Player Matchup

Osiris
Osiris
 
Osiris
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Bartek200-
Nut
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,344 Elo+
Party 1
Ymir
Ymir
BuszeQ
Ymir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 43L
1,450 Elo+
Party 1
Erlang Shen
Erlang Shen
CryMe_0
Erlang Shen
Level 86
God Stats
0W - 1L
1,715 SR
Queue Stats
3W - 7L
1,174 Elo+
Solo
Anhur
Anhur
Samurai_Cake
Anhur
Level 121
God Stats
0W - 1L
1,312 SR
Queue Stats
12W - 15L
1,070 Elo+
Solo
Team Averages
Level 96
1,506 SR
1,308 Elo+

VS

Team Averages
Level 116
1,522 SR
1,466 Elo+
Arachne
Arachne
GalateaNociva
Arachne
Level 139
God Stats
6W - 7L
1,343 SR
Queue Stats
180W - 209L
1,354 Elo+
Solo
Ao Kuang
Ao Kuang
NapTooN
Ao Kuang
Level 130
God Stats
4W - 2L
1,327 SR
Queue Stats
243W - 245L
1,547 Elo+
Solo
Ares
Ares
Oninek
Ares
Level 120
God Stats
2W - 0L
1,687 SR
Queue Stats
87W - 72L
1,418 Elo+
Solo
Janus
Janus
OpEdgey
Janus
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,532 Elo+
Solo
Persephone
Persephone
Sulo642
Persephone
Level 86
God Stats
2W - 0L
1,751 SR
Queue Stats
57W - 51L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 4 / 4
6,965
697
5,885
11,831
12,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

12
0 / 4 / 3
6,318
632
4,725
7,741
3,996
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Ymir
BuszeQ
Ymir
14
3 / 3 / 2
7,109
711
5,634
11,720
11,790
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
CryMe_0
Erlang Shen
12
1 / 7 / 3
7,286
729
4,219
14,925
9,276
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

13
2 / 6 / 3
7,308
731
4,361
11,611
5,773
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
15
4 / 1 / 13
8,961
896
6,948
6,747
4,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Ao Kuang
NapTooN
Ao Kuang
14
6 / 3 / 13
9,646
965
7,773
12,239
13,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ares
Oninek
Ares
14
3 / 1 / 12
8,898
890
9,577
9,846
11,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Janus
OpEdgey
Janus
16
7 / 2 / 13
9,692
969
14,149
5,834
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
Sulo642
Persephone
16
4 / 0 / 14
8,906
891
12,042
4,627
2,042
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
89
6
Kills
24
24
Deaths
7
15
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
4
4
0.5
L
0
4
3
0.38
L
Ymir
BuszeQ
Ymir
3
3
2
1.33
L
Erlang Shen
CryMe_0
Erlang Shen
1
7
3
0.36
W
Arachne
4
1
13
10.5
W
Ao Kuang
NapTooN
Ao Kuang
6
3
13
4.17
W
Ares
Oninek
Ares
3
1
12
9
W
Janus
OpEdgey
Janus
7
2
13
6.75
L
2
6
3
0.58
W
Persephone
Sulo642
Persephone
4
0
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,824
Damage
50,489
57,828
Taken
39,293
43,417
Mitigated
34,149
10,259
Healing
17,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
5,885
664
595
2,240
11,831
12,582
0
8,500
3,097
0
13,972
L
4,725
2,868
564
167
7,741
3,996
120
6,342
1,277
0
9,492
L
Ymir
BuszeQ
Ymir
5,634
440
318
2,350
11,720
11,790
0
7,740
3,767
17,157
0
L
Erlang Shen
CryMe_0
Erlang Shen
4,219
1,569
378
1,451
14,925
9,276
0
9,992
4,479
0
6,844
W
Arachne
6,948
4,463
210
2,103
6,747
4,966
1,249
750
5,619
0
12,548
W
Ao Kuang
NapTooN
Ao Kuang
7,773
817
542
3,682
12,239
13,084
1,488
1,898
9,929
11,315
2,104
W
Ares
Oninek
Ares
9,577
336
805
3,613
9,846
11,534
46
1,427
8,113
10,825
3,294
W
Janus
OpEdgey
Janus
14,149
1,735
1,224
1,412
5,834
2,523
654
528
5,050
24,999
273
L
4,361
1,958
221
1,975
11,611
5,773
0
8,144
3,269
0
15,551
W
Persephone
Sulo642
Persephone
12,042
783
1,440
2,095
4,627
2,042
172
1,031
3,387
30,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,986
Gold Earned
46,103
114
Minions Killed
101
0
Camps Cleared
0
841,296
Distance Traveled
994,752
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,965
697
22
2
0
193,343
0
L
Nut
6,318
632
14
1
0
163,904
0
L
Ymir
7,109
711
33
3
0
161,268
0
L
Erlang Shen
7,286
729
12
1
0
162,608
0
W
Arachne
8,961
896
16
2
0
195,961
0
W
Ao Kuang
9,646
965
9
1
0
199,908
0
W
Ares
8,898
890
6
1
0
207,674
0
W
Janus
9,692
969
36
4
0
187,418
0
L
Anhur
7,308
731
33
3
0
160,173
0
W
Persephone
8,906
891
34
3
0
203,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role