merlin
Merlin
kinkaku3237
Merlin
Level 110
God Stats
1W - 0L
1,275 SR
Queue Stats
62W - 62L
1,434 Elo+
Party 1
Team Averages
Level 102
1,504 SR
1,492 Elo+

VS

Team Averages
Level 90
1,431 SR
1,396 Elo+
Osiris
Osiris
HuevoSplashh
Osiris
Level 53
God Stats
3W - 4L
1,265 SR
Queue Stats
8W - 13L
1,085 Elo+
Solo
Ra
Ra
ImHighBih
Ra
Level 126
God Stats
8W - 6L
1,515 SR
Queue Stats
148W - 158L
1,486 Elo+
Solo
Loki
Loki
SeattleBoi
Loki
Level 33
God Stats
2W - 8L
1,256 SR
Queue Stats
133W - 131L
1,488 Elo+
Solo
Horus
Horus
godslayersPOC
Horus
Level 89
God Stats
114W - 110L
1,519 SR
Queue Stats
393W - 398L
1,462 Elo+
Party 2
Izanami
Izanami
mrgetiton22
Izanami
Level 148
God Stats
110W - 77L
1,601 SR
Queue Stats
305W - 300L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 5
7,513
537
7,847
8,753
3,315
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

14
5 / 1 / 5
7,764
555
8,338
10,267
5,068
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Zakrota
Gilgamesh
12
3 / 0 / 5
6,694
478
6,690
9,457
8,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bellona
jhondeluxee
Bellona
13
4 / 3 / 2
7,924
566
9,246
14,254
17,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
14
3 / 0 / 4
7,965
569
4,051
6,837
2,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
2 / 4 / 1
6,889
492
7,989
14,157
12,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
1 / 4 / 0
6,698
478
5,679
9,031
3,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 1
6,190
442
3,200
9,614
3,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 4 / 0
5,104
365
5,734
14,120
7,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
mrgetiton22
Izanami
11
0 / 2 / 0
6,504
465
4,068
9,483
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
17
Kills
3
4
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
2
0
5
4.5
L
Osiris
2
4
1
0.63
L
1
4
0
0.25
W
5
1
5
7.5
L
0
3
1
0.17
W
Gilgamesh
Zakrota
Gilgamesh
3
0
5
5.5
L
0
4
0
0
W
Bellona
jhondeluxee
Bellona
4
3
2
1.67
W
Merlin
3
0
4
5
L
Izanami
mrgetiton22
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,172
Damage
26,670
49,568
Taken
56,405
36,637
Mitigated
30,512
18,555
Healing
16,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,847
3,014
0
5,013
8,753
3,315
1,113
902
7,787
58,892
6,134
L
Osiris
7,989
3,166
0
6,293
14,157
12,245
0
1,031
13,126
0
42,940
L
5,679
313
300
2,109
9,031
3,902
0
2,818
6,213
48,943
1,207
W
8,338
1,840
0
1,880
10,267
5,068
0
894
9,289
0
62,248
L
3,200
1,030
193
4,073
9,614
3,479
6
343
9,271
0
41,021
W
Gilgamesh
Zakrota
Gilgamesh
6,690
1,775
0
2,860
9,457
8,296
196
733
8,677
0
20,222
L
5,734
2,704
357
2,377
14,120
7,390
0
3,527
10,593
0
23,207
W
Bellona
jhondeluxee
Bellona
9,246
3,348
0
6,075
14,254
17,030
0
0
13,239
0
54,068
W
Merlin
4,051
227
0
2,727
6,837
2,928
1,040
3,003
3,787
56,877
556
L
Izanami
mrgetiton22
Izanami
4,068
3,062
49
1,211
9,483
3,496
583
3,721
5,762
0
53,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,860
Gold Earned
31,385
403
Minions Killed
349
0
Camps Cleared
0
1,379,289
Distance Traveled
1,273,418
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,513
537
102
7
0
263,028
2
L
Osiris
6,889
492
73
5
0
253,829
4
L
Ra
6,698
478
90
6
0
251,116
0
W
Odin
7,764
555
103
7
0
333,442
0
L
Loki
6,190
442
78
6
0
278,160
0
W
Gilgamesh
6,694
478
21
2
0
275,269
0
L
Horus
5,104
365
22
2
0
246,368
0
W
Bellona
7,924
566
77
6
0
244,498
0
W
Merlin
7,965
569
100
7
0
263,052
0
L
Izanami
6,504
465
86
6
0
243,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role