Player Matchup

Skadi
Skadi
F4ted
Skadi
Level 62
God Stats
3W - 0L
1,500 SR
Queue Stats
48W - 39L
1,443 Elo+
Solo
Hel
Hel
Medicated Thug
Hel
Level 105
God Stats
13W - 9L
1,664 SR
Queue Stats
121W - 115L
1,545 Elo+
Solo
Tyr
Tyr
OmnipotentLuke
Tyr
Level 89
God Stats
4W - 4L
1,780 SR
Queue Stats
5W - 6L
1,617 Elo+
Solo
Freya
Freya
TheBlackClap
Freya
Level 91
God Stats
83W - 90L
1,430 SR
Queue Stats
554W - 563L
1,511 Elo+
Solo
Baron Samedi
Baron Samedi
kinglew89
Baron Samedi
Level 154
God Stats
110W - 79L
1,556 SR
Queue Stats
194W - 219L
1,459 Elo+
Solo
Team Averages
Level 100
1,586 SR
1,515 Elo+

VS

Team Averages
Level 84
1,639 SR
1,546 Elo+
Surtr
Surtr
ASoulers
Surtr
Level 126
God Stats
29W - 27L
1,819 SR
Queue Stats
258W - 260L
1,529 Elo+
Solo
Apollo
Apollo
AbyssLorD2
Apollo
Level 95
God Stats
306W - 336L
1,472 SR
Queue Stats
310W - 336L
1,440 Elo+
Solo
Cthulhu
Cthulhu
GVO973
Cthulhu
Level 61
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Awilix
Awilix
TGYK
Awilix
Level 49
God Stats
1W - 1L
1,820 SR
Queue Stats
25W - 29L
1,457 Elo+
Solo
Baron Samedi
Baron Samedi
WinglessGold756
Baron Samedi
Level 87
God Stats
1W - 2L
1,583 SR
Queue Stats
2W - 2L
1,802 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
F4ted
Skadi
14
4 / 0 / 6
9,085
1,136
8,223
5,656
2,268
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 0 / 9
8,562
1,070
6,782
5,274
2,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

14
4 / 2 / 2
9,494
1,187
7,365
11,792
7,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
2 / 1 / 6
8,552
1,069
6,621
4,550
1,903
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
kinglew89
Baron Samedi
14
1 / 0 / 5
8,473
1,059
8,455
2,506
1,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Team 1 Tickets

349

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
ASoulers
Surtr
13
0 / 2 / 3
7,839
980
5,675
8,663
7,059
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
AbyssLorD2
Apollo
12
0 / 1 / 1
7,178
897
690
2,547
865
Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cthulhu
GVO973
Cthulhu
13
0 / 2 / 3
7,703
963
5,501
10,409
8,295
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Awilix
TGYK
Awilix
12
2 / 6 / 0
7,957
995
5,973
14,544
5,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
WinglessGold756
Baron Samedi
13
1 / 1 / 2
8,244
1,031
8,641
5,212
2,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
12
Kills
3
3
Deaths
12
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Surtr
ASoulers
Surtr
0
2
3
0.75
L
Apollo
AbyssLorD2
Apollo
0
1
1
0.5
W
Skadi
F4ted
Skadi
4
0
6
7
L
Cthulhu
GVO973
Cthulhu
0
2
3
0.75
W
1
0
9
5.5
W
4
2
2
2.5
L
Awilix
TGYK
Awilix
2
6
0
0.33
W
2
1
6
5
L
Baron Samedi
WinglessGold756
Baron Samedi
1
1
2
2
W
Baron Samedi
kinglew89
Baron Samedi
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,446
Damage
26,480
29,778
Taken
41,375
15,706
Mitigated
24,915
11,655
Healing
4,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
ASoulers
Surtr
5,675
1,947
0
2,032
8,663
7,059
0
3,399
4,978
362
16,176
L
Apollo
AbyssLorD2
Apollo
690
70
0
0
2,547
865
0
839
1,637
0
4,532
W
Skadi
F4ted
Skadi
8,223
3,726
0
67
5,656
2,268
0
3,549
2,107
0
30,163
L
Cthulhu
GVO973
Cthulhu
5,501
313
0
0
10,409
8,295
0
6,032
4,201
15,450
0
W
6,782
106
1,670
3,063
5,274
2,258
0
3,530
1,744
18,806
206
W
7,365
1,475
0
4,366
11,792
7,405
0
4,124
7,668
0
18,243
L
Awilix
TGYK
Awilix
5,973
1,727
0
170
14,544
5,753
0
8,246
6,111
0
15,124
W
6,621
2,787
159
322
4,550
1,903
0
2,126
2,424
16,077
0
L
Baron Samedi
WinglessGold756
Baron Samedi
8,641
316
1,065
851
5,212
2,943
0
2,520
2,692
26,286
0
W
Baron Samedi
kinglew89
Baron Samedi
8,455
930
946
1,062
2,506
1,872
0
960
1,546
25,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,166
Gold Earned
38,921
185
Minions Killed
119
8
Camps Cleared
3
748,936
Distance Traveled
604,587
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
7,839
980
26
3
1
119,952
1
L
Apollo
7,178
897
5
1
1
59,890
0
W
Skadi
9,085
1,136
66
8
1
143,153
0
L
Cthulhu
7,703
963
22
3
0
137,906
0
W
Hel
8,562
1,070
38
5
0
152,635
0
W
Tyr
9,494
1,187
20
3
1
149,490
0
L
Awilix
7,957
995
19
2
0
148,513
0
W
Freya
8,552
1,069
28
4
1
157,352
0
L
Baron Samedi
8,244
1,031
47
6
1
138,326
0
W
Baron Samedi
8,473
1,059
33
4
5
146,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role