Player Matchup

Anubis
Anubis
 
Anubis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Ass-a-seins
Xing Tian
Level 123
God Stats
11W - 11L
1,322 SR
Queue Stats
44W - 70L
1,510 Elo+
Party 1
Heimdallr
Heimdallr
Pablovsbz
Heimdallr
Level 109
God Stats
7W - 11L
1,447 SR
Queue Stats
327W - 348L
1,503 Elo+
Party 1
Bastet
Bastet
Trsmaxou
Bastet
Level 97
God Stats
1W - 1L
1,276 SR
Queue Stats
34W - 60L
1,363 Elo+
Party 1
Nox
Nox
l-Nvexia
Nox
Level 62
God Stats
1W - 3L
1,482 SR
Queue Stats
115W - 136L
1,518 Elo+
Party 1
Team Averages
Level 110
1,406 SR
1,479 Elo+

VS

Team Averages
Level 57
1,494 SR
1,520 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Kimmokee01
Vulcan
Level 84
God Stats
13W - 10L
1,676 SR
Queue Stats
236W - 209L
1,554 Elo+
Solo
Chaac
Chaac
McTostaMista
Chaac
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
fstghgfhg
Morgan Le Fay
Level 20
God Stats
1W - 5L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
ktystal
Heimdallr
Level 117
God Stats
0W - 2L
1,294 SR
Queue Stats
462W - 439L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
5 / 0 / 2
9,018
601
7,758
6,250
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Ass-a-seins
Xing Tian
14
4 / 1 / 1
8,477
565
14,289
18,305
16,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heimdallr
Pablovsbz
Heimdallr
16
1 / 0 / 2
8,577
572
5,487
7,505
3,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bastet
Trsmaxou
Bastet
15
3 / 0 / 1
8,052
537
4,536
10,070
3,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
0 / 1 / 4
6,988
466
723
4,980
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
0 / 2 / 1
6,515
434
3,978
11,285
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Vulcan
Kimmokee01
Vulcan
12
0 / 1 / 2
6,599
440
6,103
5,498
2,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

12
0 / 4 / 0
7,306
487
9,980
18,816
9,494
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
fstghgfhg
Morgan Le Fay
12
2 / 4 / 0
7,237
482
4,766
8,136
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
ktystal
Heimdallr
12
0 / 2 / 0
6,899
460
3,130
8,528
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
2
2
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
2
6
L
Cliodhna
 
Cliodhna
0
2
1
0.25
W
Xing Tian
Ass-a-seins
Xing Tian
4
1
1
4.5
L
Vulcan
Kimmokee01
Vulcan
0
1
2
1
L
0
4
0
0
W
Heimdallr
Pablovsbz
Heimdallr
1
0
2
2
W
Bastet
Trsmaxou
Bastet
3
0
1
3.5
L
Morgan Le Fay
fstghgfhg
Morgan Le Fay
2
4
0
0.5
L
Heimdallr
ktystal
Heimdallr
0
2
0
0
W
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,793
Damage
27,957
47,110
Taken
52,263
28,787
Mitigated
21,433
21,382
Healing
18,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,758
62
0
2,571
6,250
3,174
526
3,342
2,737
70,874
0
L
Cliodhna
 
Cliodhna
3,978
1,430
0
5,651
11,285
4,128
0
2,101
8,879
0
50,570
W
Xing Tian
Ass-a-seins
Xing Tian
14,289
2,238
0
4,445
18,305
16,122
0
647
17,616
57,121
1,326
L
Vulcan
Kimmokee01
Vulcan
6,103
1,651
0
1,497
5,498
2,189
0
2,371
3,037
45,133
1,052
L
9,980
3,043
0
6,791
18,816
9,494
0
11,468
5,505
0
60,102
W
Heimdallr
Pablovsbz
Heimdallr
5,487
3,363
0
4,895
7,505
3,440
457
1,765
5,410
0
90,989
W
Bastet
Trsmaxou
Bastet
4,536
865
0
8,104
10,070
3,814
0
1,573
8,456
0
69,351
L
Morgan Le Fay
fstghgfhg
Morgan Le Fay
4,766
496
0
1,710
8,136
2,364
0
3,145
4,727
44,503
2,218
L
Heimdallr
ktystal
Heimdallr
3,130
1,605
0
3,005
8,528
3,258
184
838
7,648
0
56,305
W
723
61
0
1,367
4,980
2,237
324
2,539
2,299
16,089
863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,112
Gold Earned
34,556
507
Minions Killed
435
0
Camps Cleared
0
1,471,060
Distance Traveled
1,448,387
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,018
601
133
9
0
309,178
9
L
Cliodhna
6,515
434
88
6
0
325,022
0
W
Xing Tian
8,477
565
84
6
0
262,827
0
L
Vulcan
6,599
440
55
4
0
316,923
0
L
Chaac
7,306
487
106
7
0
284,504
0
W
Heimdallr
8,577
572
141
9
0
287,176
2
W
Bastet
8,052
537
115
8
0
313,764
0
L
Morgan Le Fay
7,237
482
82
5
0
272,473
0
L
Heimdallr
6,899
460
104
7
0
249,465
0
W
Nox
6,988
466
34
2
0
298,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role