Player Matchup

Neith
Neith
 
Neith
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Geb
Geb
Manudu2a
Geb
Level 69
God Stats
8W - 6L
1,515 SR
Queue Stats
79W - 81L
1,459 Elo+
Party 1
Agni
Agni
Oni General
Agni
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 68L
1,499 Elo+
Solo
Thor
Thor
Targaryen2A
Thor
Level 28
God Stats
14W - 12L
1,560 SR
Queue Stats
50W - 62L
1,498 Elo+
Party 1
Bellona
Bellona
zilla-monsta
Bellona
Level 103
God Stats
14W - 7L
1,681 SR
Queue Stats
53W - 38L
1,532 Elo+
Solo
Team Averages
Level 78
1,551 SR
1,498 Elo+

VS

Team Averages
Level 100
1,471 SR
1,438 Elo+
Geb
Geb
Bear12374
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
204W - 191L
1,473 Elo+
Solo
Mercury
Mercury
BetoJugadorLoco
Mercury
Level 148
God Stats
3W - 2L
1,237 SR
Queue Stats
198W - 189L
1,472 Elo+
Solo
Danzaburou
Danzaburou
MeLlamoRoberto
Danzaburou
Level 127
God Stats
1W - 0L
1,546 SR
Queue Stats
5W - 9L
1,322 Elo+
Solo
Achilles
Achilles
Roaroftime2679
Achilles
Level 47
God Stats
12W - 15L
1,502 SR
Queue Stats
162W - 184L
1,393 Elo+
Solo
Ix Chel
Ix Chel
vOGSkywalker
Ix Chel
Level 109
God Stats
11W - 13L
1,570 SR
Queue Stats
97W - 71L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
1 / 0 / 0
6,591
471
9,361
8,334
3,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
6,707
479
5,067
12,188
9,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 4 / 0
6,692
478
3,887
5,627
2,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 2 / 0
5,342
382
1,572
8,779
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bellona
zilla-monsta
Bellona
13
0 / 2 / 1
8,022
573
7,600
15,275
13,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
7,187
513
4,709
11,154
9,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 0 / 2
7,495
535
2,467
10,046
4,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Danzaburou
MeLlamoRoberto
Danzaburou
12
1 / 0 / 0
6,897
493
9,834
9,748
4,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
14
2 / 1 / 0
7,166
512
8,145
12,628
12,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ix Chel
vOGSkywalker
Ix Chel
15
3 / 1 / 3
8,153
582
6,313
9,896
4,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
14
1
Kills
8
8
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
0
1
W
0
0
1
0.5
W
2
0
2
3
L
0
0
0
0
W
Danzaburou
MeLlamoRoberto
Danzaburou
1
0
0
1
L
0
4
0
0
W
Achilles
2
1
0
2
L
0
2
0
0
W
Ix Chel
vOGSkywalker
Ix Chel
3
1
3
4.5
L
Bellona
zilla-monsta
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,487
Damage
31,468
50,203
Taken
53,472
31,704
Mitigated
35,729
17,527
Healing
13,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,361
3,235
0
2,970
8,334
3,600
0
2,014
6,320
0
65,093
W
4,709
500
0
3,207
11,154
9,673
0
2,517
8,637
24,315
2,398
W
2,467
864
0
1,495
10,046
4,525
0
609
9,437
0
69,289
L
5,067
252
0
3,846
12,188
9,863
0
2,174
10,014
25,993
0
W
Danzaburou
MeLlamoRoberto
Danzaburou
9,834
4,801
0
3,571
9,748
4,635
651
2,448
7,300
0
65,170
L
3,887
248
0
500
5,627
2,078
45
2,612
3,015
41,846
2,107
W
Achilles
8,145
1,029
0
1,768
12,628
12,463
0
0
11,659
0
42,196
L
1,572
138
0
3,022
8,779
2,950
0
1,568
7,211
0
26,311
W
Ix Chel
vOGSkywalker
Ix Chel
6,313
1,044
403
3,056
9,896
4,433
288
3,328
6,519
57,802
0
L
Bellona
zilla-monsta
Bellona
7,600
1,924
0
7,189
15,275
13,213
703
2,193
11,906
0
63,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,354
Gold Earned
36,898
374
Minions Killed
410
0
Camps Cleared
0
1,261,561
Distance Traveled
1,459,398
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,591
471
99
7
0
271,086
0
W
Geb
7,187
513
46
3
0
301,624
0
W
Mercury
7,495
535
94
7
0
335,032
3
L
Geb
6,707
479
38
3
0
298,609
0
W
Danzaburou
6,897
493
97
7
0
277,721
2
L
Agni
6,692
478
83
6
0
195,961
0
W
Achilles
7,166
512
72
5
0
278,132
1
L
Thor
5,342
382
46
3
0
206,192
0
W
Ix Chel
8,153
582
101
7
0
266,889
0
L
Bellona
8,022
573
108
8
0
289,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role