Player Matchup

Shiva
Shiva
Silver III
 
Shiva
Silver III
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
Okani Yuki
Cu Chulainn
Silver II
Level 88
God Stats
4W - 1L
1,534 SR
Queue Stats
30W - 29L
1,523 MMR
Party 1
Izanami
Izanami
Gold I
ST0PFeeding
Izanami
Gold I
Level 124
God Stats
10W - 6L
1,695 SR
Queue Stats
296W - 301L
1,401 MMR
Solo
Loki
Loki
Gold IV
Shadowskillsx
Loki
Gold IV
Level 171
God Stats
67W - 58L
1,527 SR
Queue Stats
308W - 314L
1,415 MMR
Solo
Janus
Janus
Silver II
smallgirl4ever
Janus
Silver II
Level 148
God Stats
6W - 4L
1,499 SR
Queue Stats
13W - 17L
1,396 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,551 SR
1,447 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,578 SR
1,423 MMR
Charybdis
Charybdis
Gold V
Fo kbl kpepo
Charybdis
Gold V
Level 159
God Stats
55W - 37L
1,678 SR
Queue Stats
325W - 321L
1,460 MMR
Solo
Nemesis
Nemesis
Bronze V
Griffyn
Nemesis
Bronze V
Level 152
God Stats
0W - 1L
1,757 SR
Queue Stats
6W - 7L
1,454 MMR
Solo
Hercules
Hercules
Silver I
Therock186
Hercules
Silver I
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 71L
1,371 MMR
Solo
Nike
Nike
Gold V
parky-freeman16
Nike
Gold V
Level 48
God Stats
6W - 15L
1,688 SR
Queue Stats
84W - 99L
1,363 MMR
Solo
Vulcan
Vulcan
Gold IV
yClowny
Vulcan
Gold IV
Level 130
God Stats
0W - 3L
1,268 SR
Queue Stats
195W - 209L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
5 / 1 / 6
7,441
676
8,680
11,103
7,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cu Chulainn
Okani Yuki
Cu Chulainn
13
3 / 1 / 1
7,794
709
6,942
7,504
5,614
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
ST0PFeeding
Izanami
12
4 / 1 / 4
7,177
652
7,713
8,210
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 4
6,435
585
5,419
8,476
2,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 2 / 0
6,990
635
4,046
6,596
2,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Bans
SurtrSun WukongAresAwilix

VS

Bans
Ao KuangArachneThanatosAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Fo kbl kpepo
Charybdis
10
1 / 4 / 0
5,844
531
4,088
9,484
2,807
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Griffyn
Nemesis
12
5 / 1 / 0
7,099
645
5,479
9,207
3,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Therock186
Hercules
11
0 / 4 / 1
6,330
575
3,516
11,804
10,678
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 5 / 4
5,320
484
5,806
11,676
5,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
yClowny
Vulcan
12
0 / 3 / 3
6,662
606
4,016
5,966
2,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
17
Kills
6
6
Deaths
17
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
5
1
6
8
L
Charybdis
Fo kbl kpepo
Charybdis
1
4
0
0.25
L
Nemesis
Griffyn
Nemesis
5
1
0
5
W
Cu Chulainn
Okani Yuki
Cu Chulainn
3
1
1
3.5
W
Izanami
ST0PFeeding
Izanami
4
1
4
6
W
1
1
4
3
L
Hercules
Therock186
Hercules
0
4
1
0.13
L
0
5
4
0.4
W
4
2
0
2
L
Vulcan
yClowny
Vulcan
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,800
Damage
22,905
41,889
Taken
48,137
20,967
Mitigated
24,814
11,868
Healing
9,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,680
1,894
28
2,787
11,103
7,076
0
913
10,190
0
27,192
L
Charybdis
Fo kbl kpepo
Charybdis
4,088
1,544
0
3,143
9,484
2,807
0
0
9,484
0
39,959
L
Nemesis
Griffyn
Nemesis
5,479
3,216
0
1,320
9,207
3,764
0
73
9,094
0
52,545
W
Cu Chulainn
Okani Yuki
Cu Chulainn
6,942
1,757
0
1,060
7,504
5,614
0
0
6,990
156
63,042
W
Izanami
ST0PFeeding
Izanami
7,713
5,673
0
2,889
8,210
2,937
589
0
8,210
0
61,978
W
5,419
1,565
0
4,162
8,476
2,941
0
443
8,033
0
47,891
L
Hercules
Therock186
Hercules
3,516
1,114
0
3,400
11,804
10,678
0
80
11,724
0
44,599
L
5,806
463
0
885
11,676
5,391
143
1,576
9,964
0
26,420
W
4,046
288
0
942
6,596
2,399
0
2,567
4,029
46,015
788
L
Vulcan
yClowny
Vulcan
4,016
1,545
0
500
5,966
2,174
826
1,971
3,799
47,601
913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,837
Gold Earned
31,255
402
Minions Killed
370
0
Camps Cleared
0
1,213,332
Distance Traveled
1,119,292
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,441
676
22
2
0
261,861
0
L
Charybdis
5,844
531
63
6
0
166,685
2
L
Nemesis
7,099
645
87
8
0
287,135
0
W
Cu Chulainn
7,794
709
115
10
0
229,678
3
W
Izanami
7,177
652
93
8
0
211,872
0
W
Loki
6,435
585
74
7
0
280,944
1
L
Hercules
6,330
575
91
8
0
199,826
4
L
Nike
5,320
484
45
4
0
239,860
0
W
Janus
6,990
635
98
9
0
228,977
5
L
Vulcan
6,662
606
84
8
0
225,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role