Player Matchup

Artemis
Artemis
FrAnKdUke89
Artemis
Level 151
God Stats
9W - 10L
1,409 SR
Queue Stats
726W - 782L
1,406 Elo+
Solo
Kali
Kali
Nirvana_Gaming
Kali
Level 61
God Stats
19W - 21L
1,259 SR
Queue Stats
142W - 175L
1,344 Elo+
Solo
Kukulkan
Kukulkan
NukeWaa
Kukulkan
Level 117
God Stats
19W - 19L
1,527 SR
Queue Stats
400W - 377L
1,484 Elo+
Solo
Chronos
Chronos
SilverWolf317
Chronos
Level 147
God Stats
15W - 13L
1,599 SR
Queue Stats
178W - 144L
1,596 Elo+
Party 3
Jormungandr
Jormungandr
zambir
Jormungandr
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
256W - 248L
1,529 Elo+
Party 3
Team Averages
Level 127
1,459 SR
1,472 Elo+

VS

Team Averages
Level 110
1,465 SR
1,537 Elo+
Zeus
Zeus
 
Zeus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Blankin
Neith
Level 88
God Stats
2W - 0L
1,276 SR
Queue Stats
12W - 9L
1,648 Elo+
Party 1
King Arthur
King Arthur
DeathSamwich
King Arthur
Level 125
God Stats
3W - 1L
1,546 SR
Queue Stats
41W - 33L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
JAB2002
Cthulhu
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
76W - 66L
1,502 Elo+
Party 2
Nemesis
Nemesis
Wilson12435
Nemesis
Level 125
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 47L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FrAnKdUke89
Artemis
10
1 / 2 / 0
5,111
852
2,607
3,411
1,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 4 / 0
4,813
802
1,863
6,563
2,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
NukeWaa
Kukulkan
12
0 / 0 / 0
5,906
984
80
217
83
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
11
0 / 2 / 0
5,423
904
3,342
5,241
1,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
zambir
Jormungandr
12
1 / 2 / 1
5,685
948
6,469
5,612
3,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 0 / 1
5,916
986
3,124
1,984
658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Blankin
Neith
11
2 / 1 / 5
5,785
964
3,914
2,966
1,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

King Arthur
DeathSamwich
King Arthur
11
0 / 0 / 7
5,673
946
4,354
7,116
3,506
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
JAB2002
Cthulhu
11
2 / 1 / 3
5,706
951
3,285
5,122
4,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Wilson12435
Nemesis
12
4 / 0 / 1
6,122
1,020
3,893
4,390
1,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
2
Kills
10
10
Deaths
2
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
1
2.5
W
Neith
Blankin
Neith
2
1
5
4.5
W
King Arthur
DeathSamwich
King Arthur
0
0
7
3.5
L
Artemis
FrAnKdUke89
Artemis
1
2
0
0.5
W
Cthulhu
JAB2002
Cthulhu
2
1
3
3.5
L
0
4
0
0
L
Kukulkan
NukeWaa
Kukulkan
0
0
0
0
L
Chronos
0
2
0
0
W
Nemesis
Wilson12435
Nemesis
4
0
1
4.5
L
Jormungandr
zambir
Jormungandr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,361
Damage
18,570
21,044
Taken
21,578
9,937
Mitigated
11,046
3,715
Healing
6,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
3,124
262
0
665
1,984
658
0
836
988
15,732
369
W
Neith
Blankin
Neith
3,914
1,558
0
913
2,966
1,010
75
930
1,796
0
12,884
W
King Arthur
DeathSamwich
King Arthur
4,354
481
199
2,340
7,116
3,506
0
2,830
3,841
0
13,524
L
Artemis
FrAnKdUke89
Artemis
2,607
766
0
773
3,411
1,180
0
1,194
2,139
0
7,827
W
Cthulhu
JAB2002
Cthulhu
3,285
428
69
738
5,122
4,089
0
1,764
2,993
12,866
0
L
1,863
783
0
473
6,563
2,949
366
1,513
4,919
0
2,860
L
Kukulkan
NukeWaa
Kukulkan
80
0
0
0
217
83
0
48
134
17,395
347
L
Chronos
3,342
932
0
1,359
5,241
1,965
0
1,176
3,991
14,009
532
W
Nemesis
Wilson12435
Nemesis
3,893
913
0
1,302
4,390
1,783
0
1,350
2,820
0
17,325
L
Jormungandr
zambir
Jormungandr
6,469
358
0
1,110
5,612
3,760
0
1,944
3,550
13,788
1,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,938
Gold Earned
29,202
138
Minions Killed
152
0
Camps Cleared
0
514,468
Distance Traveled
647,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,916
986
53
9
0
101,218
0
W
Neith
5,785
964
25
4
0
113,908
0
W
King Arthur
5,673
946
24
4
0
136,621
0
L
Artemis
5,111
852
11
2
0
83,775
0
W
Cthulhu
5,706
951
18
3
0
143,071
0
L
Kali
4,813
802
2
0
0
105,722
0
L
Kukulkan
5,906
984
59
10
0
64,305
0
L
Chronos
5,423
904
40
7
0
125,523
0
W
Nemesis
6,122
1,020
32
5
0
152,789
0
L
Jormungandr
5,685
948
26
4
0
135,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role