Player Matchup

Hun Batz
Hun Batz
Leonidas540480
Hun Batz
Level 129
God Stats
2W - 1L
1,842 SR
Queue Stats
110W - 97L
1,458 Elo+
Party 1
Cabrakan
Cabrakan
MrYavis
Cabrakan
Level 144
God Stats
1W - 3L
1,222 SR
Queue Stats
118W - 114L
1,487 Elo+
Solo
Nut
Nut
XGKris
Nut
Level 96
God Stats
2W - 1L
1,768 SR
Queue Stats
47W - 51L
1,433 Elo+
Party 1
Yu Huang
Yu Huang
XxNOELExX
Yu Huang
Level 80
God Stats
0W - 2L
1,373 SR
Queue Stats
73W - 51L
1,584 Elo+
Solo
Chang'e
Chang'e
specific-gust7
Chang'e
Level 125
God Stats
2W - 4L
1,184 SR
Queue Stats
75W - 80L
1,389 Elo+
Solo
Team Averages
Level 115
1,478 SR
1,470 Elo+

VS

Team Averages
Level 120
1,489 SR
1,570 Elo+
Tiamat
Tiamat
DaLadJazpurr
Tiamat
Level 147
God Stats
1W - 2L
1,192 SR
Queue Stats
48W - 41L
1,519 Elo+
Party 2
Izanami
Izanami
Grims Ramen
Izanami
Level 128
God Stats
4W - 1L
1,629 SR
Queue Stats
48W - 39L
1,542 Elo+
Party 2
Cerberus
Cerberus
Grims Sombra
Cerberus
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 57L
1,474 Elo+
Party 2
Ne Zha
Ne Zha
ImpishLyric
Ne Zha
Level 121
God Stats
1W - 1L
1,429 SR
Queue Stats
42W - 40L
1,407 Elo+
Solo
Bellona
Bellona
TophDG
Bellona
Level 85
God Stats
10W - 3L
1,696 SR
Queue Stats
24W - 21L
1,910 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
14
2 / 5 / 1
7,764
485
7,630
16,899
7,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
MrYavis
Cabrakan
14
3 / 0 / 3
8,585
537
4,954
10,203
12,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Nut
XGKris
Nut
14
2 / 5 / 2
7,858
491
9,248
13,329
4,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
XxNOELExX
Yu Huang
14
2 / 2 / 3
8,284
518
9,242
7,425
4,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 0 / 0
6,654
416
5,126
11,176
9,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
0 / 2 / 2
8,429
527
3,986
8,679
5,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Grims Ramen
Izanami
17
4 / 4 / 2
10,136
634
12,610
14,816
6,710
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
Grims Sombra
Cerberus
13
1 / 0 / 5
7,589
474
4,477
12,035
9,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
15
4 / 3 / 3
8,764
548
8,479
15,011
6,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
TophDG
Bellona
18
3 / 0 / 1
10,965
685
9,948
13,170
11,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
25
9
Kills
12
12
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tiamat
0
2
2
0.5
W
Izanami
Grims Ramen
Izanami
4
4
2
1.25
W
Cerberus
Grims Sombra
Cerberus
1
0
5
3.5
W
Ne Zha
4
3
3
1.83
L
Hun Batz
2
5
1
0.5
L
Cabrakan
MrYavis
Cabrakan
3
0
3
4.5
W
Bellona
TophDG
Bellona
3
0
1
3.5
L
Nut
XGKris
Nut
2
5
2
0.6
L
Yu Huang
XxNOELExX
Yu Huang
2
2
3
1.75
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,200
Damage
39,500
59,032
Taken
63,711
37,337
Mitigated
39,481
19,710
Healing
19,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
3,986
618
0
970
8,679
5,101
461
5,028
3,651
59,563
1,878
W
Izanami
Grims Ramen
Izanami
12,610
8,880
73
5,996
14,816
6,710
649
2,100
12,667
0
96,299
W
Cerberus
Grims Sombra
Cerberus
4,477
255
157
3,541
12,035
9,217
43
3,721
8,314
33,177
948
W
Ne Zha
8,479
3,137
0
1,664
15,011
6,594
0
2,918
12,049
0
79,398
L
Hun Batz
7,630
3,381
0
6,172
16,899
7,116
0
2,124
14,566
0
64,122
L
Cabrakan
MrYavis
Cabrakan
4,954
873
0
1,743
10,203
12,671
0
2,343
7,860
21,776
2,130
W
Bellona
TophDG
Bellona
9,948
2,770
0
7,325
13,170
11,859
277
4,254
8,078
0
100,191
L
Nut
XGKris
Nut
9,248
5,535
0
3,759
13,329
4,338
1
560
12,769
0
66,460
L
Yu Huang
XxNOELExX
Yu Huang
9,242
972
0
487
7,425
4,011
0
3,240
4,131
68,856
1,220
L
5,126
330
200
7,349
11,176
9,201
0
0
10,453
43,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,145
Gold Earned
45,883
444
Minions Killed
641
0
Camps Cleared
0
1,451,497
Distance Traveled
1,620,320
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,429
527
119
7
0
301,631
8
W
Izanami
10,136
634
145
9
0
287,948
4
W
Cerberus
7,589
474
104
7
0
340,894
0
W
Ne Zha
8,764
548
99
6
0
356,492
0
L
Hun Batz
7,764
485
103
6
0
318,744
0
L
Cabrakan
8,585
537
29
2
0
284,549
0
W
Bellona
10,965
685
174
11
0
333,355
0
L
Nut
7,858
491
111
7
0
255,844
0
L
Yu Huang
8,284
518
134
8
0
290,303
4
L
Chang'e
6,654
416
67
4
0
302,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role