Player Matchup

Danzaburou
Danzaburou
EKKHA
Danzaburou
Level 142
God Stats
2W - 3L
1,596 SR
Queue Stats
118W - 124L
1,509 Elo+
Party 1
Ravana
Ravana
Hguix55
Ravana
Level 108
God Stats
0W - 2L
1,314 SR
Queue Stats
20W - 15L
1,609 Elo+
Party 1
Mulan
Mulan
MACACOUMADELICIA
Mulan
Level 103
God Stats
10W - 14L
1,622 SR
Queue Stats
247W - 263L
1,479 Elo+
Solo
Merlin
Merlin
myrdstom
Merlin
Level 181
God Stats
5W - 11L
1,297 SR
Queue Stats
430W - 418L
1,468 Elo+
Solo
Sylvanus
Sylvanus
xXJRSlayerXx
Sylvanus
Level 118
God Stats
6W - 3L
1,758 SR
Queue Stats
31W - 27L
1,522 Elo+
Party 1
Team Averages
Level 130
1,517 SR
1,517 Elo+

VS

Team Averages
Level 98
1,569 SR
1,510 Elo+
Ra
Ra
Mkalas
Ra
Level 49
God Stats
4W - 1L
1,691 SR
Queue Stats
19W - 20L
1,527 Elo+
Party 2
Ganesha
Ganesha
PipoFanlord
Ganesha
Level 145
God Stats
5W - 5L
1,412 SR
Queue Stats
28W - 32L
1,515 Elo+
Party 2
Achilles
Achilles
arru26
Achilles
Level 141
God Stats
1W - 0L
1,495 SR
Queue Stats
22W - 28L
1,500 Elo+
Party 2
Mercury
Mercury
jua3211
Mercury
Level 51
God Stats
3W - 1L
1,623 SR
Queue Stats
46W - 38L
1,574 Elo+
Solo
Charybdis
Charybdis
kianmh
Charybdis
Level 106
God Stats
8W - 3L
1,622 SR
Queue Stats
395W - 379L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EKKHA
Danzaburou
13
3 / 0 / 1
7,582
632
7,097
6,443
2,844
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ravana
Hguix55
Ravana
12
2 / 1 / 0
6,217
518
4,223
5,869
2,872
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 3 / 1
6,617
551
8,379
12,053
10,173
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
myrdstom
Merlin
9
0 / 4 / 0
5,416
451
1,973
5,503
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sylvanus
xXJRSlayerXx
Sylvanus
10
0 / 3 / 2
5,684
474
4,180
9,361
6,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
12
3 / 1 / 1
7,090
591
4,753
6,318
2,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
PipoFanlord
Ganesha
11
1 / 0 / 3
6,603
550
1,665
8,369
5,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
arru26
Achilles
11
1 / 3 / 1
6,296
525
6,153
13,723
10,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
jua3211
Mercury
13
6 / 0 / 2
7,213
601
7,537
7,323
3,251
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charybdis
kianmh
Charybdis
11
0 / 3 / 1
5,491
458
3,515
8,817
2,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
7
Kills
11
11
Deaths
7
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
EKKHA
Danzaburou
3
0
1
3.5
L
Ravana
Hguix55
Ravana
2
1
0
2
L
2
3
1
0.83
W
Ra
3
1
1
3.5
W
Ganesha
PipoFanlord
Ganesha
1
0
3
2.5
W
Achilles
arru26
Achilles
1
3
1
0.5
W
Mercury
jua3211
Mercury
6
0
2
7
W
Charybdis
kianmh
Charybdis
0
3
1
0.17
L
Merlin
myrdstom
Merlin
0
4
0
0
L
Sylvanus
xXJRSlayerXx
Sylvanus
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,852
Damage
23,623
39,229
Taken
44,550
24,285
Mitigated
24,794
14,348
Healing
12,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
EKKHA
Danzaburou
7,097
3,398
0
3,380
6,443
2,844
0
107
6,336
0
64,008
L
Ravana
Hguix55
Ravana
4,223
1,400
0
2,816
5,869
2,872
0
258
5,611
0
44,437
L
8,379
1,090
0
4,504
12,053
10,173
0
0
12,053
0
52,568
W
Ra
4,753
530
647
2,596
6,318
2,709
0
1,983
4,335
63,372
0
W
Ganesha
PipoFanlord
Ganesha
1,665
153
0
1,807
8,369
5,695
0
2,006
6,363
18,971
555
W
Achilles
arru26
Achilles
6,153
1,211
0
3,525
13,723
10,416
0
0
13,723
0
48,317
W
Mercury
jua3211
Mercury
7,537
4,019
0
966
7,323
3,251
0
700
6,623
0
52,142
W
Charybdis
kianmh
Charybdis
3,515
1,657
0
3,222
8,817
2,723
0
1,106
7,711
0
46,828
L
Merlin
myrdstom
Merlin
1,973
115
0
913
5,503
1,958
0
2,033
3,409
30,668
1,598
L
Sylvanus
xXJRSlayerXx
Sylvanus
4,180
1,648
325
2,410
9,361
6,438
0
3,526
5,835
26,392
7,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,516
Gold Earned
32,693
382
Minions Killed
380
0
Camps Cleared
0
1,041,774
Distance Traveled
1,229,302
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,582
632
96
8
0
229,750
3
L
Ravana
6,217
518
73
6
0
278,278
0
L
Mulan
6,617
551
78
7
0
194,626
0
W
Ra
7,090
591
121
10
0
246,679
0
W
Ganesha
6,603
550
15
1
0
238,825
2
W
Achilles
6,296
525
66
6
0
231,084
2
W
Mercury
7,213
601
79
7
0
305,547
0
W
Charybdis
5,491
458
99
8
0
207,167
0
L
Merlin
5,416
451
70
6
0
148,889
1
L
Sylvanus
5,684
474
65
5
0
190,231
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role