Player Matchup

Osiris
Osiris
Gorguts40000
Osiris
Level 88
God Stats
7W - 2L
1,500 SR
Queue Stats
86W - 67L
1,574 Elo+
Solo
Nut
Nut
Marcsbri974
Nut
Level 42
God Stats
9W - 0L
1,500 SR
Queue Stats
58W - 49L
1,421 Elo+
Solo
Cthulhu
Cthulhu
csr10
Cthulhu
Level 122
God Stats
20W - 12L
1,637 SR
Queue Stats
319W - 292L
1,450 Elo+
Party 1
Ra
Ra
nannna736
Ra
Level 45
God Stats
1W - 1L
1,302 SR
Queue Stats
45W - 55L
1,426 Elo+
Solo
Tsukuyomi
Tsukuyomi
serone08
Tsukuyomi
Level 82
God Stats
8W - 8L
1,553 SR
Queue Stats
257W - 259L
1,448 Elo+
Party 1
Team Averages
Level 76
1,498 SR
1,464 Elo+

VS

Team Averages
Level 63
1,556 SR
1,430 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Hymunt
Thanatos
Level 111
God Stats
13W - 26L
1,273 SR
Queue Stats
303W - 309L
1,363 Elo+
Solo
Sun Wukong
Sun Wukong
MarkUwe
Sun Wukong
Level 69
God Stats
37W - 16L
1,720 SR
Queue Stats
149W - 124L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PRI2ON3R_
Ah Muzen Cab
Level 35
God Stats
3W - 2L
1,700 SR
Queue Stats
89W - 89L
1,347 Elo+
Party 2
Vulcan
Vulcan
realitygamer59
Vulcan
Level 69
God Stats
27W - 19L
1,588 SR
Queue Stats
154W - 143L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
12
3 / 0 / 2
7,282
728
5,787
7,097
7,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
3 / 0 / 3
6,160
616
5,632
4,219
1,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
csr10
Cthulhu
10
4 / 1 / 3
5,853
585
7,107
6,048
4,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 0 / 1
5,761
576
1,495
5,101
1,441
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
serone08
Tsukuyomi
10
3 / 1 / 1
5,809
581
4,586
9,399
2,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
6
0 / 5 / 2
4,512
451
1,512
11,012
5,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Hymunt
Thanatos
11
2 / 2 / 0
5,742
574
3,611
9,276
3,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
MarkUwe
Sun Wukong
9
0 / 3 / 0
5,144
514
2,977
8,610
4,515
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Muzen Cab
PRI2ON3R_
Ah Muzen Cab
9
0 / 1 / 0
4,658
466
2,599
6,877
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 2 / 2
5,325
533
4,931
6,173
2,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
2
2
Deaths
13
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
5
2
0.2
W
Osiris
3
0
2
4
L
Thanatos
Hymunt
Thanatos
2
2
0
1
W
3
0
3
4.5
L
Sun Wukong
MarkUwe
Sun Wukong
0
3
0
0
L
Ah Muzen Cab
PRI2ON3R_
Ah Muzen Cab
0
1
0
0
W
Cthulhu
csr10
Cthulhu
4
1
3
5.5
W
0
0
1
0.5
L
0
2
2
0.5
W
Tsukuyomi
serone08
Tsukuyomi
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,607
Damage
15,630
31,864
Taken
41,948
16,910
Mitigated
18,107
10,270
Healing
9,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,512
303
0
768
11,012
5,360
0
2,841
7,719
7,724
0
W
Osiris
5,787
1,844
0
1,697
7,097
7,075
0
348
6,705
1,415
46,456
L
Thanatos
Hymunt
Thanatos
3,611
898
0
5,510
9,276
3,832
0
305
8,913
0
38,683
W
5,632
3,634
0
1,719
4,219
1,501
347
839
3,380
0
44,213
L
Sun Wukong
MarkUwe
Sun Wukong
2,977
649
0
1,722
8,610
4,515
0
271
8,339
0
27,836
L
Ah Muzen Cab
PRI2ON3R_
Ah Muzen Cab
2,599
577
0
740
6,877
2,123
0
2,176
4,477
0
27,321
W
Cthulhu
csr10
Cthulhu
7,107
856
0
1,644
6,048
4,022
93
524
5,524
23,030
555
W
1,495
40
248
1,508
5,101
1,441
420
2,374
2,495
33,847
0
L
4,931
2,286
0
1,210
6,173
2,277
0
2,100
3,599
30,947
666
W
Tsukuyomi
serone08
Tsukuyomi
4,586
983
0
3,454
9,399
2,871
150
1,897
7,350
0
29,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,865
Gold Earned
25,381
309
Minions Killed
235
0
Camps Cleared
0
1,028,315
Distance Traveled
1,031,320
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,512
451
10
1
0
184,507
3
W
Osiris
7,282
728
79
8
0
164,561
0
L
Thanatos
5,742
574
72
7
0
200,359
0
W
Nut
6,160
616
66
7
0
199,122
0
L
Sun Wukong
5,144
514
58
6
0
201,828
0
L
Ah Muzen Cab
4,658
466
38
4
0
223,805
2
W
Cthulhu
5,853
585
38
4
0
218,135
4
W
Ra
5,761
576
72
7
0
210,760
0
L
Vulcan
5,325
533
57
6
0
220,821
0
W
Tsukuyomi
5,809
581
54
5
0
235,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role