Player Matchup

Bellona
Bellona
Platinum V
 
Bellona
Platinum V
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ix Chel
Ix Chel
Gold IV
XVNyzer
Ix Chel
Gold IV
Level 137
God Stats
4W - 1L
1,598 SR
Queue Stats
33W - 29L
1,758 MMR
Party 1
Cthulhu
Cthulhu
Platinum V
j-u-n-i-u-s
Cthulhu
Platinum V
Level 181
God Stats
28W - 24L
1,661 SR
Queue Stats
176W - 205L
1,890 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,586 SR
1,716 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 167
1,487 SR
1,348 MMR
Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Danzaburou
Danzaburou
Silver IV
AyeshaSin
Danzaburou
Silver IV
Level 143
God Stats
9W - 6L
1,582 SR
Queue Stats
12W - 16L
1,275 MMR
Party 2
Kukulkan
Kukulkan
Silver I
Happypaino-o
Kukulkan
Silver I
Level 202
God Stats
37W - 54L
1,380 SR
Queue Stats
461W - 583L
1,270 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
3 / 0 / 1
7,203
720
6,666
10,488
8,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
XVNyzer
Ix Chel
13
2 / 0 / 3
7,303
730
7,546
3,362
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
j-u-n-i-u-s
Cthulhu
12
0 / 0 / 5
6,882
688
6,955
7,744
5,839
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
AchillesThothNe ZhaDiscordiaAgni

VS

Bans
KuzenboMorgan Le FayXbalanquePoseidonPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 1 / 0
6,005
601
3,528
10,646
8,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
AyeshaSin
Danzaburou
11
0 / 2 / 0
6,311
631
6,236
8,816
3,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Happypaino-o
Kukulkan
9
0 / 2 / 0
6,062
606
7,166
4,090
1,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
5
Kills
0
0
Deaths
5
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
1
3.5
L
Ymir
 
Ymir
0
1
0
0
L
Danzaburou
AyeshaSin
Danzaburou
0
2
0
0
L
Kukulkan
Happypaino-o
Kukulkan
0
2
0
0
W
Ix Chel
XVNyzer
Ix Chel
2
0
3
3.5
W
Cthulhu
j-u-n-i-u-s
Cthulhu
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,167
Damage
16,930
21,594
Taken
23,552
15,601
Mitigated
14,075
8,534
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,666
1,121
0
3,348
10,488
8,231
713
4,656
5,832
0
20,729
L
Ymir
 
Ymir
3,528
206
0
2,225
10,646
8,820
0
6,828
3,434
9,800
611
L
Danzaburou
AyeshaSin
Danzaburou
6,236
1,803
0
1,914
8,816
3,636
210
5,028
3,422
0
24,112
L
Kukulkan
Happypaino-o
Kukulkan
7,166
307
0
570
4,090
1,619
0
2,243
1,754
23,830
0
W
Ix Chel
XVNyzer
Ix Chel
7,546
1,131
1,971
1,333
3,362
1,531
217
1,495
1,867
35,093
0
W
Cthulhu
j-u-n-i-u-s
Cthulhu
6,955
167
96
1,786
7,744
5,839
0
4,426
3,318
23,332
1,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,388
Gold Earned
18,378
140
Minions Killed
99
0
Camps Cleared
0
607,190
Distance Traveled
498,921
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,203
720
31
3
0
208,362
0
L
Ymir
6,005
601
20
2
0
182,286
4
L
Danzaburou
6,311
631
33
3
0
182,179
0
L
Kukulkan
6,062
606
46
5
0
134,456
4
W
Ix Chel
7,303
730
74
7
0
191,126
0
W
Cthulhu
6,882
688
35
4
0
207,702
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role