Player Matchup

Hachiman
Hachiman
Arkham Nol
Hachiman
Level 158
God Stats
23W - 24L
1,492 SR
Queue Stats
167W - 169L
1,526 Elo+
Solo
Cthulhu
Cthulhu
FantheProYTR
Cthulhu
Level 128
God Stats
12W - 6L
1,593 SR
Queue Stats
238W - 281L
1,410 Elo+
Party 2
Ares
Ares
FishDiesel
Ares
Level 61
God Stats
2W - 2L
1,730 SR
Queue Stats
6W - 9L
1,337 Elo+
Solo
Nu Wa
Nu Wa
LiviaDunne
Nu Wa
Level 42
God Stats
8W - 12L
1,172 SR
Queue Stats
37W - 59L
1,418 Elo+
Solo
Thor
Thor
PureAmerican07
Thor
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 54L
1,577 Elo+
Party 2
Team Averages
Level 81
1,498 SR
1,454 Elo+

VS

Team Averages
Level 118
1,610 SR
1,461 Elo+
Danzaburou
Danzaburou
ChupachupSinPalo
Danzaburou
Level 54
God Stats
1W - 2L
1,501 SR
Queue Stats
34W - 58L
1,380 Elo+
Party 1
Hel
Hel
DaviDiazz29
Hel
Level 109
God Stats
0W - 1L
1,722 SR
Queue Stats
111W - 122L
1,446 Elo+
Party 1
King Arthur
King Arthur
LiveBRAGA
King Arthur
Level 135
God Stats
10W - 13L
1,456 SR
Queue Stats
135W - 126L
1,503 Elo+
Solo
Charybdis
Charybdis
RowdyRonniePipe
Charybdis
Level 146
God Stats
72W - 57L
1,633 SR
Queue Stats
165W - 175L
1,493 Elo+
Solo
Arachne
Arachne
ang3lzHS
Arachne
Level 144
God Stats
6W - 4L
1,740 SR
Queue Stats
346W - 338L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Arkham Nol
Hachiman
6
0 / 0 / 1
3,193
639
1,462
2,265
644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
FantheProYTR
Cthulhu
6
1 / 0 / 2
4,052
810
905
1,735
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
1 / 0 / 1
3,507
701
812
3,535
2,154
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
6
1 / 0 / 0
3,536
707
1,189
442
105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

7
2 / 0 / 1
3,673
735
1,019
3,664
1,344
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChupachupSinPalo
Danzaburou
6
0 / 0 / 0
3,259
652
565
1,663
458
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 0
3,170
634
862
2,140
487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
LiveBRAGA
King Arthur
3
0 / 2 / 0
2,770
554
529
3,206
1,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
RowdyRonniePipe
Charybdis
5
0 / 1 / 0
3,069
614
2,098
3,007
747
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Arachne
ang3lzHS
Arachne
5
0 / 2 / 0
3,039
608
623
3,943
1,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
5
Kills
0
0
Deaths
5
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Arkham Nol
Hachiman
0
0
1
0.5
L
Danzaburou
ChupachupSinPalo
Danzaburou
0
0
0
0
L
0
0
0
0
W
Cthulhu
FantheProYTR
Cthulhu
1
0
2
2
W
1
0
1
1.5
L
King Arthur
LiveBRAGA
King Arthur
0
2
0
0
W
Nu Wa
1
0
0
1
W
2
0
1
2.5
L
Charybdis
RowdyRonniePipe
Charybdis
0
1
0
0
L
Arachne
ang3lzHS
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,387
Damage
4,677
11,641
Taken
13,959
5,242
Mitigated
3,955
2,969
Healing
5,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Arkham Nol
Hachiman
1,462
852
0
875
2,265
644
0
523
1,742
0
19,435
L
Danzaburou
ChupachupSinPalo
Danzaburou
565
112
0
607
1,663
458
0
779
884
0
20,082
L
862
41
288
962
2,140
487
0
17
2,123
11,151
342
W
Cthulhu
FantheProYTR
Cthulhu
905
104
0
500
1,735
995
0
0
1,735
12,236
441
W
812
0
0
1,102
3,535
2,154
0
277
3,258
9,678
0
L
King Arthur
LiveBRAGA
King Arthur
529
90
0
760
3,206
1,137
0
707
2,333
0
6,397
W
Nu Wa
1,189
905
0
0
442
105
0
0
442
14,408
0
W
1,019
366
0
492
3,664
1,344
0
0
3,664
0
17,451
L
Charybdis
RowdyRonniePipe
Charybdis
2,098
1,203
0
1,265
3,007
747
0
483
2,524
0
20,964
L
Arachne
ang3lzHS
Arachne
623
287
0
1,465
3,943
1,126
0
722
3,221
0
10,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,961
Gold Earned
15,307
144
Minions Killed
125
0
Camps Cleared
0
488,555
Distance Traveled
411,359
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
3,193
639
32
6
0
86,277
0
L
Danzaburou
3,259
652
33
7
0
83,263
0
L
Hel
3,170
634
16
3
0
88,517
0
W
Cthulhu
4,052
810
37
7
0
102,380
0
W
Ares
3,507
701
10
2
0
100,200
0
L
King Arthur
2,770
554
9
2
0
49,967
0
W
Nu Wa
3,536
707
28
6
0
83,060
1
W
Thor
3,673
735
37
7
0
116,638
0
L
Charybdis
3,069
614
38
8
0
80,606
2
L
Arachne
3,039
608
29
6
0
109,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role