Player Matchup

Sol
Sol
 
Sol
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
MeurfoodFPS
Arachne
Level 64
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 55L
1,327 Elo+
Party 2
Cernunnos
Cernunnos
Numsehul91
Cernunnos
Level 102
God Stats
1W - 3L
1,555 SR
Queue Stats
9W - 7L
1,511 Elo+
Solo
Agni
Agni
SAFRENFULL041
Agni
Level 88
God Stats
9W - 6L
1,731 SR
Queue Stats
163W - 155L
1,469 Elo+
Solo
Cthulhu
Cthulhu
aszdeq48
Cthulhu
Level 11
God Stats
9W - 5L
1,500 SR
Queue Stats
12W - 11L
1,250 Elo+
Party 2
Team Averages
Level 77
1,557 SR
1,412 Elo+

VS

Team Averages
Level 110
1,449 SR
1,405 Elo+
Freya
Freya
 
Freya
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
H__Colonel
Cthulhu
Level 106
God Stats
10W - 6L
1,500 SR
Queue Stats
679W - 675L
1,398 Elo+
Party 1
Ao Kuang
Ao Kuang
MDall_fq
Ao Kuang
Level 137
God Stats
31W - 39L
1,544 SR
Queue Stats
477W - 510L
1,427 Elo+
Solo
Anhur
Anhur
h_colonel
Anhur
Level 127
God Stats
5W - 7L
1,236 SR
Queue Stats
928W - 949L
1,412 Elo+
Party 1
Achilles
Achilles
suicides7
Achilles
Level 89
God Stats
2W - 3L
1,464 SR
Queue Stats
186W - 214L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 1 / 0
6,096
554
4,829
6,632
2,908
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
MeurfoodFPS
Arachne
10
4 / 0 / 0
5,830
530
4,451
8,809
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
Numsehul91
Cernunnos
10
0 / 2 / 0
5,343
486
4,166
6,333
1,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 0 / 1
6,773
616
7,341
3,780
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
aszdeq48
Cthulhu
8
0 / 2 / 0
5,107
464
2,253
6,603
2,995
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
8
0 / 2 / 0
4,824
439
1,919
8,037
2,485
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
H__Colonel
Cthulhu
11
1 / 1 / 3
5,804
528
6,755
7,248
5,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
MDall_fq
Ao Kuang
10
1 / 3 / 0
5,549
504
2,891
12,216
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anhur
h_colonel
Anhur
12
3 / 0 / 1
6,348
577
4,382
6,793
2,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
suicides7
Achilles
10
0 / 0 / 1
5,622
511
1,451
7,158
5,501
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
6
Kills
5
5
Deaths
6
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
0
1
0
0
L
Freya
 
Freya
0
2
0
0
L
Cthulhu
H__Colonel
Cthulhu
1
1
3
2.5
L
Ao Kuang
MDall_fq
Ao Kuang
1
3
0
0.33
W
Arachne
MeurfoodFPS
Arachne
4
0
0
4
W
Cernunnos
Numsehul91
Cernunnos
0
2
0
0
W
2
0
1
2.5
W
Cthulhu
aszdeq48
Cthulhu
0
2
0
0
L
Anhur
h_colonel
Anhur
3
0
1
3.5
L
Achilles
suicides7
Achilles
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,040
Damage
17,398
32,157
Taken
41,452
12,471
Mitigated
20,063
10,045
Healing
16,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,829
854
0
2,941
6,632
2,908
296
1,111
5,495
44,242
1,038
L
Freya
 
Freya
1,919
400
42
2,378
8,037
2,485
0
4,912
3,125
19,589
1,465
L
Cthulhu
H__Colonel
Cthulhu
6,755
74
556
1,528
7,248
5,294
0
2,345
4,903
26,445
3,332
L
Ao Kuang
MDall_fq
Ao Kuang
2,891
1,153
0
6,560
12,216
4,444
0
2,107
10,109
37,477
2,834
W
Arachne
MeurfoodFPS
Arachne
4,451
3,301
0
3,502
8,809
3,384
0
2,498
6,221
0
33,895
W
Cernunnos
Numsehul91
Cernunnos
4,166
1,753
95
1,171
6,333
1,867
0
2,416
3,429
0
41,223
W
7,341
560
0
750
3,780
1,317
368
1,627
2,113
55,533
1,967
W
Cthulhu
aszdeq48
Cthulhu
2,253
32
1,043
543
6,603
2,995
0
2,434
3,613
12,311
0
L
Anhur
h_colonel
Anhur
4,382
2,053
0
3,941
6,793
2,339
892
2,143
4,650
0
39,895
L
Achilles
suicides7
Achilles
1,451
413
0
1,401
7,158
5,501
0
2,895
4,263
0
28,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,149
Gold Earned
28,147
301
Minions Killed
295
0
Camps Cleared
0
1,093,536
Distance Traveled
1,010,112
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,096
554
80
7
0
187,223
0
L
Freya
4,824
439
36
3
0
178,394
0
L
Cthulhu
5,804
528
60
5
0
220,006
0
L
Ao Kuang
5,549
504
77
7
0
201,786
0
W
Arachne
5,830
530
49
4
0
255,553
0
W
Cernunnos
5,343
486
70
6
0
203,248
1
W
Agni
6,773
616
87
8
0
218,648
0
W
Cthulhu
5,107
464
15
1
0
228,864
0
L
Anhur
6,348
577
74
7
0
195,696
0
L
Achilles
5,622
511
48
4
0
214,230
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role