Player Matchup

Danzaburou
Danzaburou
blazeunt
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,795 Elo+
Party 1
Cthulhu
Cthulhu
dankhelp
Cthulhu
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,795 Elo+
Party 1
He Bo
He Bo
lordofthegods5
He Bo
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,795 Elo+
Party 1
Team Averages
Level 113
1,500 SR
1,795 Elo+

VS

Team Averages
Level 112
1,456 SR
1,355 Elo+
Chronos
Chronos
Bo0nNESp0oN
Chronos
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 19L
1,280 Elo+
Solo
Zeus
Zeus
DreadmoonTV
Zeus
Level 67
God Stats
0W - 2L
1,223 SR
Queue Stats
5W - 9L
1,280 Elo+
Party 2
Odin
Odin
Fireflies29
Odin
Level 155
God Stats
15W - 12L
1,645 SR
Queue Stats
186W - 192L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
blazeunt
Danzaburou
12
1 / 2 / 8
8,062
806
4,629
8,973
3,702
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
dankhelp
Cthulhu
13
3 / 3 / 8
8,555
856
7,490
11,103
9,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
11 / 2 / 4
10,145
1,015
14,870
7,120
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Bo0nNESp0oN
Chronos
11
0 / 5 / 5
6,823
682
3,178
9,360
3,660
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
5 / 6 / 1
7,821
782
8,773
9,567
3,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 4 / 2
7,155
716
6,566
12,321
6,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
15
Kills
7
7
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
Bo0nNESp0oN
Chronos
0
5
5
0.5
L
5
6
1
0.92
L
2
4
2
0.75
W
Danzaburou
blazeunt
Danzaburou
1
2
8
2.5
W
Cthulhu
dankhelp
Cthulhu
3
3
8
2.33
W
11
2
4
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,989
Damage
18,517
27,196
Taken
31,248
15,810
Mitigated
13,578
2,783
Healing
1,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Bo0nNESp0oN
Chronos
3,178
765
0
383
9,360
3,660
0
6,108
2,923
21,426
0
L
8,773
1,597
0
167
9,567
3,605
0
7,465
1,742
22,377
0
L
6,566
1,110
0
528
12,321
6,313
0
7,073
4,651
0
20,876
W
Danzaburou
blazeunt
Danzaburou
4,629
1,980
0
804
8,973
3,702
801
5,147
3,804
0
19,266
W
Cthulhu
dankhelp
Cthulhu
7,490
378
114
1,135
11,103
9,621
0
4,427
6,667
23,174
1,517
W
14,870
1,097
0
730
7,120
2,487
636
2,328
4,748
39,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,762
Gold Earned
21,799
134
Minions Killed
93
0
Camps Cleared
0
586,136
Distance Traveled
534,839
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,823
682
29
3
0
184,327
2
L
Zeus
7,821
782
34
3
0
158,965
0
L
Odin
7,155
716
30
3
0
191,547
1
W
Danzaburou
8,062
806
28
3
0
185,959
0
W
Cthulhu
8,555
856
51
5
0
197,693
0
W
He Bo
10,145
1,015
55
6
0
202,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role