Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Hermine07
Ah Muzen Cab
Level 107
God Stats
55W - 34L
1,729 SR
Queue Stats
70W - 63L
1,510 Elo+
Solo
Athena
Athena
Jan Goony
Athena
Level 121
God Stats
31W - 40L
1,452 SR
Queue Stats
213W - 250L
1,414 Elo+
Solo
Chaac
Chaac
loucasss123
Chaac
Level 56
God Stats
2W - 3L
1,561 SR
Queue Stats
60W - 62L
1,440 Elo+
Party 1
Fenrir
Fenrir
samuel412000
Fenrir
Level 76
God Stats
3W - 3L
1,446 SR
Queue Stats
56W - 46L
1,522 Elo+
Party 1
Anubis
Anubis
Таксист228
Anubis
Level 127
God Stats
9W - 3L
1,996 SR
Queue Stats
157W - 166L
1,503 Elo+
Solo
Team Averages
Level 97
1,637 SR
1,478 Elo+

VS

Team Averages
Level 80
1,522 SR
1,478 Elo+
Arachne
Arachne
 
Arachne
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Artofwar1994
Cu Chulainn
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,440 Elo+
Party 2
Medusa
Medusa
RJMP
Medusa
Level 62
God Stats
16W - 18L
1,510 SR
Queue Stats
66W - 65L
1,476 Elo+
Party 2
Poseidon
Poseidon
jodidoamo
Poseidon
Level 124
God Stats
7W - 9L
1,772 SR
Queue Stats
345W - 316L
1,523 Elo+
Solo
Hel
Hel
loadedr
Hel
Level 63
God Stats
1W - 4L
1,328 SR
Queue Stats
27W - 27L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Hermine07
Ah Muzen Cab
13
5 / 2 / 4
7,938
567
12,463
9,981
4,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Athena
Jan Goony
Athena
11
0 / 0 / 9
7,428
531
4,234
9,974
9,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 0 / 1
8,600
614
7,733
10,211
9,179
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
14
2 / 1 / 1
7,399
529
4,288
11,338
5,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
7 / 2 / 2
9,059
647
11,109
10,201
5,341
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 4 / 1
6,345
453
7,767
15,315
5,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
Artofwar1994
Cu Chulainn
12
0 / 0 / 0
6,681
477
5,686
11,672
10,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Medusa
RJMP
Medusa
10
1 / 4 / 1
5,803
415
9,703
11,565
3,969
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Poseidon
jodidoamo
Poseidon
14
2 / 4 / 1
8,008
572
5,172
7,062
1,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hel
8
0 / 3 / 1
4,996
357
3,587
11,290
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
5
5
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
4
1
0.63
L
Cu Chulainn
Artofwar1994
Cu Chulainn
0
0
0
0
W
Ah Muzen Cab
Hermine07
Ah Muzen Cab
5
2
4
3.5
W
Athena
Jan Goony
Athena
0
0
9
4.5
L
Medusa
RJMP
Medusa
1
4
1
0.38
L
Poseidon
jodidoamo
Poseidon
2
4
1
0.63
L
Hel
0
3
1
0.17
W
1
0
1
1.5
W
Fenrir
2
1
1
2.5
W
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,827
Damage
31,915
51,705
Taken
56,904
33,595
Mitigated
25,512
14,928
Healing
16,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,767
5,761
0
6,227
15,315
5,438
0
1,878
13,437
0
30,318
L
Cu Chulainn
Artofwar1994
Cu Chulainn
5,686
770
0
3,804
11,672
10,267
0
260
11,412
0
49,734
W
Ah Muzen Cab
Hermine07
Ah Muzen Cab
12,463
3,787
0
1,217
9,981
4,188
709
1,057
8,922
0
64,729
W
Athena
Jan Goony
Athena
4,234
1,095
0
2,617
9,974
9,126
217
1,843
8,083
15,616
0
L
Medusa
RJMP
Medusa
9,703
3,568
0
1,141
11,565
3,969
0
4,872
6,693
0
39,746
L
Poseidon
jodidoamo
Poseidon
5,172
558
0
1,100
7,062
1,872
0
4,079
2,983
59,426
0
L
Hel
3,587
930
1,350
2,535
11,290
3,966
0
4,349
6,941
9,805
532
W
7,733
1,158
0
2,643
10,211
9,179
0
0
9,531
0
69,197
W
Fenrir
4,288
1,520
0
2,928
11,338
5,761
0
711
10,459
0
71,399
W
11,109
422
0
5,523
10,201
5,341
137
4,664
5,207
65,484
2,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,424
Gold Earned
31,833
465
Minions Killed
330
0
Camps Cleared
0
1,508,620
Distance Traveled
1,426,461
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,345
453
49
4
0
294,872
2
L
Cu Chulainn
6,681
477
93
7
0
292,681
1
W
Ah Muzen Cab
7,938
567
94
7
0
263,418
0
W
Athena
7,428
531
19
1
0
321,053
7
L
Medusa
5,803
415
46
3
0
271,940
0
L
Poseidon
8,008
572
124
9
0
282,889
4
L
Hel
4,996
357
18
1
0
284,079
0
W
Chaac
8,600
614
126
9
0
288,879
0
W
Fenrir
7,399
529
105
8
0
357,606
0
W
Anubis
9,059
647
121
9
0
277,664
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role