Player Matchup

Bakasura
Bakasura
Marshmeow
Bakasura
Level 208
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 127L
1,531 Elo+
Party 3
Hel
Hel
Merkis13
Hel
Level 185
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,530 Elo+
Party 3
Persephone
Persephone
Msc87
Persephone
Level 149
God Stats
0W - 2L
1,280 SR
Queue Stats
205W - 212L
1,529 Elo+
Solo
Cthulhu
Cthulhu
PsyckOoZzHD
Cthulhu
Level 68
God Stats
1W - 3L
1,158 SR
Queue Stats
144W - 155L
1,512 Elo+
Solo
Osiris
Osiris
VC-NeonLyte
Osiris
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,692 Elo+
Solo
Team Averages
Level 137
1,388 SR
1,559 Elo+

VS

Team Averages
Level 137
1,749 SR
1,523 Elo+
Chiron
Chiron
 
Chiron
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GerittDieSchneke
Morgan Le Fay
Level 119
God Stats
3W - 2L
1,930 SR
Queue Stats
229W - 163L
1,526 Elo+
Party 2
Ne Zha
Ne Zha
Obersturmann
Ne Zha
Level 148
God Stats
10W - 4L
1,823 SR
Queue Stats
192W - 198L
1,495 Elo+
Party 1
Aphrodite
Aphrodite
RunzelRosine
Aphrodite
Level 126
God Stats
6W - 1L
1,990 SR
Queue Stats
445W - 266L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Marshmeow
Bakasura
14
2 / 3 / 1
7,392
924
5,227
13,395
14,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 3 / 2
6,874
859
4,641
10,858
5,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Persephone
Msc87
Persephone
13
2 / 3 / 2
7,700
963
12,848
9,117
3,339
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cthulhu
PsyckOoZzHD
Cthulhu
14
1 / 3 / 1
7,892
987
10,283
13,069
13,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Osiris
10
0 / 3 / 1
6,125
766
3,724
8,628
8,504
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
7 / 1 / 5
8,439
1,055
10,968
6,836
3,298
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Da Ji
 
Da Ji
12
1 / 1 / 10
7,056
882
9,371
11,705
12,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Morgan Le Fay
GerittDieSchneke
Morgan Le Fay
13
2 / 1 / 11
7,611
951
11,608
7,787
3,511
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
13
3 / 2 / 10
7,640
955
11,134
8,392
4,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Aphrodite
RunzelRosine
Aphrodite
13
2 / 1 / 9
7,232
904
6,033
10,390
7,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
6
Kills
15
15
Deaths
6
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
1
5
9.5
W
Da Ji
 
Da Ji
1
1
10
6
W
Morgan Le Fay
GerittDieSchneke
Morgan Le Fay
2
1
11
7.5
L
Bakasura
Marshmeow
Bakasura
2
3
1
0.83
L
1
3
2
0.67
L
Persephone
Msc87
Persephone
2
3
2
1
W
Ne Zha
3
2
10
4
L
Cthulhu
PsyckOoZzHD
Cthulhu
1
3
1
0.5
W
Aphrodite
RunzelRosine
Aphrodite
2
1
9
6.5
L
Osiris
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,723
Damage
49,114
55,067
Taken
45,110
44,948
Mitigated
30,539
25,327
Healing
24,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,968
3,186
2,115
1,186
6,836
3,298
427
4,455
2,230
0
23,590
W
Da Ji
 
Da Ji
9,371
1,122
688
884
11,705
12,034
193
7,182
3,742
0
11,485
W
Morgan Le Fay
GerittDieSchneke
Morgan Le Fay
11,608
1,286
0
711
7,787
3,511
615
3,435
3,475
26,850
1,228
L
Bakasura
Marshmeow
Bakasura
5,227
2,833
0
2,714
13,395
14,076
433
4,542
8,853
0
6,034
L
4,641
115
9,915
5,968
10,858
5,070
301
2,243
8,615
9,472
0
L
Persephone
Msc87
Persephone
12,848
704
556
2,221
9,117
3,339
569
1,863
7,147
20,784
723
W
Ne Zha
11,134
277
1,575
1,469
8,392
4,264
98
4,068
3,722
0
23,854
L
Cthulhu
PsyckOoZzHD
Cthulhu
10,283
296
1,062
1,597
13,069
13,959
217
4,081
8,988
23,822
343
W
Aphrodite
RunzelRosine
Aphrodite
6,033
818
8,700
6,879
10,390
7,432
185
7,817
2,342
10,477
418
L
Osiris
3,724
1,305
0
1,294
8,628
8,504
0
4,150
4,478
0
4,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,983
Gold Earned
37,978
84
Minions Killed
112
0
Camps Cleared
0
842,941
Distance Traveled
843,284
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,439
1,055
41
5
0
166,853
0
W
Da Ji
7,056
882
5
1
0
165,900
0
W
Morgan Le Fay
7,611
951
32
4
0
171,732
0
L
Bakasura
7,392
924
21
3
0
179,001
0
L
Hel
6,874
859
8
1
0
179,891
0
L
Persephone
7,700
963
18
2
0
181,491
0
W
Ne Zha
7,640
955
19
2
0
179,466
0
L
Cthulhu
7,892
987
34
4
0
187,771
0
W
Aphrodite
7,232
904
15
2
0
159,333
0
L
Osiris
6,125
766
3
0
0
114,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role