Player Matchup

Bellona
Bellona
BAOLO8750
Bellona
Level 149
God Stats
0W - 1L
1,727 SR
Queue Stats
73W - 67L
1,554 Elo+
Party 1
Hachiman
Hachiman
Reborn7405
Hachiman
Level 203
God Stats
0W - 1L
1,177 SR
Queue Stats
78W - 76L
1,522 Elo+
Party 1
Ra
Ra
TalkinBeard_TV
Ra
Level 148
God Stats
4W - 1L
1,912 SR
Queue Stats
120W - 106L
1,515 Elo+
Solo
Bacchus
Bacchus
UnhappyToast865
Bacchus
Level 188
God Stats
0W - 1L
1,354 SR
Queue Stats
71W - 59L
1,556 Elo+
Party 1
Thanatos
Thanatos
Ybivan
Thanatos
Level 84
God Stats
2W - 3L
1,277 SR
Queue Stats
7W - 10L
1,336 Elo+
Solo
Team Averages
Level 154
1,490 SR
1,497 Elo+

VS

Team Averages
Level 122
1,498 SR
1,534 Elo+
Cabrakan
Cabrakan
FluffyMedic
Cabrakan
Level 68
God Stats
9W - 6L
1,550 SR
Queue Stats
137W - 148L
1,521 Elo+
Solo
Cu Chulainn
Cu Chulainn
Poggi_08
Cu Chulainn
Level 135
God Stats
3W - 2L
1,520 SR
Queue Stats
34W - 41L
1,520 Elo+
Party 2
Da Ji
Da Ji
Spykoko69
Da Ji
Level 141
God Stats
5W - 4L
1,500 SR
Queue Stats
169W - 153L
1,594 Elo+
Solo
Neith
Neith
TheFlamingDargon
Neith
Level 118
God Stats
5W - 2L
1,639 SR
Queue Stats
129W - 126L
1,500 Elo+
Solo
Vulcan
Vulcan
balsamo-placoide
Vulcan
Level 146
God Stats
3W - 2L
1,280 SR
Queue Stats
105W - 94L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BAOLO8750
Bellona
14
0 / 5 / 1
8,234
484
6,619
18,594
16,660
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Reborn7405
Hachiman
15
0 / 3 / 2
8,467
498
5,278
8,712
3,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 7 / 1
7,611
448
6,222
13,594
5,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 0 / 1
8,384
493
7,324
12,341
13,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Ybivan
Thanatos
13
2 / 6 / 1
7,775
457
5,091
16,850
7,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
FluffyMedic
Cabrakan
13
3 / 1 / 4
8,542
502
6,084
11,137
8,715
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
Poggi_08
Cu Chulainn
17
8 / 0 / 2
10,631
625
12,980
12,961
14,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
Spykoko69
Da Ji
16
8 / 1 / 5
9,851
579
10,158
12,003
6,062
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
1 / 1 / 5
10,128
596
7,286
8,506
3,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 2 / 4
8,983
528
10,255
9,248
3,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
5
Kills
21
21
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Bellona
BAOLO8750
Bellona
0
5
1
0.1
W
Cabrakan
FluffyMedic
Cabrakan
3
1
4
5
W
Cu Chulainn
Poggi_08
Cu Chulainn
8
0
2
9
L
Hachiman
Reborn7405
Hachiman
0
3
2
0.33
W
Da Ji
Spykoko69
Da Ji
8
1
5
10.5
L
1
7
1
0.21
W
1
1
5
3.5
L
2
0
1
2.5
L
Thanatos
Ybivan
Thanatos
2
6
1
0.42
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,534
Damage
46,763
70,091
Taken
53,855
46,811
Mitigated
36,303
21,129
Healing
10,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BAOLO8750
Bellona
6,619
3,964
0
7,168
18,594
16,660
0
519
18,075
0
70,657
W
Cabrakan
FluffyMedic
Cabrakan
6,084
1,267
0
3,328
11,137
8,715
181
4,264
6,643
22,946
0
W
Cu Chulainn
Poggi_08
Cu Chulainn
12,980
2,750
0
2,853
12,961
14,435
619
162
12,799
1,775
83,395
L
Hachiman
Reborn7405
Hachiman
5,278
2,407
0
2,916
8,712
3,377
0
1,450
7,262
0
70,392
W
Da Ji
Spykoko69
Da Ji
10,158
2,400
0
720
12,003
6,062
47
1,543
10,306
0
85,926
L
6,222
696
373
1,806
13,594
5,336
0
6,236
7,358
59,018
0
W
7,286
1,738
0
2,381
8,506
3,669
0
1,190
7,316
0
109,314
L
7,324
1,698
0
2,834
12,341
13,966
0
4,986
7,355
32,384
4,263
L
Thanatos
Ybivan
Thanatos
5,091
632
0
6,032
16,850
7,472
0
3,995
12,855
0
43,669
W
10,255
5,023
0
1,691
9,248
3,422
88
6,033
2,817
74,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,471
Gold Earned
48,135
468
Minions Killed
582
0
Camps Cleared
0
1,582,555
Distance Traveled
1,589,510
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,234
484
115
7
0
298,555
2
W
Cabrakan
8,542
502
32
2
0
300,256
4
W
Cu Chulainn
10,631
625
130
8
0
295,202
1
L
Hachiman
8,467
498
132
8
0
318,005
8
W
Da Ji
9,851
579
130
8
0
350,812
0
L
Ra
7,611
448
128
8
0
309,454
1
W
Neith
10,128
596
172
10
0
302,683
3
L
Bacchus
8,384
493
39
2
0
346,006
5
L
Thanatos
7,775
457
54
3
0
310,535
0
W
Vulcan
8,983
528
118
7
0
340,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role