Player Matchup

Tiamat
Tiamat
BloodshedBen
Tiamat
Level 86
God Stats
2W - 3L
1,281 SR
Queue Stats
97W - 99L
1,388 Elo+
Solo
Arachne
Arachne
CaseraBlanca
Arachne
Level 158
God Stats
6W - 8L
1,652 SR
Queue Stats
702W - 728L
1,420 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
canuto123
Ah Muzen Cab
Level 64
God Stats
3W - 2L
1,622 SR
Queue Stats
25W - 32L
1,453 Elo+
Solo
Maui
Maui
psyko74
Maui
Level 133
God Stats
20W - 11L
1,532 SR
Queue Stats
162W - 139L
1,452 Elo+
Solo
Gilgamesh
Gilgamesh
wallabo12
Gilgamesh
Level 46
God Stats
17W - 15L
1,554 SR
Queue Stats
184W - 200L
1,386 Elo+
Party 3
Team Averages
Level 97
1,528 SR
1,420 Elo+

VS

Team Averages
Level 61
1,551 SR
1,535 Elo+
Charybdis
Charybdis
Andi_ist_da1337
Charybdis
Level 68
God Stats
9W - 3L
1,651 SR
Queue Stats
192W - 181L
1,393 Elo+
Party 1
Anubis
Anubis
BigDJamal
Anubis
Level 72
God Stats
2W - 2L
1,681 SR
Queue Stats
13W - 4L
1,711 Elo+
Party 2
Jormungandr
Jormungandr
Ghost_snipes09
Jormungandr
Level 86
God Stats
2W - 1L
1,422 SR
Queue Stats
170W - 158L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
LadeAufLan
Sun Wukong
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 2L
1,711 Elo+
Party 2
Da Ji
Da Ji
Yungxsick
Da Ji
Level 66
God Stats
5W - 6L
1,500 SR
Queue Stats
144W - 147L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
7
0 / 4 / 0
3,875
484
1,474
5,001
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
CaseraBlanca
Arachne
9
0 / 0 / 0
4,583
573
959
6,057
2,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Ah Muzen Cab
canuto123
Ah Muzen Cab
7
0 / 0 / 0
4,146
518
4,192
4,094
1,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maui
psyko74
Maui
7
0 / 0 / 0
4,371
546
1,349
6,732
3,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
wallabo12
Gilgamesh
8
1 / 3 / 0
4,650
581
3,624
6,493
3,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Andi_ist_da1337
Charybdis
7
0 / 0 / 0
4,292
537
3,558
3,465
1,063
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
BigDJamal
Anubis
10
4 / 0 / 1
6,231
779
4,412
4,152
1,796
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Jormungandr
Ghost_snipes09
Jormungandr
7
0 / 0 / 0
4,595
574
3,765
6,350
3,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
LadeAufLan
Sun Wukong
7
2 / 1 / 0
4,300
538
1,764
4,773
2,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
Yungxsick
Da Ji
9
1 / 0 / 2
4,953
619
1,984
5,092
2,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
10
1
Kills
7
7
Deaths
1
0
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Andi_ist_da1337
Charybdis
0
0
0
0
W
Anubis
BigDJamal
Anubis
4
0
1
4.5
L
Tiamat
0
4
0
0
L
Arachne
CaseraBlanca
Arachne
0
0
0
0
W
Jormungandr
Ghost_snipes09
Jormungandr
0
0
0
0
W
Sun Wukong
LadeAufLan
Sun Wukong
2
1
0
2
W
Da Ji
Yungxsick
Da Ji
1
0
2
2
L
Ah Muzen Cab
canuto123
Ah Muzen Cab
0
0
0
0
L
Maui
psyko74
Maui
0
0
0
0
L
Gilgamesh
wallabo12
Gilgamesh
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,598
Damage
15,483
28,377
Taken
23,832
12,603
Mitigated
11,276
9,392
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Andi_ist_da1337
Charybdis
3,558
2,033
229
575
3,465
1,063
0
270
3,195
0
24,175
W
Anubis
BigDJamal
Anubis
4,412
717
0
2,905
4,152
1,796
735
1,474
2,678
40,032
1,671
L
Tiamat
1,474
257
0
750
5,001
2,103
0
2,374
2,627
16,814
566
L
Arachne
CaseraBlanca
Arachne
959
755
0
4,272
6,057
2,038
0
1,286
4,771
0
36,628
W
Jormungandr
Ghost_snipes09
Jormungandr
3,765
795
725
683
6,350
3,747
0
912
5,438
21,335
2,090
W
Sun Wukong
LadeAufLan
Sun Wukong
1,764
368
0
1,486
4,773
2,590
0
0
4,504
0
12,640
W
Da Ji
Yungxsick
Da Ji
1,984
751
0
615
5,092
2,080
0
0
4,975
0
28,427
L
Ah Muzen Cab
canuto123
Ah Muzen Cab
4,192
1,072
0
902
4,094
1,461
0
1,178
2,916
0
27,937
L
Maui
psyko74
Maui
1,349
365
168
2,522
6,732
3,852
0
2,079
4,653
14,666
844
L
Gilgamesh
wallabo12
Gilgamesh
3,624
985
0
778
6,493
3,149
0
968
5,282
0
20,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,625
Gold Earned
24,371
204
Minions Killed
209
0
Camps Cleared
0
788,622
Distance Traveled
715,515
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,292
537
43
5
0
149,627
0
W
Anubis
6,231
779
73
9
0
146,053
0
L
Tiamat
3,875
484
29
4
0
123,247
0
L
Arachne
4,583
573
69
9
0
201,938
0
W
Jormungandr
4,595
574
31
4
0
168,174
2
W
Sun Wukong
4,300
538
16
2
0
93,063
0
W
Da Ji
4,953
619
46
6
0
158,598
0
L
Ah Muzen Cab
4,146
518
47
6
0
163,731
0
L
Maui
4,371
546
25
3
0
153,007
2
L
Gilgamesh
4,650
581
34
4
0
146,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role