Player Matchup

Thor
Thor
Platinum V
 
Thor
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fafnir
Fafnir
Bronze IV
CptBromo
Fafnir
Bronze IV
Level 125
God Stats
0W - 1L
1,805 SR
Queue Stats
2W - 3L
1,546 MMR
Solo
Danzaburou
Danzaburou
Silver I
Isaacisaturd
Danzaburou
Silver I
Level 69
God Stats
2W - 3L
1,626 SR
Queue Stats
40W - 44L
1,556 MMR
Solo
Cthulhu
Cthulhu
Silver II
JVR_NGL
Cthulhu
Silver II
Level 106
God Stats
24W - 13L
1,759 SR
Queue Stats
67W - 75L
1,583 MMR
Solo
Martichoras
Martichoras
Platinum IV
bloodinbold
Martichoras
Platinum IV
Level 254
God Stats
3W - 6L
1,616 SR
Queue Stats
504W - 491L
1,607 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 143
1,661 SR
1,558 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 109
1,616 SR
1,585 MMR
Bacchus
Bacchus
Platinum II
MaybeTim
Bacchus
Platinum II
Level 80
God Stats
85W - 85L
1,629 SR
Queue Stats
148W - 143L
1,617 MMR
Solo
Arachne
Arachne
Gold V
PuRe_SaVaGe_3
Arachne
Gold V
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 21L
1,537 MMR
Solo
Chronos
Chronos
Gold II
TheShabuubuu
Chronos
Gold II
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,566 MMR
Solo
Shiva
Shiva
Platinum V
TheSkywalker398
Shiva
Platinum V
Level 125
God Stats
77W - 55L
1,608 SR
Queue Stats
463W - 461L
1,628 MMR
Solo
Cernunnos
Cernunnos
Silver I
ZacA77akk
Cernunnos
Silver I
Level 109
God Stats
11W - 4L
1,842 SR
Queue Stats
46W - 31L
1,577 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
3 / 3 / 1
9,095
479
13,030
20,277
8,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
CptBromo
Fafnir
12
0 / 2 / 3
8,393
442
3,192
12,315
14,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
Isaacisaturd
Danzaburou
14
0 / 5 / 1
8,369
440
3,122
11,300
4,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
JVR_NGL
Cthulhu
15
1 / 3 / 3
9,011
474
9,720
15,580
15,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
bloodinbold
Martichoras
15
1 / 2 / 0
8,751
461
8,498
10,450
3,579
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bans
Ao KuangAh Muzen CabSurtrKuzenboBellona

VS

Bans
ThanatosSobekThe MorriganAthenaOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MaybeTim
Bacchus
15
1 / 0 / 9
10,065
530
10,023
12,034
14,989
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
17
4 / 3 / 3
9,816
517
5,057
18,241
8,487
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
TheShabuubuu
Chronos
18
3 / 0 / 4
11,076
583
18,270
13,463
5,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
3 / 2 / 0
11,777
620
11,719
19,353
15,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cernunnos
ZacA77akk
Cernunnos
17
4 / 0 / 3
10,474
551
7,367
7,917
4,122
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
15
15
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
3
3
1
1.17
L
Fafnir
CptBromo
Fafnir
0
2
3
0.75
L
Danzaburou
Isaacisaturd
Danzaburou
0
5
1
0.1
L
Cthulhu
JVR_NGL
Cthulhu
1
3
3
0.83
W
Bacchus
MaybeTim
Bacchus
1
0
9
5.5
W
Arachne
4
3
3
1.83
W
Chronos
TheShabuubuu
Chronos
3
0
4
5
W
3
2
0
1.5
W
Cernunnos
ZacA77akk
Cernunnos
4
0
3
5.5
L
Martichoras
bloodinbold
Martichoras
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,562
Damage
52,436
69,922
Taken
71,008
46,077
Mitigated
49,231
10,391
Healing
21,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
13,030
3,279
0
1,754
20,277
8,758
0
8,669
11,608
0
107,297
L
Fafnir
CptBromo
Fafnir
3,192
1,018
0
3,415
12,315
14,596
0
4,622
7,693
18,812
0
L
Danzaburou
Isaacisaturd
Danzaburou
3,122
928
0
2,569
11,300
4,063
0
2,551
8,749
0
63,399
L
Cthulhu
JVR_NGL
Cthulhu
9,720
1,028
119
1,300
15,580
15,081
0
4,253
11,327
59,188
1,013
W
Bacchus
MaybeTim
Bacchus
10,023
1,091
0
2,676
12,034
14,989
235
2,302
9,669
30,156
2,456
W
Arachne
5,057
3,107
0
9,628
18,241
8,487
0
1,286
16,873
0
84,289
W
Chronos
TheShabuubuu
Chronos
18,270
7,898
0
1,240
13,463
5,995
709
834
12,517
113,903
849
W
11,719
1,711
110
4,645
19,353
15,638
84
6,394
12,142
608
104,341
W
Cernunnos
ZacA77akk
Cernunnos
7,367
4,114
0
3,625
7,917
4,122
1,138
773
7,102
0
105,501
L
Martichoras
bloodinbold
Martichoras
8,498
1,354
0
1,234
10,450
3,579
0
8,284
2,166
0
79,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,619
Gold Earned
53,208
571
Minions Killed
671
0
Camps Cleared
0
1,814,860
Distance Traveled
1,969,102
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,095
479
155
8
0
401,818
4
L
Fafnir
8,393
442
35
2
0
367,107
3
L
Danzaburou
8,369
440
110
6
0
361,715
2
L
Cthulhu
9,011
474
129
7
0
349,419
2
W
Bacchus
10,065
530
37
2
0
413,492
7
W
Arachne
9,816
517
114
6
0
388,262
0
W
Chronos
11,076
583
179
9
0
429,582
0
W
Shiva
11,777
620
170
9
0
371,468
3
W
Cernunnos
10,474
551
171
9
0
366,298
4
L
Martichoras
8,751
461
142
7
0
334,801
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role