Player Matchup

Nut
Nut
 
Nut
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
LegionDivision
Hercules
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,379 Elo+
Solo
Kali
Kali
TGMNoobcake
Kali
Level 155
God Stats
16W - 4L
2,155 SR
Queue Stats
193W - 178L
1,539 Elo+
Solo
Sylvanus
Sylvanus
beastblooded
Sylvanus
Level 96
God Stats
4W - 1L
1,775 SR
Queue Stats
28W - 27L
1,495 Elo+
Party 1
Osiris
Osiris
chrono1118
Osiris
Level 140
God Stats
2W - 3L
1,431 SR
Queue Stats
17W - 16L
1,579 Elo+
Party 1
Team Averages
Level 116
1,672 SR
1,498 Elo+

VS

Team Averages
Level 146
1,585 SR
1,514 Elo+
Medusa
Medusa
 
Medusa
Level 247
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
EPOCHHERO
Arachne
Level 146
God Stats
19W - 19L
1,585 SR
Queue Stats
92W - 87L
1,544 Elo+
Solo
Chaac
Chaac
Oh Hey Hanzo
Chaac
Level 99
God Stats
6W - 2L
1,709 SR
Queue Stats
82W - 68L
1,534 Elo+
Solo
Nu Wa
Nu Wa
TipsyTango907
Nu Wa
Level 101
God Stats
3W - 3L
1,446 SR
Queue Stats
120W - 111L
1,481 Elo+
Solo
Persephone
Persephone
Witxhery
Persephone
Level 139
God Stats
3W - 1L
1,686 SR
Queue Stats
52W - 50L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
8
4 / 4 / 1
5,494
549
8,686
8,780
2,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
8
0 / 4 / 1
4,524
452
2,728
9,014
6,104
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

12
3 / 1 / 3
6,117
612
4,807
9,379
3,605
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
beastblooded
Sylvanus
7
0 / 3 / 4
5,170
517
4,463
10,275
7,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
chrono1118
Osiris
10
0 / 1 / 0
5,498
550
2,897
8,863
5,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
2 / 4 / 6
5,833
583
9,793
9,614
3,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
EPOCHHERO
Arachne
11
5 / 0 / 2
6,227
623
3,306
9,088
3,902
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

12
1 / 1 / 1
6,993
699
5,730
9,262
7,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
1 / 3 / 9
6,359
636
6,231
10,022
5,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
Witxhery
Persephone
13
4 / 0 / 3
7,891
789
5,807
4,686
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
34
7
Kills
13
13
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nut
 
Nut
4
4
1
1.13
W
Medusa
 
Medusa
2
4
6
1.25
W
Arachne
EPOCHHERO
Arachne
5
0
2
6
L
Hercules
0
4
1
0.13
W
1
1
1
1.5
L
3
1
3
4.5
W
1
3
9
1.83
W
Persephone
Witxhery
Persephone
4
0
3
5.5
L
Sylvanus
beastblooded
Sylvanus
0
3
4
0.67
L
Osiris
chrono1118
Osiris
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,581
Damage
30,867
46,311
Taken
42,672
25,507
Mitigated
22,137
14,202
Healing
14,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
 
Nut
8,686
4,520
0
1,976
8,780
2,622
0
3,011
5,769
0
34,066
W
Medusa
 
Medusa
9,793
3,874
0
3,051
9,614
3,400
0
1,882
7,732
0
47,771
W
Arachne
EPOCHHERO
Arachne
3,306
2,203
0
4,183
9,088
3,902
74
376
8,712
0
37,392
L
Hercules
2,728
927
0
579
9,014
6,104
0
3,135
5,835
4,883
13,147
W
5,730
1,559
0
4,180
9,262
7,831
0
181
9,081
0
58,105
L
4,807
1,191
0
4,158
9,379
3,605
0
1,762
7,617
0
46,816
W
6,231
3,956
0
2,424
10,022
5,321
426
2,226
7,796
19,466
0
W
Persephone
Witxhery
Persephone
5,807
363
0
946
4,686
1,683
27
211
4,475
55,661
761
L
Sylvanus
beastblooded
Sylvanus
4,463
1,371
521
2,473
10,275
7,373
0
3,876
6,399
15,965
885
L
Osiris
chrono1118
Osiris
2,897
1,184
0
4,495
8,863
5,803
0
183
8,163
0
34,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,803
Gold Earned
33,303
224
Minions Killed
348
0
Camps Cleared
0
1,055,117
Distance Traveled
992,460
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
5,494
549
46
5
0
205,145
0
W
Medusa
5,833
583
67
7
0
184,078
0
W
Arachne
6,227
623
60
6
0
208,322
0
L
Hercules
4,524
452
22
2
0
213,416
0
W
Chaac
6,993
699
85
9
0
190,869
4
L
Kali
6,117
612
77
8
0
246,883
0
W
Nu Wa
6,359
636
33
3
0
184,066
0
W
Persephone
7,891
789
103
10
0
225,125
0
L
Sylvanus
5,170
517
21
2
0
192,182
0
L
Osiris
5,498
550
58
6
0
197,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role