Player Matchup

Kuzenbo
Kuzenbo
Tjums
Kuzenbo
Level 126
God Stats
6W - 4L
1,606 SR
Queue Stats
349W - 377L
1,524 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
judololo
Ah Muzen Cab
Level 87
God Stats
3W - 2L
1,486 SR
Queue Stats
53W - 35L
1,599 Elo+
Solo
Baron Samedi
Baron Samedi
yukki0tsosi
Baron Samedi
Level 136
God Stats
7W - 9L
1,368 SR
Queue Stats
1,272W - 1,328L
1,583 Elo+
Solo
Team Averages
Level 116
1,487 SR
1,569 Elo+

VS

Team Averages
Level 143
1,528 SR
1,484 Elo+
Nut
Nut
ISIANOS
Nut
Level 107
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 68L
1,354 Elo+
Solo
Vamana
Vamana
NjSilver
Vamana
Level 165
God Stats
13W - 11L
1,812 SR
Queue Stats
164W - 172L
1,585 Elo+
Solo
Kukulkan
Kukulkan
santanping
Kukulkan
Level 157
God Stats
2W - 4L
1,270 SR
Queue Stats
60W - 64L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Tjums
Kuzenbo
14
0 / 2 / 1
8,551
570
12,252
15,542
23,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
judololo
Ah Muzen Cab
13
0 / 4 / 1
9,430
629
9,036
16,168
7,569
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Baron Samedi
yukki0tsosi
Baron Samedi
14
2 / 5 / 0
9,668
645
5,303
14,525
8,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
16
1 / 2 / 9
10,458
697
12,131
14,091
6,404
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
NjSilver
Vamana
18
6 / 0 / 5
11,593
773
17,828
17,241
20,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
santanping
Kukulkan
17
4 / 0 / 4
11,230
749
12,578
7,798
3,689
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
11
11
Deaths
2
2
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nut
1
2
9
2.75
W
Vamana
NjSilver
Vamana
6
0
5
8.5
L
Kuzenbo
Tjums
Kuzenbo
0
2
1
0.25
L
Ah Muzen Cab
judololo
Ah Muzen Cab
0
4
1
0.13
W
Kukulkan
santanping
Kukulkan
4
0
4
6
L
Baron Samedi
yukki0tsosi
Baron Samedi
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,591
Damage
42,537
46,235
Taken
39,130
39,290
Mitigated
30,266
4,035
Healing
10,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nut
12,131
6,932
0
4,076
14,091
6,404
1,026
6,059
7,835
0
42,588
W
Vamana
NjSilver
Vamana
17,828
6,634
0
5,425
17,241
20,173
1,537
4,293
12,141
884
51,345
L
Kuzenbo
Tjums
Kuzenbo
12,252
3,732
0
1,509
15,542
23,197
0
4,811
10,193
20,640
1,601
L
Ah Muzen Cab
judololo
Ah Muzen Cab
9,036
4,013
0
312
16,168
7,569
0
5,234
10,606
0
42,959
W
Kukulkan
santanping
Kukulkan
12,578
919
0
1,295
7,798
3,689
336
4,718
2,732
70,359
0
L
Baron Samedi
yukki0tsosi
Baron Samedi
5,303
80
347
1,867
14,525
8,524
0
3,286
10,433
33,684
979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,649
Gold Earned
33,281
169
Minions Killed
250
0
Camps Cleared
0
808,441
Distance Traveled
892,716
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nut
10,458
697
65
4
0
270,017
0
W
Vamana
11,593
773
56
4
0
335,406
2
L
Kuzenbo
8,551
570
16
1
0
300,512
0
L
Ah Muzen Cab
9,430
629
93
6
0
256,666
0
W
Kukulkan
11,230
749
129
9
0
287,293
0
L
Baron Samedi
9,668
645
60
4
0
251,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role