Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Eneburus
Surtr
Level 136
God Stats
2W - 2L
1,518 SR
Queue Stats
2W - 3L
1,371 Elo+
Party 1
Cthulhu
Cthulhu
NaLowkBlacKy34
Cthulhu
Level 108
God Stats
71W - 64L
1,471 SR
Queue Stats
534W - 529L
1,421 Elo+
Solo
Ratatoskr
Ratatoskr
RBleack
Ratatoskr
Level 147
God Stats
6W - 2L
1,916 SR
Queue Stats
32W - 20L
1,578 Elo+
Party 1
Anubis
Anubis
leixoesTheMan
Anubis
Level 82
God Stats
18W - 20L
1,453 SR
Queue Stats
117W - 121L
1,406 Elo+
Solo
Team Averages
Level 111
1,572 SR
1,455 Elo+

VS

Team Averages
Level 115
1,480 SR
1,437 Elo+
Hera
Hera
CaseraBlanca
Hera
Level 158
God Stats
2W - 3L
1,491 SR
Queue Stats
416W - 431L
1,418 Elo+
Party 2
Cerberus
Cerberus
Superlatja
Cerberus
Level 125
God Stats
2W - 3L
1,477 SR
Queue Stats
88W - 105L
1,422 Elo+
Party 3
Charybdis
Charybdis
Wyvern_Hunter187
Charybdis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 48L
1,516 Elo+
Party 3
Bellona
Bellona
se8ek
Bellona
Level 86
God Stats
13W - 10L
1,575 SR
Queue Stats
75W - 80L
1,449 Elo+
Solo
Skadi
Skadi
wallabo12
Skadi
Level 46
God Stats
1W - 3L
1,356 SR
Queue Stats
78W - 99L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
10
1 / 1 / 3
5,236
524
6,261
6,167
2,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Surtr
Eneburus
Surtr
11
3 / 0 / 0
6,592
659
5,059
7,672
6,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

10
1 / 0 / 4
5,903
590
3,403
7,321
4,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ratatoskr
RBleack
Ratatoskr
10
3 / 1 / 1
5,598
560
4,778
8,698
2,987
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
1 / 2 / 0
5,502
550
1,570
5,179
2,089
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
5,339
534
5,569
5,259
1,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cerberus
Superlatja
Cerberus
8
0 / 1 / 1
4,764
476
2,198
8,393
5,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
8
1 / 3 / 0
5,084
508
3,015
6,359
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
se8ek
Bellona
10
2 / 2 / 0
5,202
520
5,264
8,004
5,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Skadi
wallabo12
Skadi
8
0 / 2 / 0
4,550
455
2,275
5,190
1,575
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
9
Kills
4
4
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
1
1
3
2.5
L
1
2
1
0.75
W
Surtr
Eneburus
Surtr
3
0
0
3
W
1
0
4
3
W
Ratatoskr
RBleack
Ratatoskr
3
1
1
3.5
L
Cerberus
Superlatja
Cerberus
0
1
1
0.5
L
Charybdis
1
3
0
0.33
W
1
2
0
0.5
L
Bellona
se8ek
Bellona
2
2
0
1
L
Skadi
wallabo12
Skadi
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,071
Damage
18,321
35,037
Taken
33,205
18,295
Mitigated
15,476
13,116
Healing
10,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
6,261
3,568
0
2,456
6,167
2,055
0
2,022
4,005
0
35,286
L
5,569
687
0
530
5,259
1,322
0
780
4,479
34,554
0
W
Surtr
Eneburus
Surtr
5,059
1,371
0
2,475
7,672
6,463
304
0
7,672
1,218
43,108
W
3,403
404
188
2,170
7,321
4,701
0
1,297
5,988
28,624
1,456
W
Ratatoskr
RBleack
Ratatoskr
4,778
1,195
0
3,623
8,698
2,987
0
2,036
6,450
0
40,392
L
Cerberus
Superlatja
Cerberus
2,198
229
0
3,375
8,393
5,411
0
1,583
6,810
17,564
0
L
Charybdis
3,015
1,268
0
2,337
6,359
1,897
0
1,718
4,641
0
32,695
W
1,570
50
0
2,204
5,179
2,089
0
1,774
3,155
33,502
249
L
Bellona
se8ek
Bellona
5,264
1,699
0
3,474
8,004
5,271
0
966
6,897
0
35,005
L
Skadi
wallabo12
Skadi
2,275
477
0
617
5,190
1,575
0
183
4,523
0
25,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,831
Gold Earned
24,939
295
Minions Killed
276
0
Camps Cleared
0
1,021,935
Distance Traveled
971,476
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
5,236
524
66
7
0
191,521
0
L
Hera
5,339
534
69
7
0
205,465
4
W
Surtr
6,592
659
64
6
0
202,564
0
W
Cthulhu
5,903
590
42
4
0
224,270
0
W
Ratatoskr
5,598
560
66
7
0
249,826
0
L
Cerberus
4,764
476
37
4
0
207,255
3
L
Charybdis
5,084
508
75
8
0
186,804
0
W
Anubis
5,502
550
57
6
0
153,754
0
L
Bellona
5,202
520
58
6
0
198,441
0
L
Skadi
4,550
455
37
4
0
173,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role