Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
 
Neith
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
SirDrider
He Bo
Level 104
God Stats
1W - 1L
1,268 SR
Queue Stats
128W - 119L
1,527 Elo+
Party 1
Awilix
Awilix
UnspokenKing347
Awilix
Level 48
God Stats
1W - 0L
1,285 SR
Queue Stats
72W - 80L
1,395 Elo+
Solo
Achilles
Achilles
ZeronWolf30
Achilles
Level 125
God Stats
3W - 1L
1,681 SR
Queue Stats
121W - 94L
1,572 Elo+
Party 1
Team Averages
Level 98
1,447 SR
1,499 Elo+

VS

Team Averages
Level 111
1,500 SR
1,441 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Lil kei2947
Kali
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 88L
1,397 Elo+
Solo
Baba Yaga
Baba Yaga
odelyx
Baba Yaga
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 31L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
4 / 0 / 7
7,985
1,141
2,973
6,076
4,388
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Neith
 
Neith
14
2 / 0 / 8
7,492
1,070
5,895
5,330
2,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

He Bo
SirDrider
He Bo
13
2 / 1 / 8
7,360
1,051
4,795
4,410
1,438
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 5
6,248
893
1,124
5,512
2,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Achilles
ZeronWolf30
Achilles
10
2 / 4 / 5
6,839
977
4,024
11,076
12,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
16
5 / 4 / 2
7,526
1,075
9,056
8,396
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Scylla
 
Scylla
13
1 / 1 / 4
6,394
913
3,795
3,478
1,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
 
Ao Kuang
5
0 / 0 / 0
4,840
691
0
0
0
10
1 / 6 / 2
5,669
810
2,004
8,898
3,443
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baba Yaga
odelyx
Baba Yaga
5
0 / 0 / 0
4,840
691
0
0
0
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
11
Kills
7
8
Deaths
11
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
4
0
7
7.5
W
Neith
 
Neith
2
0
8
6
L
Nu Wa
 
Nu Wa
5
4
2
1.5
L
Scylla
 
Scylla
1
1
4
3
L
Ao Kuang
 
Ao Kuang
0
0
0
0
L
1
6
2
0.33
W
He Bo
SirDrider
He Bo
2
1
8
6
W
1
3
5
1.17
W
Achilles
ZeronWolf30
Achilles
2
4
5
1.13
L
Baba Yaga
odelyx
Baba Yaga
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,811
Damage
14,855
32,404
Taken
20,772
22,858
Mitigated
7,967
11,750
Healing
3,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
2,973
151
1,577
2,138
6,076
4,388
133
2,386
3,690
14,479
0
W
Neith
 
Neith
5,895
1,457
1,007
2,110
5,330
2,157
1,351
2,972
2,358
0
29,590
L
Nu Wa
 
Nu Wa
9,056
3,739
212
1,905
8,396
3,249
0
2,626
5,261
20,552
0
L
Scylla
 
Scylla
3,795
762
72
708
3,478
1,275
0
1,570
1,632
11,864
0
L
Ao Kuang
 
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
L
2,004
747
138
886
8,898
3,443
0
2,938
5,647
0
3,872
W
He Bo
SirDrider
He Bo
4,795
289
588
1,015
4,410
1,438
253
2,444
1,966
13,210
0
W
1,124
201
358
167
5,512
2,234
306
1,727
3,785
0
5,338
W
Achilles
ZeronWolf30
Achilles
4,024
652
959
1,831
11,076
12,641
82
3,322
7,754
0
8,360
L
Baba Yaga
odelyx
Baba Yaga
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,924
Gold Earned
29,269
113
Minions Killed
44
0
Camps Cleared
0
698,518
Distance Traveled
345,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,985
1,141
25
4
0
153,453
0
W
Neith
7,492
1,070
39
6
0
118,782
0
L
Nu Wa
7,526
1,075
24
3
0
139,970
0
L
Scylla
6,394
913
18
3
0
88,874
0
L
Ao Kuang
4,840
691
0
0
0
0
0
L
Kali
5,669
810
2
0
0
116,648
0
W
He Bo
7,360
1,051
28
4
0
141,328
0
W
Awilix
6,248
893
8
1
0
129,472
0
W
Achilles
6,839
977
13
2
0
155,483
0
L
Baba Yaga
4,840
691
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role