Player Matchup

Athena
Athena
Gahel
Athena
Level 158
God Stats
5W - 3L
1,401 SR
Queue Stats
149W - 153L
1,505 Elo+
Party 1
Sylvanus
Sylvanus
Glorendel
Sylvanus
Level 159
God Stats
2W - 1L
1,494 SR
Queue Stats
118W - 134L
1,493 Elo+
Party 1
Raijin
Raijin
Hydelloon
Raijin
Level 100
God Stats
2W - 0L
1,701 SR
Queue Stats
28W - 23L
1,526 Elo+
Party 1
Xbalanque
Xbalanque
MeThaaH
Xbalanque
Level 161
God Stats
13W - 2L
1,904 SR
Queue Stats
469W - 478L
1,525 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Viicen94
Ah Muzen Cab
Level 153
God Stats
4W - 4L
1,585 SR
Queue Stats
180W - 186L
1,523 Elo+
Solo
Team Averages
Level 146
1,617 SR
1,515 Elo+

VS

Team Averages
Level 151
1,453 SR
1,521 Elo+
Ares
Ares
 
Ares
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dreamseeker
Danzaburou
Level 183
God Stats
1W - 2L
1,154 SR
Queue Stats
56W - 54L
1,487 Elo+
Party 2
Ullr
Ullr
Neof0x
Ullr
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 57L
1,510 Elo+
Party 2
Chang'e
Chang'e
Scorn2604
Chang'e
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
166W - 160L
1,549 Elo+
Solo
Hachiman
Hachiman
Tomnomnomz
Hachiman
Level 128
God Stats
2W - 2L
1,612 SR
Queue Stats
113W - 119L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Gahel
Athena
16
5 / 1 / 16
10,239
931
7,892
16,139
22,102
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sylvanus
Glorendel
Sylvanus
15
3 / 2 / 20
9,807
892
10,364
15,490
17,597
Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
Hydelloon
Raijin
16
5 / 0 / 17
10,281
935
11,676
7,576
5,212
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Xbalanque
MeThaaH
Xbalanque
15
7 / 3 / 13
9,471
861
25,080
14,136
8,398
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Muzen Cab
Viicen94
Ah Muzen Cab
16
4 / 1 / 14
9,640
876
16,809
11,752
7,460
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
14
0 / 4 / 4
7,924
720
7,162
19,013
22,227
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
Dreamseeker
Danzaburou
12
0 / 7 / 4
7,324
666
10,214
15,544
7,680
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
Neof0x
Ullr
13
0 / 5 / 4
7,459
678
9,419
13,169
6,863
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chang'e
Scorn2604
Chang'e
15
2 / 5 / 2
8,005
728
11,245
17,452
8,894
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
Tomnomnomz
Hachiman
15
3 / 3 / 0
8,000
727
12,576
11,166
4,916
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
19
24
Kills
5
7
Deaths
24
80
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
4
0.5
L
Danzaburou
Dreamseeker
Danzaburou
0
7
4
0.29
W
Athena
Gahel
Athena
5
1
16
13
W
Sylvanus
Glorendel
Sylvanus
3
2
20
6.5
W
Raijin
Hydelloon
Raijin
5
0
17
13.5
W
Xbalanque
MeThaaH
Xbalanque
7
3
13
4.5
L
Ullr
Neof0x
Ullr
0
5
4
0.4
L
Chang'e
Scorn2604
Chang'e
2
5
2
0.6
L
Hachiman
Tomnomnomz
Hachiman
3
3
0
1
W
Ah Muzen Cab
Viicen94
Ah Muzen Cab
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,821
Damage
50,616
65,093
Taken
76,344
60,769
Mitigated
50,580
29,660
Healing
28,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
7,162
357
760
2,363
19,013
22,227
0
5,957
13,056
8,584
0
L
Danzaburou
Dreamseeker
Danzaburou
10,214
5,253
55
1,227
15,544
7,680
0
8,342
7,202
0
22,007
W
Athena
Gahel
Athena
7,892
1,200
1,293
3,388
16,139
22,102
167
4,261
11,878
11,532
648
W
Sylvanus
Glorendel
Sylvanus
10,364
1,207
8,144
5,505
15,490
17,597
54
3,339
12,151
12,469
0
W
Raijin
Hydelloon
Raijin
11,676
1,047
2,824
3,151
7,576
5,212
330
2,647
4,929
23,805
0
W
Xbalanque
MeThaaH
Xbalanque
25,080
4,651
56
3,230
14,136
8,398
2,000
3,705
10,431
0
38,177
L
Ullr
Neof0x
Ullr
9,419
3,348
544
1,600
13,169
6,863
0
5,567
7,602
0
19,982
L
Chang'e
Scorn2604
Chang'e
11,245
617
13,231
7,356
17,452
8,894
0
6,005
11,447
20,009
0
L
Hachiman
Tomnomnomz
Hachiman
12,576
7,970
0
1,624
11,166
4,916
0
3,771
7,395
0
29,793
W
Ah Muzen Cab
Viicen94
Ah Muzen Cab
16,809
3,866
31
2,038
11,752
7,460
1,246
4,455
7,297
0
44,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,438
Gold Earned
38,712
141
Minions Killed
119
0
Camps Cleared
0
1,020,710
Distance Traveled
987,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,924
720
2
0
0
208,089
0
L
Danzaburou
7,324
666
37
3
0
174,484
0
W
Athena
10,239
931
15
1
0
218,208
0
W
Sylvanus
9,807
892
3
0
0
183,102
0
W
Raijin
10,281
935
36
3
0
224,503
0
W
Xbalanque
9,471
861
32
3
0
188,324
0
L
Ullr
7,459
678
31
3
0
192,766
0
L
Chang'e
8,005
728
14
1
0
218,703
0
L
Hachiman
8,000
727
35
3
0
193,826
0
W
Ah Muzen Cab
9,640
876
55
5
0
206,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role