Player Matchup

Osiris
Osiris
Masters
 
Osiris
Masters
Level 213
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum III
 
Guan Yu
Platinum III
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond III
AlefinAle
Rama
Diamond III
Level 189
God Stats
45W - 44L
1,553 SR
Queue Stats
345W - 324L
2,230 MMR
Solo
Janus
Janus
Diamond IV
DarkWolf30
Janus
Diamond IV
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 95L
2,114 MMR
Solo
Persephone
Persephone
Diamond III
eterni2
Persephone
Diamond III
Level 157
God Stats
1W - 0L
1,551 SR
Queue Stats
131W - 119L
2,300 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 161
1,521 SR
1,929 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 179
1,644 SR
2,062 MMR
Kumbhakarna
Kumbhakarna
Diamond IV
 
Kumbhakarna
Diamond IV
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Diamond III
Maqb
Anhur
Diamond III
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 58L
2,143 MMR
Solo
Vamana
Vamana
Diamond III
ShiroNiji
Vamana
Diamond III
Level 163
God Stats
2W - 2L
1,417 SR
Queue Stats
71W - 55L
2,230 MMR
Party 1
Ravana
Ravana
Diamond III
ZorroHD12
Ravana
Diamond III
Level 190
God Stats
8W - 4L
1,752 SR
Queue Stats
174W - 159L
2,106 MMR
Solo
Zeus
Zeus
Diamond II
iZerdox
Zeus
Diamond II
Level 210
God Stats
5W - 2L
2,050 SR
Queue Stats
108W - 89L
2,331 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
0 / 0 / 1
3,547
709
472
2,837
1,361
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Guan Yu
 
Guan Yu
6
0 / 1 / 0
3,263
653
1,547
4,725
1,905
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rama
5
0 / 0 / 0
2,977
595
2,514
2,529
600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Janus
6
1 / 0 / 0
3,503
701
1,290
3,757
1,046
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
eterni2
Persephone
6
0 / 0 / 0
3,637
727
40
821
215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bans
SusanoSurtrGilgamesh

VS

Bans
AthenaAh Muzen CabKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
5
0 / 0 / 0
3,372
674
1,314
3,103
1,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
Maqb
Anhur
5
0 / 1 / 0
3,043
609
3,108
3,852
1,032
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Vamana
ShiroNiji
Vamana
7
1 / 0 / 0
4,294
859
3,223
4,246
1,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Ravana
ZorroHD12
Ravana
1
0 / 0 / 0
2,418
484
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Zeus
iZerdox
Zeus
7
0 / 0 / 0
3,714
743
440
1,570
337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
1
Kills
1
1
Deaths
1
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
0
1
0.5
W
Guan Yu
 
Guan Yu
0
1
0
0
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
W
Rama
0
0
0
0
W
Janus
1
0
0
1
L
Anhur
Maqb
Anhur
0
1
0
0
L
Vamana
ShiroNiji
Vamana
1
0
0
1
L
Ravana
ZorroHD12
Ravana
0
0
0
0
W
Persephone
eterni2
Persephone
0
0
0
0
L
Zeus
iZerdox
Zeus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,863
Damage
8,085
14,669
Taken
12,771
5,127
Mitigated
4,718
7,603
Healing
6,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
472
135
0
2,023
2,837
1,361
0
153
2,684
0
24,027
W
Guan Yu
 
Guan Yu
1,547
195
0
2,061
4,725
1,905
0
0
4,214
0
16,450
L
Kumbhakarna
 
Kumbhakarna
1,314
357
0
1,862
3,103
1,672
0
526
2,577
7,913
0
W
Rama
2,514
2,278
0
1,673
2,529
600
0
385
2,144
0
15,097
W
Janus
1,290
394
0
1,516
3,757
1,046
0
871
2,886
10,821
0
L
Anhur
Maqb
Anhur
3,108
1,936
0
1,314
3,852
1,032
0
764
3,088
0
16,195
L
Vamana
ShiroNiji
Vamana
3,223
1,179
0
2,530
4,246
1,677
0
0
3,855
0
25,731
L
Ravana
ZorroHD12
Ravana
0
0
0
0
0
0
0
0
0
0
0
W
Persephone
eterni2
Persephone
40
0
0
330
821
215
0
339
482
17,726
240
L
Zeus
iZerdox
Zeus
440
41
0
750
1,570
337
0
40
1,530
22,827
545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,927
Gold Earned
16,841
158
Minions Killed
142
0
Camps Cleared
0
538,506
Distance Traveled
402,681
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
3,547
709
48
10
0
120,429
0
W
Guan Yu
3,263
653
32
6
0
102,922
0
L
Kumbhakarna
3,372
674
7
1
0
105,112
2
W
Rama
2,977
595
27
5
0
97,881
0
W
Janus
3,503
701
14
3
0
103,244
0
L
Anhur
3,043
609
33
7
0
89,207
0
L
Vamana
4,294
859
48
10
0
116,627
0
L
Ravana
2,418
484
0
0
0
0
0
W
Persephone
3,637
727
37
7
0
114,030
0
L
Zeus
3,714
743
54
11
0
91,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role