Player Matchup

Scylla
Scylla
Miikyl
Scylla
Level 175
God Stats
21W - 0L
2,056 SR
Queue Stats
261W - 95L
1,788 Elo+
Party 1
Sylvanus
Sylvanus
PaddleShmackle
Sylvanus
Level 147
God Stats
27W - 9L
2,014 SR
Queue Stats
242W - 51L
2,026 Elo+
Party 1
Neith
Neith
mycar
Neith
Level 177
God Stats
9W - 3L
1,916 SR
Queue Stats
296W - 102L
1,833 Elo+
Party 1
Team Averages
Level 166
1,995 SR
1,882 Elo+

VS

Team Averages
Level 115
1,429 SR
1,442 Elo+
Ne Zha
Ne Zha
RussianPanda
Ne Zha
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,428 Elo+
Solo
Vulcan
Vulcan
Taylorgrace02
Vulcan
Level 146
God Stats
12W - 20L
1,367 SR
Queue Stats
66W - 90L
1,473 Elo+
Solo
Artio
Artio
Wolfguardsq
Artio
Level 49
God Stats
0W - 2L
1,421 SR
Queue Stats
0W - 5L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Miikyl
Scylla
17
6 / 0 / 7
10,967
844
12,807
8,752
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
16
4 / 0 / 10
9,996
769
8,339
17,902
10,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
mycar
Neith
16
4 / 0 / 9
10,437
803
12,278
11,773
4,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
13
0 / 4 / 0
7,784
599
11,148
13,177
6,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
0 / 3 / 0
8,049
619
16,954
8,616
3,057
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 7 / 0
7,615
586
2,675
16,549
13,303
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
0
14
Kills
0
0
Deaths
14
26
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Scylla
Miikyl
Scylla
6
0
7
9.5
W
Sylvanus
4
0
10
9
L
Ne Zha
0
4
0
0
L
0
3
0
0
L
0
7
0
0
W
Neith
mycar
Neith
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,424
Damage
30,777
38,427
Taken
38,342
18,525
Mitigated
22,482
19,043
Healing
3,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Miikyl
Scylla
12,807
1,620
0
500
8,752
3,264
1,030
4,181
4,571
62,532
1,045
W
Sylvanus
8,339
2,835
4,855
9,715
17,902
10,872
706
11,234
6,668
18,961
5,322
L
Ne Zha
11,148
572
0
1,033
13,177
6,122
0
5,554
7,489
0
41,527
L
16,954
10,116
0
333
8,616
3,057
0
4,619
3,851
50,697
703
L
2,675
161
690
1,912
16,549
13,303
0
9,499
6,885
8,161
0
W
Neith
mycar
Neith
12,278
3,651
0
3,973
11,773
4,389
1,283
4,067
7,706
0
56,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,400
Gold Earned
23,448
217
Minions Killed
149
0
Camps Cleared
0
748,416
Distance Traveled
748,427
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,967
844
103
8
0
246,507
0
W
Sylvanus
9,996
769
32
2
0
251,877
0
L
Ne Zha
7,784
599
55
4
0
252,820
0
L
Vulcan
8,049
619
80
6
0
260,900
0
L
Artio
7,615
586
14
1
0
234,707
6
W
Neith
10,437
803
82
6
0
250,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role