Player Matchup

Kukulkan
Kukulkan
Mescudixx
Kukulkan
Level 146
God Stats
1W - 3L
1,246 SR
Queue Stats
300W - 279L
1,469 Elo+
Solo
Loki
Loki
OTTMGK
Loki
Level 100
God Stats
3W - 4L
1,330 SR
Queue Stats
181W - 159L
1,501 Elo+
Solo
Erlang Shen
Erlang Shen
Skull04
Erlang Shen
Level 83
God Stats
10W - 9L
1,522 SR
Queue Stats
93W - 88L
1,483 Elo+
Party 2
Sol
Sol
acwnfk
Sol
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 100L
1,466 Elo+
Party 2
Ganesha
Ganesha
yenine59
Ganesha
Level 108
God Stats
3W - 2L
1,581 SR
Queue Stats
75W - 67L
1,473 Elo+
Party 2
Team Averages
Level 109
1,436 SR
1,479 Elo+

VS

Team Averages
Level 104
1,509 SR
1,474 Elo+
Ares
Ares
AcidCartoon688
Ares
Level 126
God Stats
2W - 4L
1,465 SR
Queue Stats
201W - 163L
1,497 Elo+
Party 1
Cerberus
Cerberus
LamboST
Cerberus
Level 33
God Stats
0W - 1L
1,602 SR
Queue Stats
1W - 2L
1,454 Elo+
Party 3
Charybdis
Charybdis
R-u-t-e-k-t
Charybdis
Level 141
God Stats
6W - 6L
1,647 SR
Queue Stats
249W - 256L
1,456 Elo+
Solo
Loki
Loki
RealFoRce19
Loki
Level 66
God Stats
0W - 1L
1,301 SR
Queue Stats
1W - 2L
1,454 Elo+
Party 3
Chronos
Chronos
xXsc0us3sc0pzXx
Chronos
Level 156
God Stats
2W - 3L
1,530 SR
Queue Stats
102W - 100L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mescudixx
Kukulkan
12
0 / 0 / 1
6,708
610
2,974
4,146
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
OTTMGK
Loki
12
7 / 0 / 1
7,031
639
6,026
8,753
3,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Erlang Shen
Skull04
Erlang Shen
12
2 / 2 / 4
7,050
641
10,947
12,456
8,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sol
acwnfk
Sol
11
1 / 0 / 1
6,186
562
5,440
4,826
1,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Ganesha
yenine59
Ganesha
10
0 / 0 / 2
6,169
561
2,797
7,850
6,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,767
524
3,829
10,651
8,430
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
LamboST
Cerberus
8
1 / 1 / 1
5,321
484
3,181
8,697
4,749
Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
R-u-t-e-k-t
Charybdis
11
0 / 2 / 0
5,531
503
4,620
6,054
2,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
0 / 6 / 1
4,719
429
2,915
8,696
2,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
0 / 0 / 0
7,097
645
2,641
7,900
3,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
4
10
Kills
2
2
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
Cerberus
LamboST
Cerberus
1
1
1
1.5
W
Kukulkan
Mescudixx
Kukulkan
0
0
1
0.5
W
Loki
OTTMGK
Loki
7
0
1
7.5
L
Charybdis
R-u-t-e-k-t
Charybdis
0
2
0
0
L
0
6
1
0.08
W
Erlang Shen
Skull04
Erlang Shen
2
2
4
2
W
Sol
acwnfk
Sol
1
0
1
1.5
L
0
0
0
0
W
Ganesha
yenine59
Ganesha
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,184
Damage
17,186
38,031
Taken
41,998
21,636
Mitigated
20,576
12,705
Healing
7,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,829
240
0
2,289
10,651
8,430
0
3,621
7,030
18,371
0
L
Cerberus
LamboST
Cerberus
3,181
594
0
2,166
8,697
4,749
20
0
8,697
18,620
609
W
Kukulkan
Mescudixx
Kukulkan
2,974
0
0
250
4,146
1,396
611
1,469
2,575
56,781
329
W
Loki
OTTMGK
Loki
6,026
1,247
0
1,796
8,753
3,037
0
955
7,758
0
52,791
L
Charybdis
R-u-t-e-k-t
Charybdis
4,620
2,029
0
1,950
6,054
2,225
0
4,179
1,875
0
46,606
L
2,915
1,175
0
310
8,696
2,085
31
472
8,224
0
17,844
W
Erlang Shen
Skull04
Erlang Shen
10,947
6,206
0
5,258
12,456
8,957
0
3,526
8,890
0
46,919
W
Sol
acwnfk
Sol
5,440
2,196
0
3,123
4,826
1,798
1,132
1,395
3,431
43,566
12,376
L
2,641
508
0
1,138
7,900
3,087
0
2,356
5,544
69,067
1,735
W
Ganesha
yenine59
Ganesha
2,797
419
0
2,278
7,850
6,448
83
2,098
5,744
12,231
1,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,144
Gold Earned
28,435
359
Minions Killed
306
0
Camps Cleared
0
1,170,270
Distance Traveled
1,127,701
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,767
524
20
2
0
251,405
1
L
Cerberus
5,321
484
38
3
0
210,209
0
W
Kukulkan
6,708
610
101
9
0
235,872
3
W
Loki
7,031
639
76
7
0
265,717
0
L
Charybdis
5,531
503
82
7
0
196,879
0
L
Loki
4,719
429
22
2
0
240,636
0
W
Erlang Shen
7,050
641
69
6
0
214,784
0
W
Sol
6,186
562
112
10
0
222,486
0
L
Chronos
7,097
645
144
13
0
228,572
0
W
Ganesha
6,169
561
1
0
0
231,411
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role