Player Matchup

Medusa
Medusa
Gold II
Jsalinas7
Medusa
Gold II
Level 55
God Stats
37W - 33L
1,591 SR
Queue Stats
95W - 90L
1,411 MMR
Party 1
Cthulhu
Cthulhu
Gold IV
Rouil2706
Cthulhu
Gold IV
Level 45
God Stats
6W - 4L
1,522 SR
Queue Stats
73W - 66L
1,220 MMR
Party 1
Scylla
Scylla
Gold V
ultrawezie
Scylla
Gold V
Level 122
God Stats
5W - 5L
1,571 SR
Queue Stats
14W - 23L
1,382 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 74
1,561 SR
1,338 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 75
1,554 SR
1,043 MMR
Discordia
Discordia
Bronze III
Elianonny
Discordia
Bronze III
Level 62
God Stats
1W - 8L
1,473 SR
Queue Stats
10W - 44L
789 MMR
Party 2
Artemis
Artemis
Bronze III
lHatakeI
Artemis
Bronze III
Level 39
God Stats
1W - 1L
1,877 SR
Queue Stats
3W - 3L
1,571 MMR
Solo
Sobek
Sobek
Bronze III
pro-smite73
Sobek
Bronze III
Level 125
God Stats
1W - 2L
1,311 SR
Queue Stats
13W - 49L
771 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jsalinas7
Medusa
18
6 / 0 / 3
11,362
757
21,149
11,992
6,259
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
Rouil2706
Cthulhu
15
0 / 3 / 8
9,897
660
8,054
17,928
20,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Winged Blade

Winged Blade

+20
Magical Protection
+150
Health
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Scylla
ultrawezie
Scylla
17
4 / 1 / 5
11,293
753
12,499
8,421
4,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Bans
Ne ZhaAchillesCharonAgniThoth

VS

Bans
HerculesKuzenboAthenaAtlasBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Elianonny
Discordia
16
2 / 4 / 1
9,979
665
10,235
12,830
5,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
lHatakeI
Artemis
14
1 / 2 / 2
9,386
626
13,849
11,830
5,142
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
1 / 4 / 1
9,178
612
5,971
22,541
21,334
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
4
4
Deaths
10
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
Elianonny
Discordia
2
4
1
0.63
W
Medusa
Jsalinas7
Medusa
6
0
3
7.5
W
Cthulhu
Rouil2706
Cthulhu
0
3
8
1.33
L
Artemis
lHatakeI
Artemis
1
2
2
1
L
1
4
1
0.38
W
Scylla
ultrawezie
Scylla
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,702
Damage
30,055
38,341
Taken
47,201
31,240
Mitigated
32,145
8,017
Healing
7,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Elianonny
Discordia
10,235
285
0
1,900
12,830
5,669
0
4,565
7,583
45,039
604
W
Medusa
Jsalinas7
Medusa
21,149
11,187
0
2,279
11,992
6,259
1,994
5,738
6,254
0
53,731
W
Cthulhu
Rouil2706
Cthulhu
8,054
314
518
4,220
17,928
20,765
27
6,801
11,127
27,075
526
L
Artemis
lHatakeI
Artemis
13,849
4,586
0
360
11,830
5,142
0
5,285
5,839
0
58,337
L
5,971
151
0
5,496
22,541
21,334
0
7,864
13,366
23,744
180
W
Scylla
ultrawezie
Scylla
12,499
900
0
1,000
8,421
4,216
570
3,465
4,956
45,077
1,152

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,552
Gold Earned
28,543
192
Minions Killed
184
0
Camps Cleared
0
915,044
Distance Traveled
842,849
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,979
665
74
5
0
278,110
0
W
Medusa
11,362
757
57
4
0
309,552
0
W
Cthulhu
9,897
660
39
3
0
307,427
1
L
Artemis
9,386
626
73
5
0
273,200
2
L
Sobek
9,178
612
37
2
0
291,539
1
W
Scylla
11,293
753
96
6
0
298,065
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role