Player Matchup

Nut
Nut
Gold IV
Ecocyge
Nut
Gold IV
Level 142
God Stats
1W - 0L
1,792 SR
Queue Stats
41W - 31L
1,766 MMR
Solo
Da Ji
Da Ji
Platinum III
Juanca5342
Da Ji
Platinum III
Level 157
God Stats
3W - 1L
1,602 SR
Queue Stats
56W - 39L
1,890 MMR
Solo
Cupid
Cupid
Platinum I
MANdingoAlbino
Cupid
Platinum I
Level 157
God Stats
55W - 41L
1,597 SR
Queue Stats
147W - 126L
1,892 MMR
Solo
Ymir
Ymir
Platinum III
Mageways
Ymir
Platinum III
Level 157
God Stats
15W - 10L
1,642 SR
Queue Stats
291W - 292L
1,776 MMR
Solo
Ra
Ra
Gold III
Panzeot
Ra
Gold III
Level 83
God Stats
6W - 11L
1,557 SR
Queue Stats
135W - 123L
1,776 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 139
1,638 SR
1,820 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,583 SR
1,819 MMR
Hou Yi
Hou Yi
Platinum II
Cripix
Hou Yi
Platinum II
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,847 MMR
Solo
Ravana
Ravana
Platinum III
Oette270799
Ravana
Platinum III
Level 181
God Stats
0W - 3L
1,284 SR
Queue Stats
212W - 198L
1,804 MMR
Party 1
Sylvanus
Sylvanus
Platinum II
Venatyx
Sylvanus
Platinum II
Level 156
God Stats
1W - 1L
1,841 SR
Queue Stats
54W - 48L
1,827 MMR
Solo
Sun Wukong
Sun Wukong
Platinum III
Vsus
Sun Wukong
Platinum III
Level 158
God Stats
1W - 2L
1,553 SR
Queue Stats
167W - 167L
1,745 MMR
Solo
Kukulkan
Kukulkan
Diamond V
bananadude25
Kukulkan
Diamond V
Level 162
God Stats
8W - 5L
1,736 SR
Queue Stats
78W - 61L
1,874 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
11
2 / 0 / 1
6,147
615
5,920
6,278
2,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
10
4 / 0 / 4
5,777
578
5,361
7,407
2,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 1 / 1
6,094
609
4,800
7,124
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
9
2 / 0 / 5
5,759
576
2,710
6,870
4,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 0 / 4
5,901
590
5,011
5,487
1,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
LancelotAphroditeAresSusano

VS

Bans
AnhurOsirisThanatosAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Cripix
Hou Yi
9
0 / 3 / 0
5,098
510
4,808
8,250
3,133
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
10
0 / 1 / 0
5,057
506
2,052
5,356
1,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
Venatyx
Sylvanus
8
0 / 2 / 0
4,891
489
2,116
9,505
7,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Vsus
Sun Wukong
8
1 / 3 / 0
5,290
529
4,051
9,287
5,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
bananadude25
Kukulkan
10
0 / 1 / 0
5,533
553
3,731
4,096
1,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
10
Kills
1
1
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Cripix
Hou Yi
0
3
0
0
W
Nut
2
0
1
2.5
W
Da Ji
4
0
4
6
W
2
1
1
2.5
W
Ymir
2
0
5
4.5
L
Ravana
0
1
0
0
W
0
0
4
2
L
Sylvanus
Venatyx
Sylvanus
0
2
0
0
L
Sun Wukong
Vsus
Sun Wukong
1
3
0
0.33
L
Kukulkan
bananadude25
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,802
Damage
16,758
33,166
Taken
36,494
14,167
Mitigated
18,896
17,228
Healing
12,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Cripix
Hou Yi
4,808
2,495
0
1,845
8,250
3,133
0
1,112
7,138
0
38,357
W
Nut
5,920
4,341
0
4,231
6,278
2,346
55
430
5,848
0
54,515
W
Da Ji
5,361
1,521
0
3,666
7,407
2,901
19
1,075
6,332
0
38,136
W
4,800
2,872
86
4,672
7,124
2,196
0
0
7,124
0
46,945
W
Ymir
2,710
803
0
1,943
6,870
4,791
0
1,119
5,751
10,580
1,666
L
Ravana
2,052
438
0
3,520
5,356
1,891
0
909
4,259
0
39,864
W
5,011
163
443
2,187
5,487
1,933
0
3,223
2,264
45,193
1,635
L
Sylvanus
Venatyx
Sylvanus
2,116
887
516
3,125
9,505
7,299
0
3,168
5,977
20,819
0
L
Sun Wukong
Vsus
Sun Wukong
4,051
792
0
1,698
9,287
5,040
0
269
9,018
0
30,859
L
Kukulkan
bananadude25
Kukulkan
3,731
359
0
1,381
4,096
1,533
0
1,199
2,743
55,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,678
Gold Earned
25,869
359
Minions Killed
337
0
Camps Cleared
0
998,616
Distance Traveled
989,014
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,098
510
65
7
0
181,888
1
W
Nut
6,147
615
111
11
0
181,670
1
W
Da Ji
5,777
578
66
7
0
234,188
0
W
Cupid
6,094
609
73
7
0
169,557
0
W
Ymir
5,759
576
14
1
0
203,417
6
L
Ravana
5,057
506
66
7
0
227,654
0
W
Ra
5,901
590
95
10
0
209,784
2
L
Sylvanus
4,891
489
39
4
0
175,505
0
L
Sun Wukong
5,290
529
56
6
0
190,127
2
L
Kukulkan
5,533
553
111
11
0
213,840
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role