Player Matchup

Neith
Neith
BornBagman
Neith
Level 147
God Stats
1W - 1L
1,790 SR
Queue Stats
74W - 77L
1,465 Elo+
Party 3
Zeus
Zeus
FaZeBasilisk450
Zeus
Level 155
God Stats
1W - 2L
1,754 SR
Queue Stats
50W - 63L
1,299 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Lost_Samurai_81
Tsukuyomi
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 29L
1,439 Elo+
Party 1
Ix Chel
Ix Chel
Son-Luca99
Ix Chel
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 29L
1,446 Elo+
Party 1
Bake Kujira
Bake Kujira
schumigreg
Bake Kujira
Level 125
God Stats
1W - 6L
1,283 SR
Queue Stats
231W - 225L
1,492 Elo+
Solo
Team Averages
Level 130
1,566 SR
1,428 Elo+

VS

Team Averages
Level 115
1,483 SR
1,474 Elo+
Martichoras
Martichoras
 
Martichoras
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Pele
Pele
BloodyMaiden
Pele
Level 126
God Stats
3W - 8L
1,371 SR
Queue Stats
449W - 476L
1,488 Elo+
Solo
Guan Yu
Guan Yu
BombVoyage2307
Guan Yu
Level 41
God Stats
1W - 3L
1,297 SR
Queue Stats
384W - 406L
1,432 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RuneDevil
Morgan Le Fay
Level 159
God Stats
6W - 6L
1,748 SR
Queue Stats
509W - 519L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
6 / 1 / 9
10,167
847
13,701
10,236
5,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 3 / 8
8,342
695
15,091
8,775
3,592
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Lost_Samurai_81
Tsukuyomi
1
0 / 0 / 0
3,068
256
0
0
0
Ix Chel
Son-Luca99
Ix Chel
17
6 / 4 / 7
9,584
799
6,501
12,331
6,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
schumigreg
Bake Kujira
15
3 / 6 / 7
8,989
749
10,351
22,708
21,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
 
Martichoras
18
5 / 1 / 5
10,802
900
16,511
8,293
4,325
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
 
Hun Batz
17
2 / 2 / 9
10,130
844
10,989
12,816
15,113
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

17
4 / 4 / 6
10,088
841
9,865
13,452
6,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 4 / 12
8,503
709
3,684
15,263
14,842
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
RuneDevil
Morgan Le Fay
15
3 / 5 / 6
9,397
783
9,410
10,566
4,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
52
16
Kills
14
14
Deaths
16
31
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Martichoras
 
Martichoras
5
1
5
7.5
W
Hun Batz
 
Hun Batz
2
2
9
3.25
W
4
4
6
1.75
W
0
4
12
1.5
L
Neith
6
1
9
10.5
L
1
3
8
1.67
L
Tsukuyomi
Lost_Samurai_81
Tsukuyomi
0
0
0
0
W
Morgan Le Fay
RuneDevil
Morgan Le Fay
3
5
6
1.2
L
Ix Chel
Son-Luca99
Ix Chel
6
4
7
2.38
L
Bake Kujira
schumigreg
Bake Kujira
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,644
Damage
50,459
54,050
Taken
60,390
36,426
Mitigated
46,045
20,490
Healing
20,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
 
Martichoras
16,511
2,704
937
2,066
8,293
4,325
1,353
4,094
3,999
0
41,146
W
Hun Batz
 
Hun Batz
10,989
2,064
580
2,759
12,816
15,113
371
7,342
5,139
0
20,974
W
9,865
1,302
1,162
2,380
13,452
6,787
110
8,037
5,288
0
24,028
W
3,684
739
4,598
4,305
15,263
14,842
115
5,740
9,353
0
7,179
L
Neith
13,701
2,955
457
3,314
10,236
5,436
0
2,703
7,533
0
35,119
L
15,091
893
1,004
2,004
8,775
3,592
0
1,215
7,560
23,686
0
L
Tsukuyomi
Lost_Samurai_81
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
RuneDevil
Morgan Le Fay
9,410
407
608
726
10,566
4,978
112
5,717
4,668
22,189
863
L
Ix Chel
Son-Luca99
Ix Chel
6,501
1,264
3,333
4,271
12,331
6,256
0
3,158
9,173
20,286
0
L
Bake Kujira
schumigreg
Bake Kujira
10,351
4,967
207
5,900
22,708
21,142
0
1,747
20,961
18,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,150
Gold Earned
48,920
117
Minions Killed
152
0
Camps Cleared
0
858,508
Distance Traveled
1,116,710
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,802
900
57
5
0
244,321
0
W
Hun Batz
10,130
844
28
2
0
248,720
0
W
Pele
10,088
841
37
3
0
200,972
1
W
Guan Yu
8,503
709
4
0
0
211,781
0
L
Neith
10,167
847
54
5
0
223,991
0
L
Zeus
8,342
695
25
2
0
218,236
0
L
Tsukuyomi
3,068
256
0
0
0
0
0
W
Morgan Le Fay
9,397
783
26
2
0
210,916
0
L
Ix Chel
9,584
799
28
2
0
206,137
0
L
Bake Kujira
8,989
749
10
1
0
210,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role