Player Matchup

Poseidon
Poseidon
Bronze III
Gemz24
Poseidon
Bronze III
Level 43
God Stats
11W - 14L
1,617 SR
Queue Stats
36W - 51L
1,500 MMR
Solo
Kukulkan
Kukulkan
Gold IV
NotoriousPaiin
Kukulkan
Gold IV
Level 150
God Stats
14W - 15L
1,664 SR
Queue Stats
106W - 126L
1,542 MMR
Solo
Charon
Charon
Bronze III
el3m3ntar1a
Charon
Bronze III
Level 121
God Stats
0W - 1L
1,703 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,661 SR
1,514 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 134
1,673 SR
1,517 MMR
Sun Wukong
Sun Wukong
Gold II
DonnDottaWP
Sun Wukong
Gold II
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
245W - 237L
1,516 MMR
Party 1
Hades
Hades
Gold V
Pinchazo
Hades
Gold V
Level 129
God Stats
3W - 4L
1,906 SR
Queue Stats
42W - 47L
1,408 MMR
Solo
Ne Zha
Ne Zha
Platinum V
TylerPorter6
Ne Zha
Platinum V
Level 124
God Stats
8W - 10L
1,613 SR
Queue Stats
258W - 263L
1,629 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gemz24
Poseidon
15
1 / 5 / 5
9,983
666
7,837
14,430
5,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
17
4 / 3 / 2
11,098
740
11,099
11,095
5,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon
16
1 / 2 / 4
9,581
639
6,789
13,846
13,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bans
AchillesThothAthenaAresCthulhu

VS

Bans
KuzenboBaron SamediHorusYu HuangOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DonnDottaWP
Sun Wukong
15
3 / 3 / 5
10,525
702
11,331
17,818
21,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
Pinchazo
Hades
18
5 / 2 / 5
11,968
798
10,690
13,925
10,066
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
18
2 / 1 / 7
11,296
753
14,788
16,312
16,797
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
27
6
Kills
10
10
Deaths
6
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DonnDottaWP
Sun Wukong
3
3
5
1.83
L
Poseidon
Gemz24
Poseidon
1
5
5
0.7
L
Kukulkan
4
3
2
1.67
W
Hades
Pinchazo
Hades
5
2
5
3.75
W
Ne Zha
2
1
7
5.5
L
Charon
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,725
Damage
36,809
39,371
Taken
48,055
24,600
Mitigated
48,246
5,163
Healing
18,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DonnDottaWP
Sun Wukong
11,331
1,304
0
2,405
17,818
21,383
513
8,212
9,072
998
28,845
L
Poseidon
Gemz24
Poseidon
7,837
919
0
1,202
14,430
5,499
92
3,422
9,918
30,177
174
L
Kukulkan
11,099
495
0
850
11,095
5,284
0
2,866
7,345
60,926
587
W
Hades
Pinchazo
Hades
10,690
356
1,667
7,017
13,925
10,066
916
7,173
6,498
64,477
1,043
W
Ne Zha
14,788
1,619
0
7,897
16,312
16,797
559
7,863
7,912
0
49,274
L
Charon
6,789
526
0
3,111
13,846
13,817
0
4,706
7,634
12,580
998

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,662
Gold Earned
33,789
171
Minions Killed
197
0
Camps Cleared
0
840,451
Distance Traveled
886,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,525
702
25
2
0
315,467
0
L
Poseidon
9,983
666
46
3
0
275,963
0
L
Kukulkan
11,098
740
110
7
0
283,661
0
W
Hades
11,968
798
107
7
0
273,596
0
W
Ne Zha
11,296
753
65
4
0
297,096
0
L
Charon
9,581
639
15
1
0
280,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role