Player Matchup

Pele
Pele
 
Pele
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
FatalityGRX
Cthulhu
Level 200
God Stats
3W - 0L
1,853 SR
Queue Stats
203W - 207L
1,515 Elo+
Party 1
Chang'e
Chang'e
K0sTniiX
Chang'e
Level 154
God Stats
4W - 0L
1,823 SR
Queue Stats
94W - 76L
1,516 Elo+
Solo
Sun Wukong
Sun Wukong
Pemiszauberer
Sun Wukong
Level 147
God Stats
3W - 0L
1,867 SR
Queue Stats
125W - 152L
1,488 Elo+
Solo
Team Averages
Level 184
1,709 SR
1,504 Elo+

VS

Team Averages
Level 167
1,479 SR
1,468 Elo+
Sobek
Sobek
CuteJukes
Sobek
Level 197
God Stats
4W - 1L
1,816 SR
Queue Stats
123W - 89L
1,525 Elo+
Party 2
Horus
Horus
FelvisSchresley
Horus
Level 203
God Stats
0W - 1L
1,216 SR
Queue Stats
5W - 9L
1,423 Elo+
Party 2
Tiamat
Tiamat
I_NeoX_IHD1
Tiamat
Level 147
God Stats
2W - 4L
1,140 SR
Queue Stats
158W - 159L
1,467 Elo+
Solo
Thor
Thor
Paxdon
Thor
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 21L
1,404 Elo+
Party 2
The Morrigan
The Morrigan
Volulu
The Morrigan
Level 185
God Stats
1W - 1L
1,722 SR
Queue Stats
118W - 81L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
16
11 / 2 / 21
10,192
1,019
14,563
13,693
12,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
 
Bellona
15
4 / 2 / 27
9,111
911
8,925
14,322
19,715
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
FatalityGRX
Cthulhu
16
9 / 2 / 25
9,885
989
13,565
13,830
17,588
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chang'e
K0sTniiX
Chang'e
16
6 / 1 / 24
9,532
953
12,449
9,932
6,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sun Wukong
Pemiszauberer
Sun Wukong
14
5 / 2 / 22
9,143
914
13,716
13,764
14,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
CuteJukes
Sobek
13
1 / 6 / 4
7,607
761
9,452
16,903
22,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

14
1 / 6 / 4
7,960
796
4,289
17,925
17,650
Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tiamat
13
4 / 7 / 3
8,661
866
11,799
10,384
9,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thor
Paxdon
Thor
13
2 / 8 / 1
7,242
724
7,631
13,879
7,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Morrigan
Volulu
The Morrigan
11
0 / 8 / 7
7,026
703
11,222
7,901
4,320
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
27
35
Kills
8
9
Deaths
35
119
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
11
2
21
10.75
W
Bellona
 
Bellona
4
2
27
8.75
L
Sobek
CuteJukes
Sobek
1
6
4
0.5
W
Cthulhu
FatalityGRX
Cthulhu
9
2
25
10.75
L
1
6
4
0.5
L
Tiamat
4
7
3
0.79
W
Chang'e
K0sTniiX
Chang'e
6
1
24
18
L
Thor
Paxdon
Thor
2
8
1
0.31
W
Sun Wukong
Pemiszauberer
Sun Wukong
5
2
22
8
L
The Morrigan
Volulu
The Morrigan
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,218
Damage
44,393
65,541
Taken
66,992
70,343
Mitigated
61,391
30,246
Healing
14,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
14,563
3,048
802
1,396
13,693
12,328
1,414
6,592
7,101
0
31,147
W
Bellona
 
Bellona
8,925
2,059
510
1,458
14,322
19,715
1,046
4,020
10,302
0
16,627
L
Sobek
CuteJukes
Sobek
9,452
864
138
3,381
16,903
22,657
0
6,217
10,686
17,648
1,415
W
Cthulhu
FatalityGRX
Cthulhu
13,565
1,159
2,883
2,017
13,830
17,588
1,035
4,520
9,310
31,160
0
L
4,289
2,124
2,926
5,690
17,925
17,650
0
6,704
11,221
0
7,510
L
Tiamat
11,799
717
433
627
10,384
9,059
0
4,702
5,682
20,691
0
W
Chang'e
K0sTniiX
Chang'e
12,449
903
13,970
5,579
9,932
6,050
2,686
5,497
4,435
21,370
0
L
Thor
Paxdon
Thor
7,631
1,347
110
308
13,879
7,705
0
5,456
8,423
0
17,031
W
Sun Wukong
Pemiszauberer
Sun Wukong
13,716
1,522
502
1,129
13,764
14,662
1,396
5,810
7,954
0
23,334
L
The Morrigan
Volulu
The Morrigan
11,222
887
0
554
7,901
4,320
0
2,900
4,966
12,889
5,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,863
Gold Earned
38,496
127
Minions Killed
72
0
Camps Cleared
0
988,275
Distance Traveled
799,468
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,192
1,019
33
3
0
200,425
0
W
Bellona
9,111
911
15
2
0
189,158
0
L
Sobek
7,607
761
14
1
0
169,167
0
W
Cthulhu
9,885
989
40
4
0
195,783
0
L
Horus
7,960
796
12
1
0
197,323
0
L
Tiamat
8,661
866
12
1
0
137,417
0
W
Chang'e
9,532
953
19
2
0
202,286
0
L
Thor
7,242
724
22
2
0
148,596
0
W
Sun Wukong
9,143
914
20
2
0
200,623
0
L
The Morrigan
7,026
703
12
1
0
146,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role