Player Matchup

Anhur
Anhur
 
Anhur
Level 241
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
MaxLePorc
Ra
Level 161
God Stats
2W - 0L
1,763 SR
Queue Stats
13W - 9L
1,636 Elo+
Party 1
Yemoja
Yemoja
NaDiLoo
Yemoja
Level 169
God Stats
1W - 0L
1,501 SR
Queue Stats
30W - 29L
1,623 Elo+
Party 1
Cernunnos
Cernunnos
PolHauch
Cernunnos
Level 229
God Stats
1W - 0L
1,849 SR
Queue Stats
40W - 29L
1,666 Elo+
Party 1
Hercules
Hercules
R3N3GAN
Hercules
Level 156
God Stats
1W - 1L
1,493 SR
Queue Stats
8W - 7L
1,603 Elo+
Party 1
Team Averages
Level 191
1,621 SR
1,605 Elo+

VS

Team Averages
Level 174
1,484 SR
1,562 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
CrushCrush91
Poseidon
Level 248
God Stats
2W - 4L
1,511 SR
Queue Stats
255W - 210L
1,590 Elo+
Solo
Cthulhu
Cthulhu
P0l1o
Cthulhu
Level 155
God Stats
0W - 1L
1,381 SR
Queue Stats
85W - 71L
1,549 Elo+
Solo
Ravana
Ravana
TzUp4c
Ravana
Level 149
God Stats
3W - 4L
1,530 SR
Queue Stats
76W - 62L
1,569 Elo+
Solo
Guan Yu
Guan Yu
ZEROOOFOX
Guan Yu
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 16L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
17
6 / 1 / 4
9,323
666
15,363
13,080
4,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
4 / 2 / 6
8,088
578
6,118
7,915
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
NaDiLoo
Yemoja
12
1 / 1 / 10
7,817
558
3,140
11,143
7,821
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
PolHauch
Cernunnos
15
7 / 3 / 1
9,394
671
11,682
16,317
6,339
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
R3N3GAN
Hercules
15
8 / 2 / 4
8,262
590
11,914
15,422
7,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
7
0 / 7 / 2
5,570
398
5,132
10,943
4,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
CrushCrush91
Poseidon
14
5 / 3 / 1
8,176
584
10,322
7,510
2,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cthulhu
P0l1o
Cthulhu
12
1 / 7 / 1
7,589
542
10,315
15,054
12,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
TzUp4c
Ravana
12
2 / 5 / 1
6,978
498
5,313
11,553
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Guan Yu
ZEROOOFOX
Guan Yu
9
1 / 4 / 3
6,357
454
4,036
15,442
9,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
26
Kills
9
9
Deaths
26
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
6
1
4
8
L
Tsukuyomi
 
Tsukuyomi
0
7
2
0.14
L
Poseidon
CrushCrush91
Poseidon
5
3
1
1.83
W
4
2
6
3.5
W
Yemoja
NaDiLoo
Yemoja
1
1
10
6
L
Cthulhu
P0l1o
Cthulhu
1
7
1
0.21
W
Cernunnos
PolHauch
Cernunnos
7
3
1
2.5
W
Hercules
R3N3GAN
Hercules
8
2
4
5
L
Ravana
TzUp4c
Ravana
2
5
1
0.5
L
Guan Yu
ZEROOOFOX
Guan Yu
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,217
Damage
35,118
63,877
Taken
60,502
29,428
Mitigated
33,093
34,148
Healing
11,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
15,363
9,014
0
7,958
13,080
4,815
2,480
430
12,566
0
101,511
L
Tsukuyomi
 
Tsukuyomi
5,132
1,258
0
806
10,943
4,700
0
1,628
9,315
0
20,264
L
Poseidon
CrushCrush91
Poseidon
10,322
1,141
0
941
7,510
2,145
0
794
6,716
55,370
1,015
W
6,118
1,052
2,286
2,928
7,915
3,009
133
3,427
4,174
69,733
0
W
Yemoja
NaDiLoo
Yemoja
3,140
938
3,652
2,862
11,143
7,821
26
2,356
8,545
12,250
1,963
L
Cthulhu
P0l1o
Cthulhu
10,315
682
42
1,830
15,054
12,915
0
1,329
13,725
46,046
2,628
W
Cernunnos
PolHauch
Cernunnos
11,682
5,956
0
8,207
16,317
6,339
36
7,671
7,708
0
78,388
W
Hercules
R3N3GAN
Hercules
11,914
4,781
0
6,255
15,422
7,444
127
4,395
10,385
0
59,076
L
Ravana
TzUp4c
Ravana
5,313
1,071
0
4,247
11,553
4,043
0
2,180
9,373
0
46,425
L
Guan Yu
ZEROOOFOX
Guan Yu
4,036
646
695
3,335
15,442
9,290
0
3,003
12,439
437
14,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,884
Gold Earned
34,670
506
Minions Killed
332
0
Camps Cleared
0
1,401,837
Distance Traveled
1,390,213
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,323
666
149
11
0
237,973
3
L
Tsukuyomi
5,570
398
22
2
0
245,275
0
L
Poseidon
8,176
584
123
9
0
278,044
3
W
Ra
8,088
578
131
9
0
301,073
0
W
Yemoja
7,817
558
19
1
0
277,891
4
L
Cthulhu
7,589
542
90
6
0
256,431
3
W
Cernunnos
9,394
671
120
9
0
254,471
0
W
Hercules
8,262
590
87
6
0
330,429
0
L
Ravana
6,978
498
76
5
0
308,319
2
L
Guan Yu
6,357
454
21
2
0
302,144
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role