Player Matchup

Bacchus
Bacchus
Crazybestmiki
Bacchus
Level 100
God Stats
3W - 1L
1,612 SR
Queue Stats
22W - 25L
1,463 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FIZaaTs
Ah Muzen Cab
Level 96
God Stats
12W - 3L
1,949 SR
Queue Stats
49W - 27L
1,555 Elo+
Party 2
Anubis
Anubis
Hotate
Anubis
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 10L
1,316 Elo+
Solo
Sol
Sol
Renndyx
Sol
Level 85
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 37L
1,461 Elo+
Party 1
Mercury
Mercury
Zarrhok
Mercury
Level 109
God Stats
12W - 6L
1,614 SR
Queue Stats
34W - 25L
1,509 Elo+
Party 2
Team Averages
Level 103
1,635 SR
1,461 Elo+

VS

Team Averages
Level 95
1,448 SR
1,484 Elo+
Nemesis
Nemesis
 
Nemesis
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Bacatone
Guan Yu
Level 79
God Stats
62W - 77L
1,444 SR
Queue Stats
114W - 135L
1,454 Elo+
Solo
Danzaburou
Danzaburou
Kazomero
Danzaburou
Level 88
God Stats
13W - 16L
1,491 SR
Queue Stats
38W - 40L
1,456 Elo+
Solo
Merlin
Merlin
Yodinul
Merlin
Level 145
God Stats
1W - 2L
1,306 SR
Queue Stats
50W - 47L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
3 / 0 / 10
7,040
1,408
3,833
3,544
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Muzen Cab
FIZaaTs
Ah Muzen Cab
12
5 / 0 / 7
6,900
1,380
6,254
2,547
997
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Anubis
Hotate
Anubis
11
2 / 2 / 8
6,004
1,201
5,031
3,636
1,542
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sol
11
1 / 0 / 10
5,989
1,198
3,445
1,542
536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
Zarrhok
Mercury
11
2 / 0 / 6
6,247
1,249
1,421
3,471
920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Team 1 Tickets

394

VS

Team 2 Tickets

333

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
0 / 5 / 2
5,449
1,090
2,213
7,755
2,512
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
 
Anubis
10
0 / 3 / 1
5,314
1,063
3,243
4,323
2,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Guan Yu
Bacatone
Guan Yu
10
1 / 3 / 0
5,626
1,125
1,885
7,497
5,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Danzaburou
Kazomero
Danzaburou
9
1 / 1 / 0
5,261
1,052
203
1,343
570
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Merlin
Yodinul
Merlin
10
0 / 1 / 2
5,542
1,108
5,064
1,983
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
7
13
Kills
2
2
Deaths
13
41
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
5
2
0.2
L
Anubis
 
Anubis
0
3
1
0.17
L
Guan Yu
Bacatone
Guan Yu
1
3
0
0.33
W
Bacchus
3
0
10
8
W
Ah Muzen Cab
FIZaaTs
Ah Muzen Cab
5
0
7
8.5
W
Anubis
Hotate
Anubis
2
2
8
3
L
Danzaburou
Kazomero
Danzaburou
1
1
0
1
W
Sol
1
0
10
6
L
Merlin
Yodinul
Merlin
0
1
2
1
W
Mercury
Zarrhok
Mercury
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,984
Damage
12,608
14,740
Taken
22,901
7,435
Mitigated
11,568
2,664
Healing
1,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
2,213
289
0
243
7,755
2,512
0
5,126
2,629
0
9,793
L
Anubis
 
Anubis
3,243
0
53
147
4,323
2,105
0
1,796
2,527
13,840
0
L
Guan Yu
Bacatone
Guan Yu
1,885
60
433
498
7,497
5,663
0
4,599
2,898
0
8,213
W
Bacchus
3,833
616
0
1,003
3,544
3,440
0
1,678
1,719
6,724
0
W
Ah Muzen Cab
FIZaaTs
Ah Muzen Cab
6,254
3,381
0
373
2,547
997
0
1,490
1,057
0
16,761
W
Anubis
Hotate
Anubis
5,031
36
0
222
3,636
1,542
0
1,509
2,127
15,408
0
L
Danzaburou
Kazomero
Danzaburou
203
0
0
26
1,343
570
0
137
1,206
0
1,417
W
Sol
3,445
872
0
1,066
1,542
536
0
1,106
436
10,311
692
L
Merlin
Yodinul
Merlin
5,064
275
0
0
1,983
718
0
521
1,462
19,137
0
W
Mercury
Zarrhok
Mercury
1,421
615
0
0
3,471
920
0
2,524
947
0
10,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,180
Gold Earned
27,192
100
Minions Killed
92
6
Camps Cleared
3
502,270
Distance Traveled
392,836
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,449
1,090
22
4
2
93,776
0
L
Anubis
5,314
1,063
27
5
0
70,399
0
L
Guan Yu
5,626
1,125
15
3
0
90,274
0
W
Bacchus
7,040
1,408
7
1
0
95,057
0
W
Ah Muzen Cab
6,900
1,380
47
9
0
104,456
0
W
Anubis
6,004
1,201
21
4
0
92,380
0
L
Danzaburou
5,261
1,052
0
0
0
40,985
0
W
Sol
5,989
1,198
17
3
2
85,917
0
L
Merlin
5,542
1,108
28
6
1
97,402
0
W
Mercury
6,247
1,249
8
2
4
124,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role