Player Matchup

Ra
Ra
SenorCarne
Ra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 50L
1,607 Elo+
Party 2
Thoth
Thoth
Steezin406
Thoth
Level 41
God Stats
4W - 5L
1,864 SR
Queue Stats
194W - 199L
1,495 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TweeElephant
Ah Muzen Cab
Level 123
God Stats
0W - 1L
1,447 SR
Queue Stats
56W - 37L
1,595 Elo+
Party 2
Bacchus
Bacchus
WishinYouWell
Bacchus
Level 32
God Stats
4W - 2L
1,801 SR
Queue Stats
39W - 33L
1,412 Elo+
Solo
Ravana
Ravana
andrewbadman87
Ravana
Level 46
God Stats
3W - 5L
1,552 SR
Queue Stats
93W - 82L
1,550 Elo+
Solo
Team Averages
Level 74
1,633 SR
1,532 Elo+

VS

Team Averages
Level 88
1,563 SR
1,613 Elo+
Geb
Geb
 
Geb
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
DOO0DLEB0B5
Heimdallr
Level 64
God Stats
3W - 2L
1,616 SR
Queue Stats
192W - 202L
1,545 Elo+
Solo
Anubis
Anubis
HisuianZoroark
Anubis
Level 89
God Stats
15W - 8L
1,628 SR
Queue Stats
538W - 494L
1,448 Elo+
Solo
Bellona
Bellona
JBran3
Bellona
Level 110
God Stats
2W - 0L
1,698 SR
Queue Stats
83W - 64L
1,956 Elo+
Solo
Janus
Janus
Xcεll
Janus
Level 22
God Stats
2W - 2L
1,372 SR
Queue Stats
23W - 16L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
7,694
550
2,350
8,861
3,218
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Thoth
12
0 / 4 / 0
6,791
485
5,257
7,306
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
TweeElephant
Ah Muzen Cab
12
0 / 1 / 0
6,888
492
6,704
8,903
3,328
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
11
1 / 0 / 1
6,810
486
5,544
9,485
8,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 4 / 0
6,137
438
5,479
9,551
4,620
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
2 / 0 / 4
8,008
572
5,880
11,110
8,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
DOO0DLEB0B5
Heimdallr
14
1 / 1 / 0
7,907
565
5,419
9,946
4,421
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
5 / 0 / 2
8,973
641
6,885
8,943
4,843
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Bellona
JBran3
Bellona
15
3 / 1 / 3
9,656
690
4,893
11,351
9,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
Xcεll
Janus
16
3 / 1 / 5
8,457
604
6,244
10,103
3,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
14
14
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
0
4
4
W
Heimdallr
DOO0DLEB0B5
Heimdallr
1
1
0
1
W
5
0
2
6
W
Bellona
JBran3
Bellona
3
1
3
4.5
L
1
5
0
0.2
L
Thoth
0
4
0
0
L
Ah Muzen Cab
TweeElephant
Ah Muzen Cab
0
1
0
0
L
Bacchus
1
0
1
1.5
W
Janus
Xcεll
Janus
3
1
5
5.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,334
Damage
29,321
44,106
Taken
51,453
22,297
Mitigated
31,178
8,206
Healing
22,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,880
1,189
0
1,699
11,110
8,939
0
3,361
7,749
22,739
1,604
W
Heimdallr
DOO0DLEB0B5
Heimdallr
5,419
2,953
0
3,721
9,946
4,421
0
1,688
8,258
0
71,031
W
6,885
695
0
5,032
8,943
4,843
0
3,936
4,925
84,333
690
W
Bellona
JBran3
Bellona
4,893
856
0
5,082
11,351
9,119
0
2,643
8,602
0
75,151
L
2,350
242
132
2,262
8,861
3,218
0
3,515
4,972
60,331
0
L
Thoth
5,257
165
0
394
7,306
2,362
0
4,919
2,381
59,307
0
L
Ah Muzen Cab
TweeElephant
Ah Muzen Cab
6,704
2,573
0
2,024
8,903
3,328
0
2,544
6,359
0
63,625
L
Bacchus
5,544
1,456
0
1,499
9,485
8,769
0
3,596
5,844
24,439
2,024
W
Janus
Xcεll
Janus
6,244
692
0
7,152
10,103
3,856
0
1,998
8,105
70,393
0
L
5,479
1,101
0
1,895
9,551
4,620
0
4,036
5,418
0
39,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,320
Gold Earned
43,001
438
Minions Killed
549
0
Camps Cleared
0
1,383,084
Distance Traveled
1,482,093
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
8,008
572
27
2
0
315,819
0
W
Heimdallr
7,907
565
129
9
0
285,431
0
W
Anubis
8,973
641
151
11
0
286,803
0
W
Bellona
9,656
690
129
9
0
283,805
0
L
Ra
7,694
550
116
8
0
302,904
0
L
Thoth
6,791
485
112
8
0
257,422
1
L
Ah Muzen Cab
6,888
492
100
7
0
251,661
0
L
Bacchus
6,810
486
45
3
0
276,093
3
W
Janus
8,457
604
113
8
0
310,235
0
L
Ravana
6,137
438
65
5
0
295,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role