Player Matchup

Ymir
Ymir
Danieltc98
Ymir
Level 4
God Stats
1W - 1L
1,757 SR
Queue Stats
1W - 3L
1,270 Elo+
Party 1
Izanami
Izanami
Nightmaredarc
Izanami
Level 63
God Stats
5W - 2L
1,787 SR
Queue Stats
17W - 18L
1,468 Elo+
Party 1
Anubis
Anubis
antromo
Anubis
Level 88
God Stats
1W - 1L
1,824 SR
Queue Stats
13W - 14L
1,469 Elo+
Party 1
Team Averages
Level 52
1,789 SR
1,402 Elo+

VS

Team Averages
Level 81
1,649 SR
1,627 Elo+
Geb
Geb
Kerekkarika
Geb
Level 89
God Stats
202W - 169L
1,611 SR
Queue Stats
330W - 347L
1,485 Elo+
Solo
Medusa
Medusa
sigercio
Medusa
Level 48
God Stats
5W - 4L
1,500 SR
Queue Stats
30W - 31L
1,607 Elo+
Solo
Charon
Charon
zandoli
Charon
Level 106
God Stats
1W - 0L
1,835 SR
Queue Stats
5W - 3L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
8,140
626
7,867
16,195
15,508
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
11
0 / 8 / 3
7,912
609
8,675
15,747
6,435
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
antromo
Anubis
15
4 / 6 / 0
9,966
767
9,577
12,981
7,085
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
8 / 1 / 6
11,014
847
12,166
19,135
18,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
sigercio
Medusa
15
5 / 2 / 9
10,357
797
11,576
12,051
5,117
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charon
zandoli
Charon
15
5 / 1 / 11
10,291
792
14,440
11,150
5,364
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
4
Kills
18
18
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
8
1
6
11
L
Izanami
0
8
3
0.19
L
Anubis
antromo
Anubis
4
6
0
0.67
W
Medusa
sigercio
Medusa
5
2
9
4.75
W
Charon
zandoli
Charon
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,119
Damage
38,182
44,923
Taken
42,336
29,028
Mitigated
28,561
3,803
Healing
8,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,867
1,166
0
242
16,195
15,508
22
8,828
6,935
23,097
2,680
W
12,166
986
352
4,525
19,135
18,080
208
4,677
14,454
36,726
3,071
L
Izanami
8,675
5,508
0
977
15,747
6,435
52
7,902
7,320
0
26,273
L
Anubis
antromo
Anubis
9,577
420
250
2,334
12,981
7,085
58
7,581
5,070
37,299
0
W
Medusa
sigercio
Medusa
11,576
5,751
0
2,002
12,051
5,117
1,170
6,197
5,852
0
49,886
W
Charon
zandoli
Charon
14,440
2,783
0
1,236
11,150
5,364
1,005
5,393
5,755
37,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,018
Gold Earned
31,662
132
Minions Killed
163
0
Camps Cleared
0
608,799
Distance Traveled
733,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,140
626
40
3
0
215,772
0
W
Geb
11,014
847
51
4
0
265,788
0
L
Izanami
7,912
609
29
2
0
200,975
0
L
Anubis
9,966
767
63
5
0
192,052
0
W
Medusa
10,357
797
70
5
0
231,350
0
W
Charon
10,291
792
42
3
0
236,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role