Player Matchup

Maui
Maui
 
Maui
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Luduaver
Camazotz
Level 138
God Stats
7W - 2L
1,535 SR
Queue Stats
215W - 201L
1,556 Elo+
Solo
Eset
Eset
VoidSea
Eset
Level 128
God Stats
2W - 0L
1,715 SR
Queue Stats
79W - 80L
1,500 Elo+
Solo
Hachiman
Hachiman
ZeroSingular
Hachiman
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 32L
1,249 Elo+
Solo
Kukulkan
Kukulkan
ricardod22
Kukulkan
Level 120
God Stats
3W - 0L
1,744 SR
Queue Stats
139W - 195L
1,472 Elo+
Solo
Team Averages
Level 128
1,599 SR
1,455 Elo+

VS

Team Averages
Level 118
1,532 SR
1,516 Elo+
Olorun
Olorun
Dextro2014
Olorun
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 40L
1,416 Elo+
Solo
Agni
Agni
LuckyStyIe
Agni
Level 158
God Stats
1W - 3L
1,644 SR
Queue Stats
55W - 48L
1,534 Elo+
Solo
Hun Batz
Hun Batz
Vaiestudar
Hun Batz
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,644 Elo+
Solo
Odin
Odin
recebajr
Odin
Level 38
God Stats
2W - 3L
1,514 SR
Queue Stats
130W - 96L
1,482 Elo+
Solo
Kumbhakarna
Kumbhakarna
ÁrvoreDeNatal
Kumbhakarna
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
232W - 210L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
0 / 3 / 11
8,334
833
3,940
10,267
11,071
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Camazotz
Luduaver
Camazotz
15
4 / 2 / 7
8,804
880
12,460
13,766
9,275
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Eset
VoidSea
Eset
14
3 / 2 / 11
8,712
871
7,688
7,361
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
ZeroSingular
Hachiman
16
5 / 1 / 5
9,253
925
6,041
4,028
1,721
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
ricardod22
Kukulkan
15
4 / 2 / 3
9,021
902
9,592
6,542
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Dextro2014
Olorun
7
0 / 3 / 0
5,822
582
1,725
3,907
1,467
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
3 / 4 / 4
8,046
805
11,473
7,244
2,922
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Vaiestudar
Hun Batz
16
5 / 6 / 2
8,050
805
6,401
13,039
10,491
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Odin
12
0 / 2 / 5
6,343
634
969
5,702
4,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
ÁrvoreDeNatal
Kumbhakarna
13
1 / 1 / 7
8,123
812
3,291
12,944
11,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
27
16
Kills
9
10
Deaths
16
37
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
3
11
1.83
L
Olorun
Dextro2014
Olorun
0
3
0
0
L
3
4
4
1.25
W
Camazotz
Luduaver
Camazotz
4
2
7
3.75
L
Hun Batz
Vaiestudar
Hun Batz
5
6
2
1
W
Eset
VoidSea
Eset
3
2
11
4.25
W
Hachiman
ZeroSingular
Hachiman
5
1
5
7.5
L
Odin
0
2
5
1.25
W
Kukulkan
ricardod22
Kukulkan
4
2
3
2.75
L
Kumbhakarna
ÁrvoreDeNatal
Kumbhakarna
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,721
Damage
23,859
41,964
Taken
42,836
28,757
Mitigated
30,306
16,413
Healing
8,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
3,940
326
1,295
1,736
10,267
11,071
0
3,358
6,909
7,203
1,224
L
Olorun
Dextro2014
Olorun
1,725
871
60
195
3,907
1,467
0
2,685
1,062
4,075
0
L
11,473
131
529
616
7,244
2,922
0
2,929
4,023
26,867
0
W
Camazotz
Luduaver
Camazotz
12,460
1,457
500
6,500
13,766
9,275
826
6,195
7,571
0
22,981
L
Hun Batz
Vaiestudar
Hun Batz
6,401
1,281
546
757
13,039
10,491
0
4,678
7,943
0
18,579
W
Eset
VoidSea
Eset
7,688
265
1,058
1,773
7,361
3,537
948
3,286
4,075
13,530
0
W
Hachiman
ZeroSingular
Hachiman
6,041
4,768
479
202
4,028
1,721
2,883
332
3,696
0
14,560
L
Odin
969
290
0
780
5,702
4,212
0
4,783
869
0
2,165
W
Kukulkan
ricardod22
Kukulkan
9,592
652
818
2,052
6,542
3,153
619
2,624
3,918
26,319
159
L
Kumbhakarna
ÁrvoreDeNatal
Kumbhakarna
3,291
252
327
4,305
12,944
11,214
0
4,555
8,155
4,205
1,478

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,124
Gold Earned
36,384
119
Minions Killed
66
0
Camps Cleared
0
942,807
Distance Traveled
657,283
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
8,334
833
7
1
0
169,089
0
L
Olorun
5,822
582
8
1
0
46,201
0
L
Agni
8,046
805
28
3
0
193,215
0
W
Camazotz
8,804
880
15
2
0
195,686
0
L
Hun Batz
8,050
805
21
2
0
185,926
0
W
Eset
8,712
871
25
3
0
199,541
0
W
Hachiman
9,253
925
23
2
0
190,925
0
L
Odin
6,343
634
3
0
0
113,326
0
W
Kukulkan
9,021
902
49
5
0
187,566
0
L
Kumbhakarna
8,123
812
6
1
0
118,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role