Player Matchup

Charon
Charon
Killshoot_asanc6
Charon
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 23L
1,533 Elo+
Party 1
Odin
Odin
Kulison88
Odin
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 58L
1,412 Elo+
Solo
Rama
Rama
pelli08dfs
Rama
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 9L
1,343 Elo+
Party 1
Nox
Nox
victorfregeneda
Nox
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,530 Elo+
Party 1
Bastet
Bastet
xerrano510
Bastet
Level 76
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 20L
1,369 Elo+
Party 1
Team Averages
Level 69
1,500 SR
1,437 Elo+

VS

Team Averages
Level 94
1,446 SR
1,350 Elo+
Thor
Thor
DynamiteKing59
Thor
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 61L
1,472 Elo+
Solo
Mulan
Mulan
GalateaNociva
Mulan
Level 139
God Stats
2W - 3L
1,516 SR
Queue Stats
181W - 209L
1,369 Elo+
Solo
Ymir
Ymir
I_Kitsu_I
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 9L
1,049 Elo+
Solo
Danzaburou
Danzaburou
Maghaus
Danzaburou
Level 118
God Stats
0W - 3L
1,252 SR
Queue Stats
316W - 341L
1,422 Elo+
Solo
Fenrir
Fenrir
iPaqoo
Fenrir
Level 56
God Stats
0W - 2L
1,461 SR
Queue Stats
68W - 82L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 15
9,308
931
9,149
13,573
17,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
15
3 / 3 / 17
8,739
874
10,062
13,351
18,591
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
9 / 1 / 9
10,120
1,012
14,990
8,901
4,501
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

15
2 / 3 / 14
8,995
900
5,037
7,876
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
xerrano510
Bastet
15
6 / 3 / 14
9,256
926
14,200
12,390
6,830
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 5
7,735
774
8,016
11,859
5,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
3 / 5 / 7
7,962
796
10,526
12,903
15,631
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
11
0 / 5 / 8
6,746
675
9,401
13,730
17,739
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Danzaburou
Maghaus
Danzaburou
15
2 / 3 / 6
7,875
788
8,217
8,911
5,044
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Fenrir
iPaqoo
Fenrir
14
4 / 5 / 6
7,935
794
10,930
11,000
7,029
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
45
23
Kills
13
13
Deaths
23
69
Assists
32
Player
Kills
Deaths
Assists
KDA
L
4
5
5
1.3
L
3
5
7
1.3
L
Ymir
0
5
8
0.8
W
3
3
15
3.5
W
Odin
3
3
17
3.83
L
Danzaburou
Maghaus
Danzaburou
2
3
6
1.67
L
Fenrir
iPaqoo
Fenrir
4
5
6
1.4
W
9
1
9
13.5
W
2
3
14
3
W
Bastet
xerrano510
Bastet
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,438
Damage
47,090
56,091
Taken
58,403
51,814
Mitigated
51,382
22,811
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,016
1,322
754
1,184
11,859
5,939
0
3,697
8,162
0
14,911
L
10,526
958
312
730
12,903
15,631
0
3,125
9,778
0
16,899
L
Ymir
9,401
566
0
0
13,730
17,739
0
3,711
10,019
13,222
0
W
9,149
1,855
656
2,851
13,573
17,639
325
2,493
11,080
15,125
713
W
Odin
10,062
1,968
2,984
4,184
13,351
18,591
320
2,343
11,008
5,085
13,206
L
Danzaburou
Maghaus
Danzaburou
8,217
1,672
667
2,241
8,911
5,044
36
2,417
6,494
0
26,391
L
Fenrir
iPaqoo
Fenrir
10,930
2,864
1,420
2,317
11,000
7,029
0
3,966
7,034
0
13,853
W
14,990
10,610
1,404
3,430
8,901
4,501
1,974
1,315
7,586
0
30,547
W
5,037
1,403
936
1,463
7,876
4,253
440
1,153
6,723
19,127
785
W
Bastet
xerrano510
Bastet
14,200
5,003
1,099
3,804
12,390
6,830
900
2,097
10,293
0
18,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,418
Gold Earned
38,253
120
Minions Killed
80
0
Camps Cleared
0
996,452
Distance Traveled
846,795
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,735
774
19
2
0
183,531
0
L
Mulan
7,962
796
11
1
0
152,990
0
L
Ymir
6,746
675
9
1
0
152,585
0
W
Charon
9,308
931
12
1
0
182,223
0
W
Odin
8,739
874
19
2
0
216,258
0
L
Danzaburou
7,875
788
35
4
0
157,207
0
L
Fenrir
7,935
794
6
1
0
200,482
0
W
Rama
10,120
1,012
37
4
0
178,147
0
W
Nox
8,995
900
40
4
0
196,072
0
W
Bastet
9,256
926
12
1
0
223,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role