Player Matchup

Set
Set
Applejuiiice
Set
Level 157
God Stats
1W - 2L
1,696 SR
Queue Stats
340W - 290L
1,507 Elo+
Party 1
Chernobog
Chernobog
Azmodron
Chernobog
Level 101
God Stats
11W - 5L
1,441 SR
Queue Stats
93W - 74L
1,513 Elo+
Solo
Charon
Charon
Cover00
Charon
Level 124
God Stats
3W - 2L
1,810 SR
Queue Stats
15W - 7L
1,691 Elo+
Solo
Ix Chel
Ix Chel
ExecutiveHealer
Ix Chel
Level 148
God Stats
3W - 6L
1,425 SR
Queue Stats
3W - 8L
1,377 Elo+
Solo
Jing Wei
Jing Wei
lKyrielightl
Jing Wei
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,398 Elo+
Party 1
Team Averages
Level 107
1,574 SR
1,497 Elo+

VS

Team Averages
Level 118
1,623 SR
1,527 Elo+
Kukulkan
Kukulkan
BigGarry
Kukulkan
Level 111
God Stats
60W - 68L
1,548 SR
Queue Stats
530W - 540L
1,501 Elo+
Solo
Sun Wukong
Sun Wukong
TheKINGG77
Sun Wukong
Level 69
God Stats
19W - 10L
1,494 SR
Queue Stats
261W - 264L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Viicen94
Ah Muzen Cab
Level 153
God Stats
1W - 1L
1,613 SR
Queue Stats
269W - 158L
1,639 Elo+
Solo
Geb
Geb
wweeww
Geb
Level 129
God Stats
6W - 1L
1,944 SR
Queue Stats
214W - 195L
1,556 Elo+
Solo
Serqet
Serqet
xReymx
Serqet
Level 129
God Stats
10W - 5L
1,519 SR
Queue Stats
297W - 308L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,727
1,145
4,261
4,482
2,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Mace

Mace

+10
Physical Power

Chernobog
Azmodron
Chernobog
10
0 / 0 / 0
5,680
1,136
1,687
2,419
857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Cover00
Charon
11
0 / 0 / 0
6,430
1,286
4,188
2,415
2,059
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 0 / 0
5,086
1,017
0
0
0
Jing Wei
lKyrielightl
Jing Wei
9
0 / 2 / 0
5,364
1,073
1,230
4,351
1,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

367

VS

Team 2 Tickets

395

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigGarry
Kukulkan
11
0 / 0 / 3
5,866
1,173
2,388
1,307
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TheKINGG77
Sun Wukong
11
0 / 0 / 2
5,702
1,140
2,476
2,811
1,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Viicen94
Ah Muzen Cab
11
0 / 0 / 3
5,805
1,161
1,911
3,296
1,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Geb
wweeww
Geb
11
2 / 0 / 1
6,814
1,363
2,086
3,078
2,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Serqet
xReymx
Serqet
11
1 / 0 / 2
5,816
1,163
2,496
2,342
1,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
14
0
Kills
3
3
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Chernobog
Azmodron
Chernobog
0
0
0
0
W
Kukulkan
BigGarry
Kukulkan
0
0
3
1.5
L
Charon
Cover00
Charon
0
0
0
0
L
0
0
0
0
W
Sun Wukong
TheKINGG77
Sun Wukong
0
0
2
1
W
Ah Muzen Cab
Viicen94
Ah Muzen Cab
0
0
3
1.5
L
Jing Wei
lKyrielightl
Jing Wei
0
2
0
0
W
Geb
wweeww
Geb
2
0
1
2.5
W
Serqet
xReymx
Serqet
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,366
Damage
11,357
13,667
Taken
12,834
7,012
Mitigated
7,369
1,578
Healing
1,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,261
1,043
0
370
4,482
2,446
0
1,059
3,278
0
20,675
L
Chernobog
Azmodron
Chernobog
1,687
855
0
290
2,419
857
0
314
2,105
0
16,705
W
Kukulkan
BigGarry
Kukulkan
2,388
183
0
0
1,307
608
0
664
643
24,229
575
L
Charon
Cover00
Charon
4,188
419
0
623
2,415
2,059
0
641
1,774
14,264
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
TheKINGG77
Sun Wukong
2,476
345
0
170
2,811
1,500
0
1,030
1,781
0
11,721
W
Ah Muzen Cab
Viicen94
Ah Muzen Cab
1,911
586
0
576
3,296
1,262
0
941
2,355
0
10,141
L
Jing Wei
lKyrielightl
Jing Wei
1,230
1,024
0
295
4,351
1,650
0
2,033
2,318
0
2,693
W
Geb
wweeww
Geb
2,086
154
0
631
3,078
2,681
0
937
2,141
4,410
1,008
W
Serqet
xReymx
Serqet
2,496
574
0
0
2,342
1,318
0
616
1,726
0
3,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,287
Gold Earned
30,003
98
Minions Killed
107
4
Camps Cleared
6
449,974
Distance Traveled
544,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,727
1,145
40
8
1
123,627
0
L
Chernobog
5,680
1,136
32
6
0
115,761
0
W
Kukulkan
5,866
1,173
56
11
2
111,752
0
L
Charon
6,430
1,286
14
3
1
113,210
0
L
Ix Chel
5,086
1,017
0
0
0
0
0
W
Sun Wukong
5,702
1,140
19
4
0
106,790
0
W
Ah Muzen Cab
5,805
1,161
27
5
2
99,555
0
L
Jing Wei
5,364
1,073
12
2
2
97,376
0
W
Geb
6,814
1,363
2
0
0
112,103
0
W
Serqet
5,816
1,163
3
1
2
113,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role