Player Matchup

Athena
Athena
LandLayer
Athena
Level 156
God Stats
2W - 1L
1,498 SR
Queue Stats
90W - 93L
1,473 Elo+
Party 1
Rama
Rama
Matya01
Rama
Level 145
God Stats
4W - 0L
1,875 SR
Queue Stats
226W - 210L
1,566 Elo+
Solo
Anubis
Anubis
Pandazle
Anubis
Level 126
God Stats
2W - 2L
1,540 SR
Queue Stats
156W - 159L
1,540 Elo+
Solo
Zeus
Zeus
ScarletRipples
Zeus
Level 173
God Stats
1W - 1L
1,267 SR
Queue Stats
35W - 37L
1,507 Elo+
Party 1
Cu Chulainn
Cu Chulainn
chodrogod
Cu Chulainn
Level 158
God Stats
1W - 1L
1,309 SR
Queue Stats
55W - 56L
1,495 Elo+
Solo
Team Averages
Level 152
1,498 SR
1,516 Elo+

VS

Team Averages
Level 149
1,511 SR
1,539 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
BurningSeraphim
Kuzenbo
Level 172
God Stats
2W - 2L
1,632 SR
Queue Stats
152W - 141L
1,534 Elo+
Solo
Fafnir
Fafnir
HASTONE
Fafnir
Level 103
God Stats
1W - 4L
1,192 SR
Queue Stats
140W - 143L
1,502 Elo+
Solo
Osiris
Osiris
KunMpeg
Osiris
Level 154
God Stats
1W - 1L
1,732 SR
Queue Stats
177W - 160L
1,622 Elo+
Solo
Charybdis
Charybdis
lipisey
Charybdis
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
LandLayer
Athena
13
1 / 2 / 15
8,411
935
5,240
11,460
11,246
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Rama
Matya01
Rama
14
3 / 0 / 15
8,642
960
9,821
7,421
3,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
Pandazle
Anubis
14
3 / 2 / 13
8,371
930
10,674
10,837
6,920
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
7 / 0 / 12
9,444
1,049
13,313
6,355
3,527
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Cu Chulainn
chodrogod
Cu Chulainn
14
7 / 3 / 10
8,897
989
10,543
16,247
16,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
0 / 5 / 4
6,719
747
8,228
10,217
12,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
2 / 4 / 3
6,885
765
6,843
12,636
16,783
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Fafnir
HASTONE
Fafnir
11
2 / 4 / 5
7,455
828
3,641
11,946
14,548
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Osiris
KunMpeg
Osiris
13
0 / 4 / 6
7,029
781
6,332
10,581
11,931
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
lipisey
Charybdis
12
3 / 4 / 1
6,786
754
7,991
7,676
3,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
21
Kills
7
7
Deaths
21
65
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
5
4
0.4
L
2
4
3
0.88
L
Fafnir
HASTONE
Fafnir
2
4
5
1.13
L
Osiris
KunMpeg
Osiris
0
4
6
0.75
W
Athena
LandLayer
Athena
1
2
15
4.25
W
Rama
Matya01
Rama
3
0
15
10.5
W
Anubis
Pandazle
Anubis
3
2
13
4.75
W
7
0
12
13
W
Cu Chulainn
chodrogod
Cu Chulainn
7
3
10
4
L
Charybdis
lipisey
Charybdis
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,591
Damage
33,035
52,320
Taken
53,056
41,691
Mitigated
59,461
25,502
Healing
11,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
8,228
996
0
1,838
10,217
12,287
0
6,840
3,326
15,529
0
L
6,843
1,744
1,291
1,619
12,636
16,783
0
6,454
5,950
14,324
0
L
Fafnir
HASTONE
Fafnir
3,641
725
0
3,500
11,946
14,548
0
6,894
4,963
6,518
0
L
Osiris
KunMpeg
Osiris
6,332
862
132
1,099
10,581
11,931
0
4,360
5,875
0
12,300
W
Athena
LandLayer
Athena
5,240
1,457
1,883
3,029
11,460
11,246
202
3,318
8,142
6,668
1,255
W
Rama
Matya01
Rama
9,821
5,006
1,403
2,356
7,421
3,732
2,504
3,675
3,746
0
19,928
W
Anubis
Pandazle
Anubis
10,674
748
2,235
4,330
10,837
6,920
752
3,969
6,868
26,200
149
W
13,313
1,087
2,485
1,979
6,355
3,527
1,967
3,514
2,841
28,446
509
W
Cu Chulainn
chodrogod
Cu Chulainn
10,543
1,856
410
5,392
16,247
16,266
542
4,236
12,011
0
19,614
L
Charybdis
lipisey
Charybdis
7,991
3,231
332
1,359
7,676
3,912
0
3,704
3,755
0
16,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,765
Gold Earned
34,874
143
Minions Killed
65
0
Camps Cleared
0
844,831
Distance Traveled
722,180
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,719
747
27
3
0
146,357
0
L
Kuzenbo
6,885
765
6
1
0
153,077
0
L
Fafnir
7,455
828
3
0
0
137,608
0
L
Osiris
7,029
781
6
1
0
145,398
0
W
Athena
8,411
935
8
1
0
187,507
0
W
Rama
8,642
960
37
4
0
152,591
0
W
Anubis
8,371
930
34
4
0
162,725
0
W
Zeus
9,444
1,049
36
4
0
200,834
0
W
Cu Chulainn
8,897
989
28
3
0
141,174
0
L
Charybdis
6,786
754
23
3
0
139,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role